Xreal Air: Difference between revisions
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{{Device Infobox | {{Device Infobox | ||
|name = Xreal Air | |||
|image = | |image = | ||
|VR/AR = [[Augmented Reality]] | |VR/AR = [[Augmented Reality]] | ||
|Type = [[AR Glasses]] | |Type = [[AR Glasses]] | ||
|Subtype = [[ | |Subtype = [[Consumer AR]] | ||
|Platform = [[Xreal]] | |Platform = [[Nebula]] (Xreal software) | ||
|Creator = [[Xreal]] (formerly Nreal) | |||
|Developer = [[Xreal]] | |Developer = [[Xreal]] | ||
|Manufacturer = [[Xreal]] | |Manufacturer = [[Xreal]] | ||
|Announcement Date = 2022 | |||
|Release Date = 2022 | |Release Date = 2022 | ||
|Price = $379 | |Price = $379 (launch), $299 (current) | ||
|Website = https://www.xreal.com/ | |Website = https://www.xreal.com/ | ||
|Versions = Xreal Air, Xreal Air 2, Xreal Air 2 Pro, Xreal Air 2 Ultra | |||
|Requires = Compatible smartphone, PC, or gaming console | |||
|Predecessor = [[Nreal Light]] | |||
|Successor = [[Xreal Air 2]] | |Successor = [[Xreal Air 2]] | ||
|Display = | |Operating System = Works with Android, iOS, Windows, macOS, gaming consoles | ||
|Resolution = | |Chipset = N/A (display device) | ||
|Refresh Rate = | |CPU = N/A (display device) | ||
|GPU = N/A (display device) | |||
|HPU = | |||
|Storage = N/A | |||
|Memory = N/A | |||
|SD Card Slot = No | |||
|Display = Dual micro-OLED | |||
|Subpixel Layout = RGB stripe | |||
|Peak Brightness = 400 nits | |||
|Resolution = 1920 × 1080 per eye (1080p) | |||
|Pixel Density = ~49 PPD | |||
|Refresh Rate = 60Hz | |||
|Persistence = Low persistence | |||
|Field of View = 46° | |Field of View = 46° | ||
| | |Horizontal FoV = ~46° | ||
| | |Vertical FoV = ~25° | ||
| | |Average Pixel Density = ~49 PPD | ||
|Peak Pixel Density = ~49 PPD | |||
|Foveated Rendering = No | |||
|Optics = Birdbath waveguide | |||
|Ocularity = Binocular | |Ocularity = Binocular | ||
| | |IPD Range = Fixed (~65mm) | ||
|Tracking = 3DoF | |Adjustable Diopter = No (prescription lens inserts available) | ||
|Passthrough = Native see-through (AR glasses) | |||
|Tracking = 3DoF (with Nebula app) | |||
|Tracking Frequency = N/A | |||
|Base Stations = None required | |||
|Eye Tracking = No | |Eye Tracking = No | ||
|Face Tracking = No | |||
|Hand Tracking = No | |Hand Tracking = No | ||
|Audio = | |Body Tracking = No | ||
|Connectivity = USB-C (DisplayPort) | |Rotational Tracking = Yes (with software) | ||
|Positional Tracking = No | |||
|Update Rate = 60Hz | |||
|Tracking Volume = N/A | |||
|Play Space = Personal/seated | |||
|Latency = <50ms | |||
|Audio = Dual directional speakers | |||
|Microphone = Yes (dual) | |||
|3.5mm Audio Jack = No | |||
|Camera = No | |||
|Connectivity = USB-C (DisplayPort Alt Mode) | |||
|Ports = USB-C | |||
|Wired Video = Yes (USB-C DP) | |||
|Wireless Video = Via Xreal Beam (accessory) | |||
|WiFi = No (in glasses) | |||
|Bluetooth = No (in glasses) | |||
|Power = Powered by host device | |||
|Battery Capacity = N/A (powered by source) | |||
|Battery Life = N/A | |||
|Charge Time = N/A | |||
|Dimensions = Sunglasses form factor | |||
|Weight = 79g | |Weight = 79g | ||
| | |Material = Plastic, polycarbonate | ||
|Headstrap = None (glasses temples) | |||
|Haptics = No | |||
|Color = Black | |||
