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{{Device Infobox | |||
|name = Magic Leap One (Magic Leap 1) | |||
|image = | |||
|VR/AR = [[Augmented Reality]] | |||
|Type = [[Head-mounted display]] | |||
|Subtype = [[Tethered AR]] | |||
|Platform = [[Lumin OS]] | |||
|Creator = [[Magic Leap]] | |||
|Developer = [[Magic Leap]] | |||
|Manufacturer = [[Magic Leap]] | |||
|Announcement Date = December 2017 | |||
|Release Date = August 8, 2018 | |||
|Price = $2,295 (Creator Edition) | |||
|Website = https://www.magicleap.com/ (legacy) | |||
|Versions = Magic Leap One Creator Edition | |||
|Requires = Lightpack compute unit (included) | |||
|Predecessor = None | |||
|Successor = [[Magic Leap 2]] | |||
|Operating System = [[Lumin OS]] | |||
|Chipset = [[NVIDIA Tegra X2]] | |||
|CPU = NVIDIA Denver 2.0 (2 cores) + ARM Cortex A57 (4 cores) | |||
|GPU = NVIDIA Pascal (256 CUDA cores) | |||
|HPU = | |||
|Storage = 128GB (~95GB available) | |||
|Memory = 8GB (4GB available to apps) | |||
|SD Card Slot = No | |||
|Display = Dual LCOS (Liquid Crystal on Silicon) | |||
|Subpixel Layout = N/A | |||
|Peak Brightness = Not specified | |||
|Resolution = 1280 × 960 per eye | |||
|Pixel Density = ~25 PPD | |||
|Refresh Rate = 122Hz | |||
|Persistence = Low persistence | |||
|Field of View = 40° diagonal (50° horizontal claimed by some measurements) | |||
|Horizontal FoV = ~40° | |||
|Vertical FoV = ~30° | |||
|Average Pixel Density = ~25 PPD | |||
|Peak Pixel Density = ~25 PPD | |||
|Foveated Rendering = No | |||
|Optics = Diffractive waveguide (6-layer) | |||
|Ocularity = Binocular | |||
|IPD Range = ~60-72mm | |||
|Adjustable Diopter = No (prescription inserts available) | |||
|Passthrough = Native see-through (AR glasses) | |||
|Tracking = 6DoF inside-out (SLAM) | |||
|Tracking Frequency = N/A | |||
|Base Stations = None required | |||
|Eye Tracking = Yes (basic) | |||
|Face Tracking = No | |||
|Hand Tracking = Yes (added via update) | |||
|Body Tracking = No | |||
|Rotational Tracking = Yes | |||
|Positional Tracking = Yes | |||
|Update Rate = 122Hz | |||
|Tracking Volume = Room-scale | |||
|Play Space = Mobile AR | |||
|Latency = <25ms | |||
|Audio = Onboard speakers + 3.5mm jack | |||
|Microphone = Yes | |||
|3.5mm Audio Jack = Yes | |||
|Camera = Multiple tracking/scene cameras | |||
|Connectivity = Wi-Fi 802.11ac, Bluetooth 4.2, USB-C | |||
|Ports = USB-C (on Lightpack) | |||
|Wired Video = No | |||
|Wireless Video = No | |||
|WiFi = Wi-Fi 5 (802.11ac) | |||
|Bluetooth = Bluetooth 4.2 | |||
|Power = Lightpack battery | |||
|Battery Capacity = Not specified | |||
|Battery Life = 3-3.5 hours | |||
|Charge Time = ~2 hours | |||
|Dimensions = Headset: adjustable sizes; Lightpack: ~160mm diameter | |||
|Weight = Headset: 316g; Lightpack: 415g | |||
|Material = Aluminum, plastic | |||
|Headstrap = Adjustable forehead band + rear support | |||
|Haptics = Controller haptics | |||
|Color = Black | |||
|Sensors = Multiple world cameras, eye tracking cameras, depth sensor | |||
|Input = Control controller (6DoF), hand tracking, voice | |||
|Compliance = FCC, CE | |||
}} | |||
The '''Magic Leap One''' (also known as '''Magic Leap 1''') is an [[augmented reality]] [[head-mounted display]] developed by [[Magic Leap]], a secretive Florida-based company that raised over $2.6 billion in funding before revealing its product. Announced in December 2017 with a dramatic whale video demonstration and released on August 8, 2018 for $2,295 as the "Creator Edition," the Magic Leap One was marketed to developers and enterprise users as a revolutionary spatial computing platform. The system consisted of three components: the Lightwear headset with diffractive waveguide displays, the Lightpack waist-worn compute unit powered by an NVIDIA Tegra X2 processor, and the Control 6DoF handheld controller. Despite enormous hype and investment, the Magic Leap One's 40° diagonal field of view and limited commercial applications led to disappointing sales. Cloud services and support for Magic Leap 1 ended on December 31, 2024. | |||
