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{{Device Infobox
{{Device Infobox
|image =
|image =
|VR/AR = [[Virtual Reality]]
|VR/AR = [[Virtual Reality]], [[Augmented Reality]], [[Mixed Reality]]
|Type = [[Head-mounted display]]
|Type = [[Head-mounted display]]
|Subtype = [[Standalone VR]]
|Subtype = Reference Design
|Release Date = 2020
|Platform = [[Android]]
|Price =  
|Creator = [[Qualcomm]]
|Display = 2 x LCD binocular
|Announced = February 2020
|Resolution =  
|Release = 2020
|Refresh Rate =  
|Price =
|Field of View =  
|Website = https://developer.qualcomm.com
|Horizontal FoV =  
|OS = Android
|Vertical FoV =  
|CPU = [[Qualcomm Snapdragon XR2]]
|Diagonal FoV =  
|GPU = Adreno 650
|IPD Range =  
|Storage =
|Ocularity = Binocular
|RAM =
|Display = Up to 3K x 3K per eye @ 90 Hz
|Resolution = Up to 3K x 3K per eye
|Refresh = Up to 90 Hz
|Brightness =
|FOV =
|PPD =
|Lenses =
|IPD =
|Eye Tracking = Yes (Tobii)
|Hand Tracking = Yes (Ultraleap)
|Tracking = 6DoF (SLAM)
|Spatial Mapping = Yes
|Speakers =
|Microphone =
|Audio Jack =
|Connectivity = 5G (Snapdragon X55), Wi-Fi 6
|Ports = USB-C
|Battery =
|Weight =
|Materials =
|Colors =
|Sensors = Up to 7 cameras
|Input = Electromagnetic controllers (NDI Atraxa)
}}
}}


'''Snapdragon XR2 HMD Reference Design''' is a [[virtual reality]] [[head-mounted display]] released in 2020.
The '''Snapdragon XR2 HMD Reference Design''' is an extended reality (XR) reference platform developed by [[Qualcomm]]. Unveiled in February 2020, it is the world's first 5G-enabled XR reference design, combining the Snapdragon XR2 platform with the Snapdragon X55 5G modem. The reference design provides hardware manufacturers with guidelines for building high-performance XR headsets, supporting displays up to 3K x 3K per eye at 90 Hz, seven simultaneous camera feeds, and advanced tracking technologies including eye tracking, hand tracking, and electromagnetic controller tracking.<ref name="qualcomm">{{cite web|url=https://www.qualcomm.com/news/releases/2020/02/qualcomm-accelerates-xr-headset-development-new-qualcomm-snapdragon-xr2-5g|title=Qualcomm Accelerates XR Headset Development with the new Qualcomm Snapdragon XR2 5G Reference Design|publisher=Qualcomm}}</ref>
 
== History and Development ==
 
=== February 2020 Announcement ===
Qualcomm unveiled the XR2 reference design to accelerate development of next-generation XR headsets with 5G connectivity.
 
=== Purpose ===
Reference designs serve as guidelines for hardware manufacturers, specifying compatible displays, cameras, and other components that work optimally with the Snapdragon XR2 chipset.<ref name="roadtovr">{{cite web|url=https://www.roadtovr.com/qualcomm-snapdragon-xr2-reference-design-vrdk-vr-ar-headset/|title=Qualcomm Reveals New Reference Designs for XR2-powered VR & AR Headsets|publisher=Road to VR}}</ref>
 
=== Manufacturing Partners ===
The reference design is manufactured by Thundercomm, Qualcomm's joint venture partner for development kits.
 
== Snapdragon XR2 Platform ==
 
The XR2 platform represents a significant leap over previous generations:
 
=== Performance Improvements ===
* 2x to 11x improvements over predecessor (Snapdragon 835)
* Enhanced processing power
* Improved AI capabilities
* Better graphics performance
 
=== Display Support ===
* Up to 3K x 3K resolution per eye
* Up to 90 Hz refresh rate
* Support for 8K 360-degree video at 60 fps
 
== Camera System ==
 
The reference design supports up to 7 simultaneous cameras:
 
=== Internal Cameras (2) ===
Eye tracking cameras for gaze detection and foveated rendering.
 
=== External Cameras (4) ===
* 2 cameras for mixed reality passthrough
* 2 cameras for head/SLAM tracking
 
=== Additional Camera (1) ===
Optional use for facial tracking, lip tracking, or other applications.
 
== Tracking Technologies ==
 
=== Eye Tracking ===
Tobii eye tracking integration for:
* Foveated rendering
* Gaze-based interaction
* User analytics
 
=== Hand Tracking ===
Ultraleap (formerly Leap Motion) hand tracking for controller-free interaction.
 
=== Controller Tracking ===
NDI Atraxa electromagnetic tracking for:
* Accurate 6DoF controller tracking
* Low latency
* No line-of-sight requirements
 
=== Head Tracking ===
6DoF SLAM tracking with inside-out cameras.
 
== 5G Connectivity ==
 
=== Snapdragon X55 Modem ===
* Native 5G support
* Sub-6 GHz band support
* mmWave band support
* Global network compatibility
 
=== Wireless XR ===
Enables untethered XR experiences with:
* Cloud rendering
* Low-latency streaming
* Anywhere connectivity
 
== Additional Features ==
 
=== Always-On Voice ===
Voice activation and contextual awareness.
 
=== AI Processing ===
Enhanced AI capabilities for:
* Scene understanding
* Object recognition
* Interaction prediction
 
== Products Based on XR2 ==
 
Many commercial headsets are based on the Snapdragon XR2 platform:
* [[Meta Quest 2]]
* [[Meta Quest Pro]]
* [[Pico Neo 3]]
* [[Pico 4]]
* [[HTC Vive Focus 3]]
* [[Lynx R-1]]
* And many others


== Specifications ==
== Specifications ==
* '''Display:''' 2 x LCD binocular
 
{| class="wikitable"
|-
! Specification !! Details
|-
| Platform || Qualcomm Snapdragon XR2
|-
| Display Support || Up to 3K x 3K per eye @ 90 Hz
|-
| Video Support || 8K 360° @ 60 fps
|-
| Cameras || Up to 7 simultaneous
|-
| Eye Tracking || Yes (Tobii)
|-
| Hand Tracking || Yes (Ultraleap)
|-
| Controller Tracking || Electromagnetic (NDI Atraxa)
|-
| 5G Modem || Snapdragon X55
|-
| 5G Bands || Sub-6 GHz + mmWave
|-
| Wi-Fi || Wi-Fi 6
|}


== See Also ==
== See Also ==
* [[Virtual Reality]]
* [[Qualcomm]]
* [[Head-mounted display]]
* [[Qualcomm Snapdragon XR2]]
* [[VR Headset]]
* [[Snapdragon 835 VR Development Kit]]
* [[Snapdragon XR1]]
* [[5G VR]]
* [[Reference design]]
 
== References ==
{{Reflist}}


[[Category:Devices]]
[[Category:VR Headsets]]
[[Category:VR Headsets]]
[[Category:AR Headsets]]
[[Category:Mixed reality]]
[[Category:Head-mounted displays]]
[[Category:Head-mounted displays]]
[[Category:Reference designs]]
[[Category:Snapdragon XR2]]
[[Category:5G devices]]
[[Category:Qualcomm]]
[[Category:2020s VR]]