|Sensors = IMU (accelerometer, gyroscope) | |||
|Input = Host device input | |||
|Compliance = FCC, CE | |||
}} | }} | ||
The '''Xreal Air''' ( | The '''Xreal Air''' (originally branded as Nreal Air) is a pair of consumer [[AR glasses]] developed by [[Xreal]] (formerly Nreal), released in 2022 at a launch price of approximately $379. Unlike traditional AR headsets that project virtual objects into the real world, the Xreal Air functions primarily as a personal display device, projecting a virtual screen equivalent to a 130-inch display at 4 meters onto the user's field of view through birdbath optics and dual micro-OLED displays. Weighing just 79 grams in a sunglasses form factor, the Air connects via USB-C to compatible smartphones, PCs, gaming consoles, and other devices, making it a portable personal cinema and productivity display. The Xreal Air represents the growing category of "smart glasses" that prioritize display functionality over complex AR world-tracking. | ||
== History and Development == | == History and Development == | ||
=== Nreal Origins === | |||
Company background: | |||
* Founded in 2017 in Beijing | |||
* Originally "Nreal" | |||
* Focused on consumer AR | |||
* Enterprise and consumer products | |||
== | === Nreal Light (Predecessor) === | ||
Earlier product: | |||
* More AR-focused | |||
* Developer/enterprise target | |||
* 6DoF tracking (with phone) | |||
* Higher price point | |||
=== | === Rebranding to Xreal === | ||
2023 name change: | |||
* Nreal → Xreal | |||
* Global brand positioning | |||
* Consumer focus | |||
* Continued development | |||
=== Air Product Line === | |||
Display-first approach: | |||
* Xreal Air (2022) | |||
* Xreal Air 2 (2023) | |||
* Xreal Air 2 Pro (2023) | |||
* Xreal Air 2 Ultra (2024) | |||
== Design Philosophy == | |||
=== | === Personal Display Focus === | ||
Primary use case: | |||
* Virtual screen viewing | |||
* Not complex AR | |||
* Portable display | |||
* Media consumption | |||
=== Sunglasses Form Factor === | |||
Wearable design: | |||
* 79 grams | |||
* Glasses appearance | |||
* Comfortable extended wear | |||
* Portable | |||
=== Universal Compatibility === | |||
Wide device support: | |||
* USB-C DisplayPort devices | |||
* Smartphones (Android, iOS) | |||
* PCs (Windows, macOS) | |||
* Gaming consoles (Steam Deck, ROG Ally) | |||
== Display Technology == | |||
* ''' | === Micro-OLED Panels === | ||
* | High-quality displays: | ||
* | * '''Resolution''': 1920 × 1080 per eye (1080p) | ||
* '''Size''': Micro-OLED | |||
* '''Brightness''': 400 nits | |||
* '''Color''': ~108% sRGB | |||
=== | === Virtual Screen Size === | ||
Perceived display: | |||
* Up to 130-inch equivalent | |||
* 4 meters virtual distance | |||
* Personal cinema experience | |||
* Adjustable via software | |||
=== OLED Benefits === | |||
Display quality: | |||
* Deep blacks | |||
* Rich colors | |||
* Fast response | |||
* Good contrast | |||
* | === Pixel Density === | ||
* | Sharp image: | ||
* | * ~49 pixels per degree | ||
* Sharp text | |||
* Minimal screen door | |||
* Professional clarity | |||
== | == Optical System == | ||
=== Birdbath Optics === | |||
Display method: | |||
* Reflective waveguide | |||
* Projects to eyes | |||
* See-through capable | |||