== History and Development == | |||
=== Secretive Development === | |||
Magic Leap mystique: | |||
* Founded 2010 by Rony Abovitz | |||
* Over $2.6 billion raised | |||
* Minimal public demonstrations | |||
* "Mixed reality" terminology | |||
* Revolutionary claims | |||
=== Hype and Funding === | |||
Unprecedented investment: | |||
* Google led Series B ($542M, 2014) | |||
* Alibaba led Series C ($793M, 2016) | |||
* Series D ($502M, 2017) | |||
* Highest-funded AR startup | |||
=== "Leap" Announcement === | |||
December 2017 reveal: | |||
* Product finally shown | |||
* "Lightwear" headset revealed | |||
* 2018 availability promised | |||
* Developer/creator focus | |||
=== August 2018 Launch === | |||
Creator Edition release: | |||
* $2,295 price point | |||
* Limited US cities initially | |||
* AT&T partnership | |||
* LiftOff delivery service | |||
== Design Philosophy == | |||
=== Spatial Computing === | |||
Magic Leap vision: | |||
* Digital objects in physical world | |||
* Persistent spatial content | |||
* Natural interaction | |||
* "Magic" experiences | |||
=== Three-Component System === | |||
Modular architecture: | |||
* '''Lightwear''': Display headset | |||
* '''Lightpack''': Compute unit (waist) | |||
* '''Control''': 6DoF controller | |||
* Tethered design | |||
=== Creator Focus === | |||
Target audience: | |||
* Developers and creators | |||
* Enterprise exploration | |||
* Not general consumer | |||
* Platform building | |||
== Display Technology == | |||
=== Diffractive Waveguide === | |||
Layered optical system: | |||
* 6 waveguide layers | |||
* Different focal planes | |||
* Variable focus depth | |||
* Complex manufacturing | |||
=== LCOS Displays === | |||
Projection system: | |||
* '''Resolution''': 1280 × 960 per eye | |||
* '''Type''': Liquid Crystal on Silicon | |||
* '''Refresh''': 122Hz | |||
* Compact projectors | |||
=== Field of View === | |||
Disappointing specification: | |||
* ~40° diagonal (claimed) | |||
* ~50° horizontal (some measurements) | |||
* Smaller than HoloLens 1 | |||
* Major criticism point | |||
=== Visual Quality === | |||
Mixed reviews: | |||
* Good color | |||
* Reasonable brightness | |||
* FOV limitations | |||
* Occasional artifacts | |||
== Lightwear Headset == | |||
=== Physical Design === | |||
Distinctive appearance: | |||
* Goggle-like form | |||
* Two size options | |||
* Adjustable fit | |||
* 316 grams | |||
=== Optics Housing === | |||
Complex assembly: | |||
* Multiple cameras | |||
* Waveguide display | |||
* Sensors | |||
* Premium materials | |||
=== Comfort === | |||
Wearability: | |||
* Forehead and rear support | |||
* Weight distributed | |||
* Adjustable sizing | |||
* Extended wear possible | |||
== Lightpack Compute == | |||
=== Waist-Worn Design === | |||
Separate compute: | |||
* Worn on belt/pocket | |||
* Tether to headset | |||
* Processing power | |||
* Battery included | |||
=== NVIDIA Tegra X2 === | |||
Processing power: | |||
* '''CPU''': Denver 2.0 + Cortex A57 (6 cores) | |||
* '''GPU''': Pascal (256 CUDA cores) | |||
* '''RAM''': 8GB (4GB app-available) | |||
* '''Storage''': 128GB | |||
=== Battery === | |||
Power system: | |||
* Integrated battery | |||
* 3-3.5 hours runtime | |||
* USB-C charging | |||
* Hot-swap possible | |||
== Control Controller == | |||
=== 6DoF Tracked === | |||
Full motion controller: | |||
* Positional tracking | |||
* Rotational tracking | |||
