Oculus Mobile SDK: Difference between revisions
Appearance
Xinreality (talk | contribs) No edit summary |
Shadowdawn (talk | contribs) No edit summary |
||
(One intermediate revision by one other user not shown) | |||
Line 1: | Line 1: | ||
Oculus Mobile SDK was initially developed for [[Samsung Gear VR]]. | {{stub}} | ||
Oculus Mobile SDK was initially developed for [[Samsung Gear VR]]. It has integration with [[Unity]] 4.5. | |||
==Features== | ==Features== |
Latest revision as of 18:12, 12 June 2015

Oculus Mobile SDK was initially developed for Samsung Gear VR. It has integration with Unity 4.5.
Features
- Asynchronous Timewarp
- Direct front buffer rendering
- Clock frequency locking
- GPU context priorities
- Real-time, fine grained GPU context switching
- Real-time CPU threading
- Direct warped content