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| {{Device Infobox
| | #REDIRECT [[HTC Vive]] |
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| |VR/AR = [[Virtual Reality]]
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| |Type = [[Head-Mounted Display]]
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| |Subtype = [[PC VR]]
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| |Platform = [[SteamVR]], [[VIVEPORT]]
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| |Developer = [[HTC]], [[Valve]]
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| |Manufacturer = [[HTC]]
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| |Release Date = April 2016
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| |Price = $799 USD
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| |Website = https://www.vive.com/
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| |Successor = [[Vive Pro]]
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| |Display = OLED (dual)
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| |Resolution = 1080x1200 per eye
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| |Combined Resolution = 2160x1200
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| |Refresh Rate = 90 Hz
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| |Field of View = 108-110°
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| |Ocularity = Binocular
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| |Tracking = SteamVR 1.0 (outside-in, Lighthouse)
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| |IPD = Adjustable
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| |Audio = 3.5mm jack
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| |Controllers = 6DoF Vive Controllers
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| |Connectivity = HDMI, USB 3.0
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| }}
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| The '''HTC Vive''' is a PC [[virtual reality]] [[head-mounted display]] developed by [[HTC]] and [[Valve Corporation]], released in April 2016 at $799. One of the first premium consumer VR headsets and the launch device for [[SteamVR]], featuring dual OLED displays at 1080x1200 per eye, 90 Hz refresh rate, 110° field of view, revolutionary Lighthouse room-scale tracking via two base stations, two wireless 6DoF controllers, and a chaperone system for boundary awareness. Bundled with controllers, base stations, and link box.
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| == History and Development ==
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| HTC and Valve announced the Vive at Mobile World Congress 2015, launching commercially in April 2016. The Vive pioneered room-scale VR with Valve's Lighthouse tracking technology, enabling users to walk around and physically interact in virtual spaces. Competing directly with the Oculus Rift, the Vive established SteamVR as a major VR platform. The original Vive was succeeded by the Vive Pro in 2018 and received price reductions over time. The Vive defined the standards for premium PC VR.<ref name="techradar">{{cite web |url=https://www.techradar.com/reviews/wearables/htc-vive-1286775/review |title=HTC Vive Review |publisher=TechRadar |access-date=2025-01-07}}</ref>
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| == Design and Hardware ==
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| === Display ===
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| First-generation OLED:
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| * '''1080x1200 per eye''' resolution
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| * '''2160x1200 combined'''
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| * '''Dual 3.6-inch OLED''' screens
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| * '''90 Hz refresh rate'''
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| * '''108-110° field of view'''
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| * Low persistence
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| * Good black levels
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| === Tracking ===
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| Revolutionary Lighthouse system:
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| * '''SteamVR 1.0''' (Lighthouse)
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| * '''2 base stations''' included
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| * '''Outside-in tracking'''
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| * '''6DoF headset tracking'''
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| * '''Room-scale VR'''
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| * 360° coverage
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| * Sub-millimeter precision
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| * Chaperone boundary system
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| === Controllers ===
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| Vive Controllers (2 included):
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| * '''6DoF tracking'''
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| * '''Trackpad'''
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| * '''Trigger'''
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| * '''Grip buttons'''
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| * '''Menu button'''
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| * '''System button'''
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| * Rechargeable battery
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| === Audio ===
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| * '''3.5mm headphone jack'''
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| * External headphones required
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| * Optional Deluxe Audio Strap (later)
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| === Build ===
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| * Front-facing camera
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| * Removable face gasket
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| * Adjustable head straps
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| * Fits over glasses
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| === Connectivity ===
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| Via Link Box:
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| * '''HDMI'''
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| * '''USB 3.0'''
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| * '''Power'''
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| * 3-in-1 cable to headset
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| == Package Contents ==
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| $799 bundle includes:
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| * Vive headset
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| * 2x Vive Controllers
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| * 2x Lighthouse base stations
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| * Link Box
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| * Cables and mounts
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| * Earbuds
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| == PC Requirements ==
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| === Minimum ===
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| * '''GPU''': NVIDIA GTX 970 / AMD R9 290
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| * '''CPU''': Intel Core i5-4590 / AMD FX 8350
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| * '''RAM''': 4 GB
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| * '''Video''': HDMI 1.4 or DisplayPort 1.2
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| == Technical Specifications ==
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| {| class="wikitable"
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| |-
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| ! Specification !! Details
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| |-
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| | Display || 1080x1200 OLED x2
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| |-
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| | Combined || 2160x1200
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| |-
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| | Refresh Rate || 90 Hz
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| |-
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| | FOV || 108-110°
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| |-
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| | Tracking || Lighthouse 1.0
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| |-
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| | Controllers || 6DoF x2 included
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| |-
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| | Room Scale || Yes
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| |-
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| | Audio || 3.5mm jack
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| |-
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| | Price || $799
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| |}
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| == Reception ==
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| '''Praise:'''
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| * Room-scale VR revolutionary
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| * Lighthouse tracking precise
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| * 6DoF controllers included
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| * SteamVR platform strong
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| * Chaperone system useful
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| * Front-facing camera
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| * 90Hz smooth
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| * Good FOV
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| * Complete package
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| * Defined VR standard
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| '''Criticism:'''
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| * $799 expensive at launch
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| * Screen-door effect visible
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| * Lower resolution vs later HMDs
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| * External headphones needed
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| * Base station setup required
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| * Cabling inconvenient
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| * Heavy design
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| * Controller trackpad issues (later)
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| * Requires powerful PC<ref name="wikipedia">{{cite web |url=https://en.wikipedia.org/wiki/HTC_Vive |title=HTC Vive |publisher=Wikipedia |access-date=2025-01-07}}</ref>
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| == See Also ==
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| * [[Vive Pro]]
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| * [[Vive Pro 2]]
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| * [[Valve Index]]
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| * [[Oculus Rift]]
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| == References ==
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| {{reflist}}
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| [[Category:Devices]]
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| [[Category:Virtual Reality Devices]]
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| [[Category:Head-Mounted Displays]]
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| [[Category:PC VR]]
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| [[Category:HTC]]
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| [[Category:Valve]]
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| [[Category:2016 in technology]]
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