* Touchpad | |||
* Trigger button | |||
=== Input Features === | |||
Controller capabilities: | |||
* Haptic feedback | |||
* Touchpad gestures | |||
* Home button | |||
* LED indicators | |||
== Tracking System == | |||
=== SLAM-Based === | |||
Inside-out tracking: | |||
* Multiple cameras | |||
* Scene understanding | |||
* Environmental mapping | |||
* 6DoF positioning | |||
=== Spatial Mapping === | |||
World understanding: | |||
* Surface detection | |||
* Object recognition | |||
* Spatial anchors | |||
* Persistent content | |||
=== Hand Tracking === | |||
Added via update: | |||
* Camera-based tracking | |||
* Gesture recognition | |||
* Controller alternative | |||
* Limited initially | |||
=== Eye Tracking === | |||
Basic implementation: | |||
* Presence detection | |||
* Gaze estimation | |||
* Limited applications | |||
* Future potential | |||
== Audio == | |||
=== Integrated Speakers === | |||
Spatial audio: | |||
* Onboard speakers | |||
* Spatial positioning | |||
* Environmental awareness | |||
* Good quality | |||
=== 3.5mm Jack === | |||
Headphone option: | |||
* Private listening | |||
* Better audio quality | |||
* Professional use | |||
== Software Platform == | |||
=== Lumin OS === | |||
Custom operating system: | |||
* Magic Leap developed | |||
* Spatial app framework | |||
* Developer tools | |||
* Regular updates | |||
=== Lumin SDK === | |||
Development platform: | |||
* Unity integration | |||
* Unreal support | |||
* Magic Leap APIs | |||
* Spatial computing tools | |||
=== Magic Leap World === | |||
App store: | |||
* Limited catalog | |||
* Enterprise apps | |||
* Entertainment | |||
* Developer tools | |||
== Applications == | |||
=== Developer Showcase === | |||
Early experiences: | |||
* Demos and prototypes | |||
* Enterprise experiments | |||
* Educational content | |||
* Creative tools | |||
=== Enterprise Focus (Later) === | |||
Pivot to business: | |||
* Healthcare visualization | |||
* Industrial design | |||
* Training applications | |||
* Retail experiences | |||
== Commercial Reception == | |||
=== Underwhelming Launch === | |||
Market response: | |||
* FOV disappointment | |||
* High price criticism | |||
* Limited content | |||
* Hype vs. reality | |||
=== Sales Challenges === | |||
Commercial struggles: | |||
* Estimated 6,000 units first 6 months | |||
* Far below projections | |||
* Enterprise pivot required | |||
* Layoffs followed | |||
=== Developer Feedback === | |||
Mixed reception: | |||
* Tracking quality praised | |||
* Display quality good | |||
* FOV major limitation | |||
* Platform potential | |||
== End of Life == | |||
=== December 2024 === | |||
Service termination: | |||
* Cloud services ended | |||
* Core functionality ceased | |||
* Hardware non-functional | |||
* 6-year product lifecycle | |||
=== Magic Leap 2 Successor === | |||
Enterprise evolution: | |||
* Improved specifications | |||
* Pure enterprise focus | |||
* Smaller FOV still | |||
* Continued development | |||
== Comparison with HoloLens 1 == | |||
{| class="wikitable" | |||
|- | |||
! Feature !! Magic Leap One !! Microsoft HoloLens 1 | |||
|- | |||
| Price || $2,295 || $3,000 | |||
|- | |||
| Release || August 2018 || March 2016 | |||
|- | |||
| FOV || ~40° diagonal || ~35° diagonal | |||
|- | |||
| Resolution/eye || 1280×960 || 1280×720 | |||
|- | |||
| Form Factor || Goggles + waist pack || Self-contained headset | |||
|- | |||
| Weight || 316g + 415g || 579g | |||
|- | |||
| Computing || Tegra X2 (external) || HPU (internal) | |||
|} | |||
== Legacy == | |||
=== Technology Validation === | |||
Industry contributions: | |||
* Waveguide advancement | |||
* Spatial computing concepts | |||
* Funding model demonstration | |||
* AR awareness | |||
