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m Text replacement - "|Type=Virtual Reality" to "|VR/AR=Virtual Reality |Type=Head-mounted display"
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|VR/AR=[[Virtual Reality]]
|VR/AR=[[Virtual Reality]]
|Type=[[Head-mounted display]]
|Type=[[Head-mounted display]]
|Subtype=[[Head-mounted Display]]
|Subtype=[[Discrete HMD]]
|Platform=[[Oculus Rift]]
|Platform=[[Oculus Rift (Platform)]]
|Developer=[[Oculus VR]]
|Developer=[[Oculus VR]]
|Operating System=[[Windows]], [[Mac]], [[Linux]]
|Operating System=[[Windows]], [[Mac]], [[Linux]]
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|Display=5.7 inch OLED (PenTile)
|Display=5.7 inch OLED (PenTile)
|Resolution=1920 x 1080, 960 x 1080 per eye
|Resolution=1920 x 1080, 960 x 1080 per eye
|Refresh Rate=75 Hz, 72 Hz, 60 Hz
|Refresh Rate=75 Hz, 72 Hz, 60 Hz <ref>VRcompare. Oculus Rift DK2 Specs. Retrieved from https://vr-compare.com/headset/oculusriftdk2</ref>
|Pixel Density=386 PPI
|Pixel Density=386 PPI
|Persistence=2 ms, 3 ms, full
|Persistence=2 ms, 3 ms, full
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|Website=[https://www.oculus.com/dk2/ DK2 Website]
|Website=[https://www.oculus.com/dk2/ DK2 Website]
}}
}}
[[Oculus Rift DK2]] or Development Kit 2 is the 2nd version of [[Oculus Rift]] [[Virtual Reality]] [[head-mounted display]] developed by [[Oculus VR]]. It was released on July 24, 2014 for 350 dollars. Released a year after [[DK1]], DK2 is the second version of Oculus Rift intended for developers of [[VR]] content. It is followed by [[CV1]], the first consumer version.
'''Oculus Rift DK2''' or Development Kit 2 is the 2nd version of [[Oculus Rift (Platform)|Oculus Rift]] [[Virtual Reality]] [[head-mounted display]] developed by [[Oculus VR]]. It was released on July 24, 2014 for 350 dollars. Released a year after [[DK1]], DK2 is the second version of Oculus Rift intended for developers of [[VR]] content. It is followed by [[CV1]], the first consumer version.


==Hardware==
==Hardware==
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DK2 has a built-in latency tester that allows developers to quickly and precisely measure the motion-to-photon latency of their apps and games.  
DK2 has a built-in latency tester that allows developers to quickly and precisely measure the motion-to-photon latency of their apps and games.  


Note that the DK2's display is literally the [[Samsung Galaxy Note 3]]'s display. If you disassemble the product and remove the display from its casing, you'll even find Samsung's branding on the display.
The DK2's display is literally the [[Samsung Galaxy Note 3]]'s display. If you disassemble the product and remove the display from its casing, you'll even find Samsung's branding on the display. Oculus partnered with Samsung to do this.
 
The DC power supply brick for the DK1 also works on the DK2.
===Specifications===
===Specifications===
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