Oculus Rift DK2: Difference between revisions
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{{Device Infobox | {{Device Infobox | ||
|image=[[File:oculus rift dk21.jpg|350px]] | |image=[[File:oculus rift dk21.jpg|350px]] | ||
| | |VR/AR=[[Virtual Reality]] | ||
| | |Type=[[Head-mounted display]] | ||
|Platform=[[Oculus Rift]] | |Subtype=[[Discrete HMD]] | ||
|Platform=[[Oculus Rift (Platform)]] | |||
|Developer=[[Oculus VR]] | |Developer=[[Oculus VR]] | ||
|Operating System=[[Windows]], [[Mac]], [[Linux]] | |Operating System=[[Windows]], [[Mac]], [[Linux]] | ||
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|Display=5.7 inch OLED (PenTile) | |Display=5.7 inch OLED (PenTile) | ||
|Resolution=1920 x 1080, 960 x 1080 per eye | |Resolution=1920 x 1080, 960 x 1080 per eye | ||
|Refresh Rate=75 Hz, 72 Hz, 60 Hz | |Refresh Rate=75 Hz, 72 Hz, 60 Hz <ref>VRcompare. Oculus Rift DK2 Specs. Retrieved from https://vr-compare.com/headset/oculusriftdk2</ref> | ||
|Pixel Density=386 PPI | |Pixel Density=386 PPI | ||
|Persistence=2 ms, 3 ms, full | |Persistence=2 ms, 3 ms, full | ||
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|Connectivity=USB, HDMI | |Connectivity=USB, HDMI | ||
|Weight=.97 lbs (440g) | |Weight=.97 lbs (440g) | ||
|Cable Length=3 meters | |||
|Release Date=July 24, 2014 | |Release Date=July 24, 2014 | ||
|Price=$350 | |Price=$350 | ||
|Website=[https://www.oculus.com/dk2/ DK2 Website] | |Website=[https://www.oculus.com/dk2/ DK2 Website] | ||
}} | }} | ||
'''Oculus Rift DK2''' or Development Kit 2 is the 2nd version of [[Oculus Rift (Platform)|Oculus Rift]] [[Virtual Reality]] [[head-mounted display]] developed by [[Oculus VR]]. It was released on July 24, 2014 for 350 dollars. Released a year after [[DK1]], DK2 is the second version of Oculus Rift intended for developers of [[VR]] content. It is followed by [[CV1]], the first consumer version. | |||
==Hardware== | ==Hardware== | ||
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DK2 has a built-in latency tester that allows developers to quickly and precisely measure the motion-to-photon latency of their apps and games. | DK2 has a built-in latency tester that allows developers to quickly and precisely measure the motion-to-photon latency of their apps and games. | ||
The DK2's display is literally the [[Samsung Galaxy Note 3]]'s display. If you disassemble the product and remove the display from its casing, you'll even find Samsung's branding on the display. Oculus partnered with Samsung to do this. | |||
The DC power supply brick for the DK1 also works on the DK2. | |||
===Specifications=== | ===Specifications=== | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
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|- | |- | ||
|Update Rate || Rotational: 1000 Hz <br> Positional: 60 Hz | |Update Rate || Rotational: 1000 Hz <br> Positional: 60 Hz | ||
|- | |||
|[[#Tracking volume|Tracking Volume]] || 72°H x 52°V (8.2 feet range) | |||
|- | |- | ||
|Latency || ~30 ms | |Latency || ~30 ms | ||
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#Click ''Tools'' tab then ''Advanced'' tab then ''Update Firmware''. Select and Open the DK2Firmware file to update the firmware of the headset. | #Click ''Tools'' tab then ''Advanced'' tab then ''Update Firmware''. Select and Open the DK2Firmware file to update the firmware of the headset. | ||
#Click on ''Show Demo Scene'' to make sure everything is positioned correctly.<ref>http://static.oculus.com/sdk-downloads/documents/Oculus_User_Guide_0.4.4.pdf</ref> | #Click on ''Show Demo Scene'' to make sure everything is positioned correctly.<ref>http://static.oculus.com/sdk-downloads/documents/Oculus_User_Guide_0.4.4.pdf</ref> | ||
==Apps== | ==Apps== | ||
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===Oculus SDK=== | ===Oculus SDK=== | ||
[[Oculus SDK]] | [[Oculus SDK]] | ||
==Tracking volume== | |||
{{see also|Tracking volume}} | |||
[[File:oculus rift dk2 tracking volume1.jpg|400px]] | |||
==References== | ==References== |