Damaged Core: Difference between revisions
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Xinreality (talk | contribs) m Text replacement - "{{stub}}↵{{App Infobox" to "{{App Infobox" |
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{{ | {{App Infobox | ||
|image={{#ev:youtube|cVPSiseR7tw|350}} | |||
|VR/AR=[[Virtual Reality]] | |||
|Developer=[[High Voltage]] | |||
|Publisher= | |||
|Producer=[[Oculus Studios]] | |||
|Platform=[[Oculus Rift (Platform)]] | |||
|Device=[[Oculus Rift CV1]] | |||
|Operating System= | |||
|Type=[[Full Game]] | |||
|Genre=[[First-person Shooter]] | |||
|Input Device= | |||
|Game Mode= | |||
|Comfort Level= | |||
|Version= | |||
|Rating= | |||
|Downloads= | |||
|Release Date=Spring of 2016 | |||
|Price= $39.99 | |||
|App Store= | |||
|Website=[http://vrscout.com/games/damaged-core-oculus-rift// Damaged Core at VRscout] | |||
|Infobox Updated=8/13/2016 | |||
}} | |||
==Preview== | ==Preview== | ||
First Person Shooters seem like an ideal fit for Virtual Reality, but when one really thinks about some of the challenges involved, especially with Sitting VR, things become a lot more complicated. Does Damaged Core manage to overcome the inherent issues of FPS in VR? | First Person Shooters seem like an ideal fit for Virtual Reality, but when one really thinks about some of the challenges involved, especially with Sitting VR, things become a lot more complicated. Does Damaged Core manage to overcome the inherent issues of FPS in VR? | ||
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<references /> | <references /> | ||
[[Category:Games]] | [[Category:Games]] [[Category:VR Games]] [[Category:VR Apps]] [[Category:Shooter]] [[Category:FPS]] [[Category:Oculus Rift]] [[Category:Oculus Rift CV1]] | ||