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{{Device Infobox
{{Device Infobox
|image=[[File:samsung gear vr1.jpg|350px]]
|image=[[File:samsung gear vr1.jpg|250px]]
|Type=[[Virtual Reality]]
|VR/AR=[[Virtual Reality]]
|Subtype=[[Head-mounted Display]]
|Type=[[Head-mounted display]]
|Platform=[[Oculus Rift]]
|Subtype=[[Slide-on HMD]]
|Platform=[[Oculus Rift (Platform)]]
|Creator=
|Creator=
|Developer=[[Samsung]], [[Oculus VR]]
|Developer=[[Samsung]], [[Oculus VR]]
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}}
}}
{{see also|Samsung Gear VR}}
{{see also|Samsung Gear VR}}
[[Samsung Gear VR Innovator Edition]] is a [[Virtual Reality]] [[head-mounted display]] developed by [[Samsung]] and [[Oculus VR]]. Released in December 2014, Gear VR Innovator Edition is [[Oculus Rift]]'s first mobile device. It was replaced by the first consumer version of [[Samsung Gear VR]], released in November 2015. To use Samsung Gear VR, the user needs to mount a [[Galaxy Note 4]], [[Galaxy 6]] or [[Galaxy 6 Edge]] inside it. The smartphone serves not only as Gear VR's screen but also as its computer. Even though it requires Galaxy Note 4, Gear VR has [[Oculus Rift]]'s head-tracking technology built within, allowing it to quickly and accurately track head movements. This technology differentiates Gear VR from the likes of [[Google Cardboard]]. The latter relies on smartphone's sensors to track head movements, which are less accurate and has higher latency. Unlike the [[Oculus Rift]], Gear VR is completely mobile. It doesn't need to be connected to a computer.
[[Samsung Gear VR Innovator Edition]] is a [[Virtual Reality]] [[head-mounted display]] developed by [[Samsung]] and [[Oculus VR]]. Released in December 2014, Gear VR Innovator Edition is [[Oculus Rift (Platform)]]'s first mobile device. It was succeeded by the consumer version of [[Samsung Gear VR]], released in November 2015. To use Samsung Gear VR, the user needs to mount a [[Galaxy Note 4]], [[Galaxy 6]] or [[Galaxy 6 Edge]] inside it. The smartphone serves not only as Gear VR's screen but also as its computer. Even though it requires Galaxy Note 4, Gear VR has [[Oculus Rift (Platform)|Oculus Rift]]'s head-tracking technology built within, allowing it to quickly and accurately track head movements. This technology differentiates Gear VR from the likes of [[Google Cardboard]]. The latter relies on smartphone's sensors to track head movements, which are less accurate and has higher latency. Unlike the [[Oculus Rift]], Gear VR is completely mobile. It doesn't need to be connected to a computer.


There are 2 versions of Samsung Gear VR Innovator Edition: Samsung Gear VR for Galaxy Note 4 and Samsung Gear VR for Galaxy S6 / Galaxy S6 Edge. Innovator Edition was replaced by the cheaper, lighter [[Samsung Gear VR]] that works with all Samsung smartphones 2015 and newer.
There are 2 versions of Samsung Gear VR Innovator Edition: Samsung Gear VR for Galaxy Note 4 and Samsung Gear VR for Galaxy S6 / Galaxy S6 Edge. Innovator Edition was succeeded by the cheaper, lighter [[Samsung Gear VR|Consumer Gear VR]] that works with all Samsung smartphones 2015 and newer.
==Hardware==
==Hardware==
Constructed from plastic outer on the outside and soft cushion on the inside, Gear VR looks like a pair of bulky laboratory goggles. It requires Galaxy Note 4 as its display and source of computation. The smartphone is clipped to the front of the goggle. A pair of lenses focuses the user's vision similar to that of Google Cardboard. There is a strap that wraps around your head and another that goes on top of your head.
Constructed from plastic outer on the outside and soft cushion on the inside, Gear VR looks like a pair of bulky laboratory goggles. It requires Galaxy Note 4 as its display and source of computation. The smartphone is clipped to the front of the goggle. A pair of lenses focuses the user's vision similar to that of Google Cardboard. There is a strap that wraps around your head and another that goes on top of your head.
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|Camera||High Frame Rate Preview (60fps)
|Camera||High Frame Rate Preview (60fps)
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|Audio||3D Spatial Sound
|Audio||[[3D audio|3D Spatial Sound]]
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|Camera||
|Camera||
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|Audio||3D Spatial Sound
|Audio||3D audio|3D Spatial Sound]]
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