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|Website=[https://www.google.com/get/cardboard/ Google Cardboard]
|Website=[https://www.google.com/get/cardboard/ Google Cardboard]
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Google Cardboard, announced in Google I/O on June 25, 2014, is a DIY, cardboard cut-out, smartphone mount developed by [[Google]]. With a smartphone inserted, Google Cardboard allows the user to have a [[Virtual Reality]] experience by holding it close to his or her face.  
Google Cardboard, announced in Google I/O on June 25, 2014, is a DIY, cardboard cut-out, smartphone mount developed by [[Google]]. With a smartphone inserted, Google Cardboard allows the user to have a [[Virtual Reality]] experience by holding it close to his or her face..


While Google Cardboard requires a smartphone with stereoscopic display software, this simple and affordable device is constructed with lenses, a magnet, a piece of hook-and-loop fastener and a rubber band. With no official manufacturer, Google has listed the schematics and instructions for the device on its website. Users can either construct one themselves or purchase them from a number of unofficial vendors. [[#Version 2|2nd version]] of Google Cardboard was released on May 28, 2015. It supports larger smartphones and replaced the magnetic ring with a universal input button.
While Google Cardboard requires a smartphone with stereoscopic display software, this simple and affordable device is constructed with lenses, a magnet, a piece of hook-and-loop fastener and a rubber band. With no official manufacturer, Google has listed the schematics and instructions for the device on its website. Users can either construct one themselves or purchase them from a number of unofficial vendors. [[#Version 2|2nd version]] of Google Cardboard was released on May 28, 2015. It supports larger smartphones and replaced the magnetic ring with a universal input button.


[[Apps]] such as immersive games and concert experiences are available in the Google Play store. Developers familiar with [[OpenGL]] can use [[Cardboard SDK]] for [[Android]] and [[iOS]] to rapidly create VR apps for the device.
[[Apps]] such as immersive games and concert experiences are available in the Google Play store. Developers familiar with [[OpenGL]] can use [[Cardboard SDK]] for [[Android]] and [[iOS]] to rapidly create VR apps for the device.
Cardboard is [[Google VR]]'s low-end mobile VR platform while Daydream is the high-end.


==Hardware==
==Hardware==
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===iOS Apps===
===iOS Apps===
===Access Cardboard Apps with Other HMDs===
[[Samsung Gear VR]] users can download the [[CB Enabler for Gear VR]]<ref>https://play.google.com/store/apps/details?id=com.youtopiavr.cbenabler</ref> to access Cardboard Apps.


==Developer==
==Developer==
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'''January 27, 2016''': Google announced that 5 million Cardboard viewers were shipped and 25 million Cardboard apps were installed from Google Play.
'''January 27, 2016''': Google announced that 5 million Cardboard viewers were shipped and 25 million Cardboard apps were installed from Google Play.
'''February 10, 2016''': Google announced native support for [[Unity]] during the [[Vision Summit 2016]] [[event]].
'''March 2, 2017''': Google announced that 10 million cardboards were shipped, 160 million downloads of cardboard apps were downloaded from Google Play and the 30 most popular apps have more than 1 million downloads.


==References==
==References==