* 46° field of view | |||
=== Field of View === | |||
Display area: | |||
* | * 46° diagonal | ||
* | * Feels like 100-inch screen at distance | ||
* | * Good for personal viewing | ||
* Not full immersion | |||
* | |||
=== | === See-Through === | ||
Transparency options: | |||
* Can see through lenses | |||
* Optional light shields (included) | |||
* Blocks ambient light | |||
* Personal preference | |||
== Tracking and Sensors == | |||
== | === Basic 3DoF === | ||
Head tracking: | |||
* IMU sensors | |||
* Accelerometer + gyroscope | |||
* Rotational tracking | |||
* Screen stabilization (with Nebula) | |||
=== No 6DoF === | |||
Limitations: | |||
* No positional tracking | * No positional tracking | ||
* No world-anchored AR | |||
* Display device primarily | |||
* Simple interaction model | |||
=== Nebula App === | |||
Software enhancement: | |||
* Android companion app | |||
* Virtual displays | |||
* Head-locked or space-locked modes | |||
* Extended functionality | |||
== Connectivity == | == Connectivity == | ||
=== USB-C DisplayPort === | |||
Primary connection: | |||
* | * USB-C with DP Alt Mode | ||
* Single cable | |||
* Powers and drives display | |||
* Wide compatibility | |||
* | |||
* | |||
* | |||
== | === Device Compatibility === | ||
Supported sources: | |||
* Android phones (USB-C DP) | |||
* iPhones (with adapter) | |||
* MacBooks | |||
* Windows laptops | |||
* Steam Deck, ROG Ally | |||
* PlayStation/Xbox (with adapter) | |||
=== Xreal Beam === | === Xreal Beam === | ||
* | Wireless accessory: | ||
* | * Connects to glasses | ||
* Android- | * Wireless video from devices | ||
* | * Android TV built-in | ||
* Additional cost | |||
=== Xreal Adapter === | === Xreal Adapter === | ||
* HDMI compatibility | Console/HDMI support: | ||
* Console gaming | * HDMI to glasses | ||
* Gaming console support | |||
* Adds compatibility | |||
* Separate purchase | |||
== Audio == | |||
=== Directional Speakers === | |||
Built-in audio: | |||
* Dual speakers | |||
* Directional (privacy) | |||
* Decent quality | |||
* Convenient | |||
=== Audio Quality === | |||
Adequate for use: | |||
* Clear sound | |||
* Limited bass | |||
* Private listening possible | |||
* Bluetooth headphones alternative | |||
=== Microphone === | |||
Communication: | |||
* Dual microphones | |||
* Video calls | |||
* Voice control | |||
* Decent quality | |||
== Physical Design == | |||
=== Weight === | |||
Ultra-lightweight: | |||
* 79 grams | |||
* Comfortable for hours | |||
* Lighter than most AR | |||
* Glasses comparable | |||
=== Form Factor === | |||
Sunglasses style: | |||
* Folding temples | |||
* Nose pads included | |||
* Multiple sizes | |||
* Portable case | |||
=== Materials === | |||
Quality construction: | |||
* Plastic frame | |||
* Polycarbonate lenses | |||
* Durable | |||
* Quality feel | |||
=== Prescription Support === | |||
Vision correction: | |||
* Optional prescription inserts | |||
* Magnetic attachment | |||
* Third-party available | |||
* Glasses not required over | |||
== Use Cases == | |||
=== Personal Cinema === | |||
Entertainment viewing: | |||
* Movies and TV | |||
* Large virtual screen | |||
* Portable viewing | |||
* Travel entertainment | |||
=== Gaming === | |||
Gaming display: | |||
