2015 Auggie Awards: Difference between revisions
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==Categories== | ==Categories== | ||
1. Best Smart Glasses - Connected eyewear including glasses, goggles, head mounted displays, heads-up displays and helmets | |||
2. Best Hardware - Wearables, gesture and input devices, sensors, cameras, displays, stationary installations, chips and robotics | |||
3. Best App - Mobile and wearable apps that interact with the physical world | |||
4. Best Campaign - Marketing campaigns for major brands that interact with the real world on any platform | |||
5. Best Enterprise Solution - Applications that solve business problems through interaction with the physical world on any platform | |||
6. Best Tool - Software Developer Kits and other creation tools that enable interaction with the real world, on any platform | |||
7. Best Game or Toy - Mobile and wearable apps or toys that enable digital interaction with the physical world | |||
8. Best Sci-Fi to Reality - Applications that implement design concepts depicted in a Sci-Fi film. Read more. | |||
9. Best Art or Film - Art Installations or Films including design concepts and documentary films that explore an augmented world | |||
10. Best in Show - Any presenting company at AWE 2015 (exhibitor, speaker) is eligible to be nominated and the winner will be selected through popular vote at the show | |||
==Prizes== | ==Prizes== | ||
[[Category:Events]] [[Category:2015 Events]] | [[Category:Events]] [[Category:2015 Events]] |