=== Cautionary Tale === | |||
Industry lessons: | |||
* Hype management importance | |||
* FOV expectations | |||
* Consumer vs. enterprise | |||
* Sustainable business models | |||
== Technical Specifications Summary == | |||
{| class="wikitable" | |||
|- | |||
! Specification !! Details | |||
|- | |||
| Display || LCOS waveguide, 1280 × 960 per eye | |||
|- | |||
| FOV || ~40° diagonal | |||
|- | |||
| Refresh Rate || 122Hz | |||
|- | |||
| Processor || NVIDIA Tegra X2 | |||
|- | |||
| Memory || 8GB (4GB app available) | |||
|- | |||
| Storage || 128GB (~95GB available) | |||
|- | |||
| Tracking || 6DoF SLAM (inside-out) | |||
|- | |||
| Controller || 6DoF Control | |||
|- | |||
| Audio || Integrated + 3.5mm jack | |||
|- | |||
| Battery || 3-3.5 hours | |||
|- | |||
| Weight || 316g (headset) + 415g (Lightpack) | |||
|- | |||
| Price || $2,295 | |||
|- | |||
| Status || Discontinued (December 2024) | |||
|} | |||
== See Also == | |||
* [[Magic Leap]] | |||
* [[Magic Leap 2]] | |||
* [[Augmented Reality]] | |||
* [[Waveguide Display]] | |||
* [[Microsoft HoloLens]] | |||
* [[Spatial Computing]] | |||
== References == | |||
{{Reflist}} | |||
[[Category:Devices]] | |||
[[Category:AR Headsets]] | |||
[[Category:Head-mounted displays]] | |||
[[Category:Augmented Reality]] | |||
[[Category:Magic Leap]] | |||
[[Category:2010s AR]] | |||
[[Category:Waveguide Display]] | |||
[[Category:Discontinued]] | |||
Latest revision as of 03:09, 8 January 2026
| Magic Leap One (Magic Leap 1) | |
|---|---|
| Basic Info | |
| VR/AR | Augmented Reality |
| Type | Head-mounted display |
| Subtype | Tethered AR |
| Platform | Lumin OS |
| Creator | Magic Leap |
| Developer | Magic Leap |
| Manufacturer | Magic Leap |
| Announcement Date | December 2017 |
| Release Date | August 8, 2018 |
| Price | $2,295 (Creator Edition) |
| Website | https://www.magicleap.com/ (legacy) |
| Versions | Magic Leap One Creator Edition |
| Requires | Lightpack compute unit (included) |
| Predecessor | None |
| Successor | Magic Leap 2 |
| System | |
| Operating System | Lumin OS |
| Chipset | NVIDIA Tegra X2 |
| CPU | NVIDIA Denver 2.0 (2 cores) + ARM Cortex A57 (4 cores) |
| GPU | NVIDIA Pascal (256 CUDA cores) |
| Storage | |
| Storage | 128GB (~95GB available) |
| Memory | 8GB (4GB available to apps) |
| SD Card Slot | No |
| Display | |
| Display | Dual LCOS (Liquid Crystal on Silicon) |
| Subpixel Layout | N/A |
| Peak Brightness | Not specified |
| Resolution | 1280 × 960 per eye |
| Pixel Density | ~25 PPD |
| Refresh Rate | 122Hz |
| Persistence | Low persistence |
| Image | |
| Field of View | 40° diagonal (50° horizontal claimed by some measurements) |
| Horizontal FoV | ~40° |
| Vertical FoV | ~30° |
| Average Pixel Density | ~25 PPD |
| Peak Pixel Density | ~25 PPD |
| Foveated Rendering | No |
| Optics | |
| Optics | Diffractive waveguide (6-layer) |
| Ocularity | Binocular |
| IPD Range | ~60-72mm |
| Adjustable Diopter | No (prescription inserts available) |
| Passthrough | Native see-through (AR glasses) |
| Tracking | |
| Tracking | 6DoF inside-out (SLAM) |
| Tracking Frequency | N/A |
| Base Stations | None required |
| Eye Tracking | Yes (basic) |
| Face Tracking | No |
| Hand Tracking | Yes (added via update) |
| Body Tracking | No |
| Rotational Tracking | Yes |
| Positional Tracking | Yes |
| Update Rate | 122Hz |
| Tracking Volume | Room-scale |
| Play Space | Mobile AR |
| Latency | <25ms |
| Audio | |
| Audio | Onboard speakers + 3.5mm jack |
| Microphone | Yes |
| 3.5mm Audio Jack | Yes |
| Camera | Multiple tracking/scene cameras |
| Connectivity | |
| Connectivity | Wi-Fi 802.11ac, Bluetooth 4.2, USB-C |
| Ports | USB-C (on Lightpack) |
| Wired Video | No |
| Wireless Video | No |
| WiFi | Wi-Fi 5 (802.11ac) |
