Mesh Maker VR: Difference between revisions
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{{App Infobox | {{App Infobox | ||
|image=[[file:mesh maker vr1.jpg|350px]] | |image=[[file:mesh maker vr1.jpg|350px]] | ||
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|Price=$14.99 | |Price=$14.99 | ||
|App Store=[[Steam]] | |App Store=[[Steam]] | ||
|Website= | |Website=http://store.steampowered.com/app/576790/Mesh_Maker_VR/ | ||
|Infobox Updated=02/ | |Infobox Updated=02/15/2017 | ||
}} | }} | ||
[[Mesh Maker VR]] is a [[VR App]]. | [[Mesh Maker VR]] is a [[VR App]]. | ||
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===Current Features===* Wavefront OBJ Load/Save (no UI for load yet - loads "load.obj" on startup. Save has simple button in radial menu.)* Vertex Create/Move/Delete* Face Create/Delete/Flip* Snapping for Vertex Create/Move* Ability to adjust snap spacing from Settings - 1/8/2017* Settings saved as JSON - 1/16/2017* Object rotation and movement for easy work positioning* Object scaling for easy work positioning - 1/19/2017* Teleporting for easy work positioning* Reference Images - 1/16/2017 (top.png, bottom.png, left.png, right.png, front.png, back.png in same folder as executable)* Alignment Tools - 1/16/2017* Multiselect & Copy/Paste - 1/22/2017* Box Select - 1/29/2017* Selection Flip Normals - 1/27/2017* Rotation Snapping - 1/25/2017* Merge Vertices - 1/26/2017* Extrude Face - 1/26/2017* Plane Primitives - 1/25/2017* Box Primitives - 1/27/2017* 3d Scanner Mode - 2/3/2017 | ===Current Features===* Wavefront OBJ Load/Save (no UI for load yet - loads "load.obj" on startup. Save has simple button in radial menu.)* Vertex Create/Move/Delete* Face Create/Delete/Flip* Snapping for Vertex Create/Move* Ability to adjust snap spacing from Settings - 1/8/2017* Settings saved as JSON - 1/16/2017* Object rotation and movement for easy work positioning* Object scaling for easy work positioning - 1/19/2017* Teleporting for easy work positioning* Reference Images - 1/16/2017 (top.png, bottom.png, left.png, right.png, front.png, back.png in same folder as executable)* Alignment Tools - 1/16/2017* Multiselect & Copy/Paste - 1/22/2017* Box Select - 1/29/2017* Selection Flip Normals - 1/27/2017* Rotation Snapping - 1/25/2017* Merge Vertices - 1/26/2017* Extrude Face - 1/26/2017* Plane Primitives - 1/25/2017* Box Primitives - 1/27/2017* 3d Scanner Mode - 2/3/2017 | ||
===Roadmap===Features will be implemented over time according to their priority. Immediate priority features first, followed by Urgent priority, and finally High priority. | ===Roadmap===Features will be implemented over time according to their priority. Immediate priority features first, followed by Urgent priority, and finally High priority. | ||
<strong>Immediate priority:</strong> | <strong>Immediate priority:</strong> | ||
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<strong>High priority:</strong> | <strong>High priority:</strong> | ||
<ol>* Ability to color triangles* Better User Interface (UI) for Load/Save OBJ, including directory traversal* Subdivide* Proportional Editing Tool</ol>Note: completion of High priority items will be followed by a $5 price increase and officially end Early Access status. | <ol>* Ability to color triangles* Better User Interface (UI) for Load/Save OBJ, including directory traversal* Subdivide* Proportional Editing Tool</ol>Note: completion of High priority items will be followed by a $5 price increase and officially end Early Access status. | ||
==Features== | ==Features== | ||