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Oculus Mobile SDK: Difference between revisions

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Created page with "Oculus Mobile SDK was initially released for Samsung Gear VR. It allows developers to build for mobile."
 
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Oculus Mobile SDK was initially released for [[Samsung Gear VR]]. It allows developers to build for mobile.
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Oculus Mobile SDK was initially developed for [[Samsung Gear VR]]. It has integration with [[Unity]] 4.5.
 
==Features==
*Asynchronous Timewarp
 
*Direct front buffer rendering
 
*Clock frequency locking
 
*GPU context priorities
 
*Real-time, fine grained GPU context switching
 
*Real-time CPU threading
 
*Direct warped content

Latest revision as of 18:12, 12 June 2015

This page is a stub, please expand it if you have more information.

Oculus Mobile SDK was initially developed for Samsung Gear VR. It has integration with Unity 4.5.

Features

  • Asynchronous Timewarp
  • Direct front buffer rendering
  • Clock frequency locking
  • GPU context priorities
  • Real-time, fine grained GPU context switching
  • Real-time CPU threading
  • Direct warped content