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{{stub}}
{{App Infobox
{{App Infobox
|image=[[file:planetfate1.jpg|350px]]
|image=[[file:planetfate1.jpg|350px]]
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<br>Tips and instructions on how to play the mission:
<br>Tips and instructions on how to play the mission:
<br>
<br>
<li>When the ship is ready after leaving the shipyard, push your controller's trackpad to engage engines.
*When the ship is ready after leaving the shipyard, push your controller's trackpad to engage engines.
*Swipe your thumb across the trackpad to shift power between shields, weapons and engines.
*Swipe your thumb across the trackpad to shift power between shields, weapons and engines.
*To aim a turret at an enemy, select the turret with the trigger. Hold the trigger down and move your controller to point towards an enemy. When you feel the controller rumble, you can release the trigger. The turret will lock on and automatically fire when in range. (known bug: sometimes the laser pointer will not display. This is a known UE4 issue and is a high priority)
*To aim a turret at an enemy, select the turret with the trigger. Hold the trigger down and move your controller to point towards an enemy. When you feel the controller rumble, you can release the trigger. The turret will lock on and automatically fire when in range. (known bug: sometimes the laser pointer will not display. This is a known UE4 issue and is a high priority)
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*If a turret or shield is disabled, diverting power to that system will speed up repairs
*If a turret or shield is disabled, diverting power to that system will speed up repairs
*Asteroids permanently disable turrets and shields, so watch out for them
*Asteroids permanently disable turrets and shields, so watch out for them
</li>
 
A tutorial will be created after the mission is fully developed so thank you for your patience in this early stage.
A tutorial will be created after the mission is fully developed so thank you for your patience in this early stage.
=== Current Features ===
=== Current Features ===


<li><strong>Full HTC Vive Support:</strong> Room scale with full motion controller support
*<strong>Full HTC Vive Support:</strong> Room scale with full motion controller support
*<strong>Highscores for arcade game modes</strong>
*<strong>Highscores for arcade game modes</strong>
*<strong>Adjustable planet height:</strong> Whether you're 4ft, 7ft or anything in-between, we've got you covered
*<strong>Adjustable planet height:</strong> Whether you're 4ft, 7ft or anything in-between, we've got you covered
*<strong>Optional standing platform:</strong> Float in space or give yourself the comfort of some firm footing
*<strong>Optional standing platform:</strong> Float in space or give yourself the comfort of some firm footing
*<strong>Variety of weapons:</strong> Orbital lasers, torpedoes and mines are only the beginning...
*<strong>Variety of weapons:</strong> Orbital lasers, torpedoes and mines are only the beginning...
</li>
 
=== Future Mission Modes in Development ===
=== Future Mission Modes in Development ===
In addition to the arcade style game modes currently available, PlanetFate will offer players more game modes focused on strategy and longer gameplay. Here's a sneak peek at what's currently in development and how the game will expand over time:
In addition to the arcade style game modes currently available, PlanetFate will offer players more game modes focused on strategy and longer gameplay. Here's a sneak peek at what's currently in development and how the game will expand over time:
<br>
<br>
<li><strong>Escort Missions:</strong> defend ships against pirates, through asteroid fields and other hazards
*<strong>Escort Missions:</strong> defend ships against pirates, through asteroid fields and other hazards
*<strong>Battlecruiser Missions:</strong> control a massive battlecruiser's turrents, shields and fighters in various scenarios
*<strong>Battlecruiser Missions:</strong> control a massive battlecruiser's turrents, shields and fighters in various scenarios
*<strong>Defense Building:</strong> build and manage stations, mines, shields and more from invasions
*<strong>Defense Building:</strong> build and manage stations, mines, shields and more from invasions
*<strong>Skirmish:</strong> build and manage your fleet and engage in room scale battles
*<strong>Skirmish:</strong> build and manage your fleet and engage in room scale battles
</li>
 


<br>The type of missions created will be based on the support PlanetFate receives during Early Access. So while the current version only offers arcade-style modes, if you are interested in longer form missions, consider supporting PlanetFate.
<br>The type of missions created will be based on the support PlanetFate receives during Early Access. So while the current version only offers arcade-style modes, if you are interested in longer form missions, consider supporting PlanetFate.