| Bluetooth | Bluetooth 4.2 |
| Power | Lightpack battery |
| Battery Capacity | Not specified |
| Battery Life | 3-3.5 hours |
| Charge Time | ~2 hours |
| Device | |
| Dimensions | Headset: adjustable sizes; Lightpack: ~160mm diameter |
| Weight | Headset: 316g; Lightpack: 415g |
| Material | Aluminum, plastic |
| Headstrap | Adjustable forehead band + rear support |
| Haptics | Controller haptics |
| Color | Black |
| Sensors | Multiple world cameras, eye tracking cameras, depth sensor |
| Input | Control controller (6DoF), hand tracking, voice |
| Compliance | FCC, CE |
Property "Latency" (as page type) with input value "" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process.
The Magic Leap One (also known as Magic Leap 1) is an augmented reality head-mounted display developed by Magic Leap, a secretive Florida-based company that raised over $2.6 billion in funding before revealing its product. Announced in December 2017 with a dramatic whale video demonstration and released on August 8, 2018 for $2,295 as the "Creator Edition," the Magic Leap One was marketed to developers and enterprise users as a revolutionary spatial computing platform. The system consisted of three components: the Lightwear headset with diffractive waveguide displays, the Lightpack waist-worn compute unit powered by an NVIDIA Tegra X2 processor, and the Control 6DoF handheld controller. Despite enormous hype and investment, the Magic Leap One's 40° diagonal field of view and limited commercial applications led to disappointing sales. Cloud services and support for Magic Leap 1 ended on December 31, 2024.
History and Development
Secretive Development
Magic Leap mystique:
- Founded 2010 by Rony Abovitz
- Over $2.6 billion raised
- Minimal public demonstrations
- "Mixed reality" terminology
- Revolutionary claims
Hype and Funding
Unprecedented investment:
- Google led Series B ($542M, 2014)
- Alibaba led Series C ($793M, 2016)
- Series D ($502M, 2017)
- Highest-funded AR startup
"Leap" Announcement
December 2017 reveal:
- Product finally shown
- "Lightwear" headset revealed
- 2018 availability promised
- Developer/creator focus
August 2018 Launch
Creator Edition release:
- $2,295 price point
- Limited US cities initially
- AT&T partnership
- LiftOff delivery service
Design Philosophy
Spatial Computing
Magic Leap vision:
- Digital objects in physical world
- Persistent spatial content
- Natural interaction
- "Magic" experiences
Three-Component System
Modular architecture:
- Lightwear: Display headset
- Lightpack: Compute unit (waist)
- Control: 6DoF controller
- Tethered design
Creator Focus
Target audience:
- Developers and creators
- Enterprise exploration
- Not general consumer
- Platform building
Display Technology
Diffractive Waveguide
Layered optical system:
- 6 waveguide layers
- Different focal planes
- Variable focus depth
- Complex manufacturing
LCOS Displays
Projection system:
- Resolution: 1280 × 960 per eye
- Type: Liquid Crystal on Silicon
- Refresh: 122Hz
- Compact projectors
Field of View
Disappointing specification:
- ~40° diagonal (claimed)
- ~50° horizontal (some measurements)
- Smaller than HoloLens 1
- Major criticism point
Visual Quality
Mixed reviews:
- Good color
- Reasonable brightness
- FOV limitations
- Occasional artifacts
Lightwear Headset
Physical Design
Distinctive appearance:
- Goggle-like form
- Two size options
- Adjustable fit
- 316 grams
Optics Housing
Complex assembly:
- Multiple cameras
- Waveguide display
- Sensors
- Premium materials
Comfort
Wearability:
- Forehead and rear support
- Weight distributed
- Adjustable sizing
- Extended wear possible
Lightpack Compute
Waist-Worn Design
Separate compute:
- Worn on belt/pocket
- Tether to headset
