Multi-resolution shading: Difference between revisions
Appearance
Shadowdawn (talk | contribs) Created page with "Multi-resolution shading or '''multi-res shading''' is a VR technology introduced by Nvidia's Gameworks VR. In multi-res shading, the rendering accounts fo..." |
(No difference)
|
Revision as of 17:16, 9 June 2015
Multi-resolution shading or multi-res shading is a VR technology introduced by Nvidia's Gameworks VR. In multi-res shading, the rendering accounts for the distortion caused by the lenses of the HMD. It will not render the parts of the image that the user will not see due to the distortion.