Jump to content

Samsung Gear VR Innovator Edition: Difference between revisions

Neo222 (talk | contribs)
No edit summary
Acro (talk | contribs)
No edit summary
 
(30 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{Device Infobox
{{Device Infobox
|image=[[File:samsung gear vr1.jpg|350px]]
|image=[[File:samsung gear vr1.jpg|250px]]
|Type=[[Virtual Reality]]
|VR/AR=[[Virtual Reality]]
|Subtype=[[Head-mounted Display]]
|Type=[[Head-mounted display]]
|Platform=[[Oculus Rift]]
|Subtype=[[Slide-on HMD]]
|Platform=[[Oculus Rift (Platform)]]
|Creator=
|Creator=
|Developer=[[Samsung]], [[Oculus VR]]
|Developer=[[Samsung]], [[Oculus VR]]
Line 12: Line 13:
|Display=5.7 / 5.1 inch Super AMOLED (RGBG PenTile)
|Display=5.7 / 5.1 inch Super AMOLED (RGBG PenTile)
|Resolution=2560 x 1440, 1280 x 1440 per eye
|Resolution=2560 x 1440, 1280 x 1440 per eye
|Pixel Density=515 PPI, 557 PPI
|Refresh Rate=60 Hz Low-persistence
|Refresh Rate=60 Hz Low-persistence
|Field of View=96° (nominal)
|Field of View=96° (nominal)
|Tracking=3DOF
|Tracking=3DOF
|Rotational Tracking=[[Accelerator]], [[Gyroscope]], [[Magnetometer]]
|Rotational Tracking=[[Accelerator]], [[Gyroscope]], [[Magnetometer]]
|Positional Tracking=None
|Update Rate=Rotational: 1000 Hz, high accuracy
|Update Rate=Rotational: 1000 Hz, high accuracy
|Latency=Motion to Photon: Less than 20 ms
|Latency=Motion to Photon: Less than 20 ms
Line 28: Line 31:
|Website=[http://www.samsung.com/global/microsite/gearvr/ Samsung Gear VR Website]
|Website=[http://www.samsung.com/global/microsite/gearvr/ Samsung Gear VR Website]
}}
}}
Samsung Gear VR is a [[Virtual Reality]] head-mounted display developed by [[Samsung]] and [[Oculus VR]]. It is [[Oculus Rift]]'s mobile device. To use Samsung Gear VR, the user needs to mount a [[Galaxy Note 4]], [[Galaxy 6]] or [[Galaxy 6 Edge]] inside it. The smartphone serves not only as Gear VR's screen but also as its computer. Even though it requires Galaxy Note 4, Gear VR has [[Oculus Rift]]'s head-tracking technology built within, allowing it to quickly and accurately track head movements. This technology differentiates Gear VR from the likes of [[Google Cardboard]]. The latter relies on smartphone's sensors to track head movements, which are less accurate and has higher latency. Unlike the [[Oculus Rift]], Gear VR is completely mobile. It doesn't need to be connected to a computer.
{{see also|Samsung Gear VR}}
[[Samsung Gear VR Innovator Edition]] is a [[Virtual Reality]] [[head-mounted display]] developed by [[Samsung]] and [[Oculus VR]]. Released in December 2014, Gear VR Innovator Edition is [[Oculus Rift (Platform)]]'s first mobile device. It was succeeded by the consumer version of [[Samsung Gear VR]], released in November 2015. To use Samsung Gear VR, the user needs to mount a [[Galaxy Note 4]], [[Galaxy 6]] or [[Galaxy 6 Edge]] inside it. The smartphone serves not only as Gear VR's screen but also as its computer. Even though it requires Galaxy Note 4, Gear VR has [[Oculus Rift (Platform)|Oculus Rift]]'s head-tracking technology built within, allowing it to quickly and accurately track head movements. This technology differentiates Gear VR from the likes of [[Google Cardboard]]. The latter relies on smartphone's sensors to track head movements, which are less accurate and has higher latency. Unlike the [[Oculus Rift]], Gear VR is completely mobile. It doesn't need to be connected to a computer.


There are 2 versions of Samsung Gear VR: Samsung Gear VR for Galaxy Note 4 and Samsung Gear VR for Galaxy S6 / Galaxy S6 Edge.
There are 2 versions of Samsung Gear VR Innovator Edition: Samsung Gear VR for Galaxy Note 4 and Samsung Gear VR for Galaxy S6 / Galaxy S6 Edge. Innovator Edition was succeeded by the cheaper, lighter [[Samsung Gear VR|Consumer Gear VR]] that works with all Samsung smartphones 2015 and newer.
==Hardware==
==Hardware==
Constructed from plastic outer on the outside and soft cushion on the inside, Gear VR looks like a pair of bulky laboratory goggles. It requires Galaxy Note 4 as its display and source of computation. The smartphone is clipped to the front of the goggle. A pair of lenses focuses the user's vision similar to that of Google Cardboard. There is a strap that wraps around your head and another that goes on top of your head.
Constructed from plastic outer on the outside and soft cushion on the inside, Gear VR looks like a pair of bulky laboratory goggles. It requires Galaxy Note 4 as its display and source of computation. The smartphone is clipped to the front of the goggle. A pair of lenses focuses the user's vision similar to that of Google Cardboard. There is a strap that wraps around your head and another that goes on top of your head.
Line 81: Line 85:
|Camera||High Frame Rate Preview (60fps)
|Camera||High Frame Rate Preview (60fps)
|-
|-
|Audio||3D Spatial Sound
|Audio||[[3D audio|3D Spatial Sound]]
|-
|-
|}
|}
Line 88: Line 92:


====Galaxy S6 / Galaxy S6 Edge====
====Galaxy S6 / Galaxy S6 Edge====
The main difference is that this version has higher pixel density than the one for Note 4. It is also 15% smaller and introduced a few quality of life improvements such as a USB port on the bottom, 10 to 20 percent additional tuning for the focus wheel and tactile edges and bump near the track pad to make it more identifiable.  
The main difference is that this version has higher [[pixel density]] than the one for Note 4. It is also 15% smaller and introduced a few quality of life improvements such as a USB port on the bottom, 10 to 20 percent additional tuning for the focus wheel and tactile edges and bump near the track pad to make it more identifiable.  
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
Line 96: Line 100:
|Display||5.1 inch Super AMOLED
|Display||5.1 inch Super AMOLED
|-
|-
|Resolution|| 2560 × 1440 (1280 x 1440 per eye), 557 pixels per inch
|Resolution|| 2560 × 1440 (1280 x 1440 per eye), 557 [[pixels per inch]]
|-
|-
|Refresh Rate ||
|Refresh Rate ||
Line 102: Line 106:
|Camera||
|Camera||
|-
|-
|Audio||3D Spatial Sound
|Audio||3D audio|3D Spatial Sound]]
|-
|-
|}
|}
==Setup Tutorial==


==Apps==
==Apps==
[[TheBluVR]], [[Oculus Cinema]], [[Milk VR]], [[Oculus 360 Photos]], and [[Oculus 360 Videos]].  
[[VR Apps]] from [[Oculus Store]]
 
[[Oculus Cinema]], [[Oculus 360 Photos]], [[Oculus 360 Videos]] and [[VR Gallery]].  


[[TheBluVR]], [[Milk VR]]
==Developer==
==Developer==
===Oculus Mobile SDK===
===Oculus Mobile SDK===