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In addition to its rendering technology, OTOY has LightStage, a facial scanning technology and XI.0, a service that allows the user to run Windows desktop applications in the cloud.  
In addition to its rendering technology, OTOY has LightStage, a facial scanning technology and XI.0, a service that allows the user to run Windows desktop applications in the cloud.  
[[Render the Metaverse]], a VR art competition from April 27 to July 26, 2015, was sponsored by OTOY.


==Light Fields==
==Light Fields==
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OTOY was the first company to demonstrate real time [[light field capture]] for [[Virtual Reality]].<ref>https://www.youtube.com/watch?v=pyJUg-ja0cg</ref> Its light field sampler system rotates 2 cameras in a circle to capture the light field data of the entire spherical area around it. The data is processed and rendered with OTOY's technology to create a virtual environment that can be explored by an user wearing a head-tracking [[HMD]].
OTOY was the first company to demonstrate real time [[light field capture]] for [[Virtual Reality]].<ref>https://www.youtube.com/watch?v=pyJUg-ja0cg</ref> Its light field sampler system rotates 2 cameras in a circle to capture the light field data of the entire spherical area around it. The data is processed and rendered with OTOY's technology to create a virtual environment that can be explored by an user wearing a head-tracking [[HMD]].


The technology can be used to create real time, live action [[VR]].  
The technology can be used to create real time, live action [[VR]].  


==Render the Metaverse==
==OctaneVR==
Render the Metaverse is a [[Virtual Reality]] art competition presented by OTOY and [[Oculus VR]]. Users can enter their 360 degrees panoramic art works created with OTOY's OctaneVR and OctaneRender software into the contest and win up to $35,000 in prize money. The contest is judged by [[John Carmack]], [[Alex Ross]] and [[Jules Urbach]] and lasts from April 27, 2015 to July 26, 2015.
 


==References==
==References==
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