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Armor Clash VR RTS: Difference between revisions

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{{App Infobox
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|image=[[file:armor clash vr  rts1.jpg|350px]]
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<br><strong>Features:</strong>
<br><strong>Features:</strong>
<br>
<br>
<li>Traditional RTS game play, with base building, unit training and fast-paced combat.
*Traditional RTS game play, with base building, unit training and fast-paced combat.
*The VR control is easy. 8-12 minutes per game is fit for players.
*The VR control is easy. 8-12 minutes per game is fit for players.
*10 skirmish maps of different environment styles, worth replaying.  
*10 skirmish maps of different environment styles, worth replaying.  
*Faction customization, over 30 vehicles available to form your own legion.  
*Faction customization, over 30 vehicles available to form your own legion.  
</li></ul>
 


<br><strong>Week Points:</strong>
<br><strong>Week Points:</strong>
<br>I developed this game only by myself, and it is also a great challenge to make an RTS game in VR, so there are still week points, I shall tell you honestly.
<br>I developed this game only by myself, and it is also a great challenge to make an RTS game in VR, so there are still week points, I shall tell you honestly.
<br>
<br>
<li> About the performance
* About the performance
<br>The RTS often has more units than other types of game, and the VR is also a performance killer, and now they come across. I still did a lot to optimize it from graphic to gameplay, but a GTX980 or better graphic card is suggested.
<br>The RTS often has more units than other types of game, and the VR is also a performance killer, and now they come across. I still did a lot to optimize it from graphic to gameplay, but a GTX980 or better graphic card is suggested.
* About the control
* About the control
<br>It seems to be the first VR RTS game, which is exciting but also means I have no one to reference(or copy ^_^), so I designed the VR control from the beginning. There is still space for improvement but you can still play with Vive controller like using the mouse in desktop.
<br>It seems to be the first VR RTS game, which is exciting but also means I have no one to reference(or copy ^_^), so I designed the VR control from the beginning. There is still space for improvement but you can still play with Vive controller like using the mouse in desktop.
</li></ul>
 


<br>So please consider these good and week points before you decide to buy, and I will try my best to update and polish it, like I did in my previous game -- &quot;Armor Clash&quot;.
<br>So please consider these good and week points before you decide to buy, and I will try my best to update and polish it, like I did in my previous game -- &quot;Armor Clash&quot;.