- Processing power
- Battery included
NVIDIA Tegra X2
Processing power:
- CPU: Denver 2.0 + Cortex A57 (6 cores)
- GPU: Pascal (256 CUDA cores)
- RAM: 8GB (4GB app-available)
- Storage: 128GB
Battery
Power system:
- Integrated battery
- 3-3.5 hours runtime
- USB-C charging
- Hot-swap possible
Control Controller
6DoF Tracked
Full motion controller:
- Positional tracking
- Rotational tracking
- Touchpad
- Trigger button
Input Features
Controller capabilities:
- Haptic feedback
- Touchpad gestures
- Home button
- LED indicators
Tracking System
SLAM-Based
Inside-out tracking:
- Multiple cameras
- Scene understanding
- Environmental mapping
- 6DoF positioning
Spatial Mapping
World understanding:
- Surface detection
- Object recognition
- Spatial anchors
- Persistent content
Hand Tracking
Added via update:
- Camera-based tracking
- Gesture recognition
- Controller alternative
- Limited initially
Eye Tracking
Basic implementation:
- Presence detection
- Gaze estimation
- Limited applications
- Future potential
Audio
Integrated Speakers
Spatial audio:
- Onboard speakers
- Spatial positioning
- Environmental awareness
- Good quality
3.5mm Jack
Headphone option:
- Private listening
- Better audio quality
- Professional use
Software Platform
Lumin OS
Custom operating system:
- Magic Leap developed
- Spatial app framework
- Developer tools
- Regular updates
Lumin SDK
Development platform:
- Unity integration
- Unreal support
- Magic Leap APIs
- Spatial computing tools
Magic Leap World
App store:
- Limited catalog
- Enterprise apps
- Entertainment
- Developer tools
Applications
Developer Showcase
Early experiences:
- Demos and prototypes
- Enterprise experiments
- Educational content
- Creative tools
Enterprise Focus (Later)
Pivot to business:
- Healthcare visualization
- Industrial design
- Training applications
- Retail experiences
Commercial Reception
Underwhelming Launch
Market response:
- FOV disappointment
- High price criticism
- Limited content
- Hype vs. reality
Sales Challenges
Commercial struggles:
- Estimated 6,000 units first 6 months
- Far below projections
- Enterprise pivot required
- Layoffs followed
Developer Feedback
Mixed reception:
- Tracking quality praised
- Display quality good
- FOV major limitation
- Platform potential
End of Life
December 2024
Service termination:
- Cloud services ended
- Core functionality ceased
- Hardware non-functional
- 6-year product lifecycle
Magic Leap 2 Successor
Enterprise evolution:
- Improved specifications
- Pure enterprise focus
- Smaller FOV still
- Continued development
Comparison with HoloLens 1
| Feature | Magic Leap One | Microsoft HoloLens 1 |
|---|---|---|
| Price | $2,295 | $3,000 |
| Release | August 2018 | March 2016 |
| FOV | ~40° diagonal | ~35° diagonal |
| Resolution/eye | 1280×960 | 1280×720 |
| Form Factor | Goggles + waist pack | Self-contained headset |
| Weight | 316g + 415g | 579g |
| Computing | Tegra X2 (external) | HPU (internal) |
Legacy
Technology Validation
Industry contributions:
- Waveguide advancement
- Spatial computing concepts
- Funding model demonstration
- AR awareness
Cautionary Tale
Industry lessons:
- Hype management importance
- FOV expectations
- Consumer vs. enterprise
- Sustainable business models
Technical Specifications Summary
| Specification | Details |
|---|---|
| Display | LCOS waveguide, 1280 × 960 per eye |
| FOV | ~40° diagonal |
| Refresh Rate | 122Hz |
| Processor | NVIDIA Tegra X2 |
| Memory | 8GB (4GB app available) |
| Storage | 128GB (~95GB available) |
| Tracking | 6DoF SLAM (inside-out) |
| Controller | 6DoF Control |
| Audio | Integrated + 3.5mm jack |
| Battery | 3-3.5 hours |
| Weight | 316g (headset) + 415g (Lightpack) |
| Price | $2,295 |
| Status | Discontinued (December 2024) |