* Steam Deck companion | |||
* Console gaming | |||
* PC gaming | |||
* Immersive display | |||
=== Productivity === | |||
Work applications: | |||
* Virtual monitors | |||
* Video conferencing | |||
* Document viewing | |||
* Extended display | |||
=== Travel === | |||
Portable entertainment: | |||
* Airplane viewing | |||
* Train/bus use | |||
* Hotel room | |||
* Compact packed | |||
== Comparison with Air 2 == | |||
=== Air 2 Improvements === | |||
2023 upgrade: | |||
* 10% lighter (72g) | |||
* 25% brighter (500 nits) | |||
* Improved audio | |||
* Better comfort | |||
== Technical Specifications == | === Air 2 Pro === | ||
Additional features: | |||
* Electrochromic dimming | |||
* Adjustable tint | |||
* Same display | |||
* Higher price | |||
=== Air 2 Ultra === | |||
Advanced variant: | |||
* 6DoF tracking (with cameras) | |||
* Spatial computing | |||
* Dual cameras | |||
* Premium price | |||
== Comparison with Competitors == | |||
{| class="wikitable" | |||
|- | |||
! Feature !! Xreal Air !! Rokid Max !! Viture One | |||
|- | |||
| Price || $379 || $439 || $459 | |||
|- | |||
| Resolution/eye || 1080p || 1080p || 1080p | |||
|- | |||
| FOV || 46° || 50° || 43° | |||
|- | |||
| Brightness || 400 nits || 600 nits || 1800 nits | |||
|- | |||
| Weight || 79g || 75g || 78g | |||
|- | |||
| Refresh Rate || 60Hz || 120Hz || 60Hz | |||
|} | |||
== Limitations == | |||
=== Not True AR === | |||
Display focus: | |||
* No world tracking | |||
* No AR object placement | |||
* Personal display primarily | |||
* Limited AR capability | |||
=== Single Display Size === | |||
Fixed virtual distance: | |||
* 4 meter equivalent | |||
* Not adjustable without software | |||
* Personal preference varies | |||
=== Ambient Light === | |||
Visibility challenges: | |||
* 400 nits may struggle outdoors | |||
* Best in dim environments | |||
* Light shields help | |||
* Air 2 improves this | |||
== Technical Specifications Summary == | |||
{| class="wikitable" | {| class="wikitable" | ||
| Line 120: | Line 397: | ||
! Specification !! Details | ! Specification !! Details | ||
|- | |- | ||
| Display || | | Display || Dual micro-OLED, 1920 × 1080 per eye | ||
|- | |- | ||
| | | Brightness || 400 nits | ||
|- | |- | ||
| | | FOV || 46° | ||
|- | |- | ||
| Virtual Screen || | | Virtual Screen || ~130" at 4m | ||
|- | |- | ||
| | | Refresh Rate || 60Hz | ||
|- | |- | ||
| | | Connection || USB-C (DP Alt Mode) | ||
|- | |- | ||
| | | Audio || Dual directional speakers | ||
|- | |- | ||
| Weight || 79g | | Weight || 79g | ||
|- | |- | ||
| Price || $299 | | Tracking || 3DoF (IMU) | ||
|- | |||
| Price || $379 (launch), $299 (current) | |||
|} | |} | ||
== See Also == | == See Also == | ||
* [[Xreal]] | |||
* [[Xreal Air 2]] | * [[Xreal Air 2]] | ||
* [[Xreal Air 2 Ultra]] | * [[Xreal Air 2 Ultra]] | ||
* [[ | * [[AR Glasses]] | ||
* [[ | * [[Micro-OLED]] | ||
* [[Smart Glasses]] | |||
== References == | == References == | ||
{{ | {{Reflist}} | ||
[[Category:Devices]] | [[Category:Devices]] | ||
[[Category:AR Glasses]] | [[Category:AR Glasses]] | ||
[[Category:Smart Glasses]] | [[Category:Smart Glasses]] | ||
[[Category:Consumer AR]] | |||
[[Category:Xreal]] | [[Category:Xreal]] | ||
[[Category: | [[Category:2020s AR]] | ||