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===How SpatialOS works=== | ===How SpatialOS works=== | ||
Entities - SpatialOS enables developers to create applications made up of a large set of entities interacting within a virtual 3D space. | '''Entities''' - SpatialOS enables developers to create applications made up of a large set of entities interacting within a virtual 3D space. | ||
Components - These entities have sets of components to define their characteristics. | '''Components''' - These entities have sets of components to define their characteristics. | ||
Workers - The components are implemented by workers, specialized processes that SpatialOS applications automatically scale and re-distribute in real time to maximise efficiency. A worker can be your own application or one of our pre-existing integrations. | '''Workers''' - The components are implemented by workers, specialized processes that SpatialOS applications automatically scale and re-distribute in real time to maximise efficiency. A worker can be your own application or one of our pre-existing integrations. | ||
By defining your application in this way, SpatialOS can scale to millions of entities, spawning as many workers as necessary across thousands of computers to simulate the entities of your application. | By defining your application in this way, SpatialOS can scale to millions of entities, spawning as many workers as necessary across thousands of computers to simulate the entities of your application. |