Jump to content

VRGO: Difference between revisions

Shadowdawn (talk | contribs)
Shadowdawn (talk | contribs)
No edit summary
 
(4 intermediate revisions by the same user not shown)
Line 1: Line 1:
[[VRGO]] is a new kind of [[Input Device|motion controller]] for [[virtual reality]] that uses tilting and spinning to control movement. It connects with PC or smartphone via a low [[latency]] wireless connection, and offers compatibility with all games that support keyboard or joypad input.
{{Device Infobox
|image={{#ev:youtube|F9yQJe0YQuI|350}}
|Type=[[Input Device]]
|Subtype=[[Locomotion]]
|Creator=[[Joe Ryan]]
|Developer=
|Manufacturer=
|Platform=
|Versions=
|Processor=
|Sensors=
|Input=
|Connectivity=microUSB
|Power=5 hours of continuous play
|Weight=4kg
|Size=
|Release Date=????
|Price=£200
}}
{{stub}}
[[VRGO]] is a swivel chair [[Input Device|motion controller]] for [[virtual reality]] that uses tilting and spinning to control movement. It connects with PC or smartphone via a low [[latency]] wireless connection, and offers compatibility with all games that support keyboard or joypad input.


==The concept behind VRGO==
==The concept behind VRGO==
Line 14: Line 34:


==Specifications==
==Specifications==
*Material: Aircraft grade composite
*Self-righting: Always self-rights when tilted over for added stability
*Storage Space: Internal storage space for your HMD
*Bluetooth: Low latency 4.0
*Battery life: 5 hours of continuous play
*Charging port: Micro USB charging port to charge battery
*Virtual joystick: connects as either joypad or keyboard/mouse
*Weight: 4 kilograms
*Low-friction base: easily spin 360 degrees on any surface


==Funding==
==Funding==
The project launched in November 2015 on Kickstarter and successfully raised £22,100 just a month later.


==References==
==References==
<references />
<references />
[[Category:Devices]] [[Category:Input Devices]]