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{{Device Infobox
{{Device Infobox
|image=[[File:google cardboard1.jpg|350px]]
|image=[[File:google cardboard1.jpg|350px]]
|Type=[[Virtual Reality]]
|VR/AR=[[Virtual Reality]]
|Subtype=[[Head-mounted Display]], [[DIY HMD]], [[Smartphone Mount]]
|Type=[[Head-mounted display]]
|Subtype=[[Slide-on HMD]], [[DIY HMD]]
|Platform=
|Platform=
|Creator=[[David Coz]], [[Damien Henry]]
|Creator=[[David Coz]], [[Damien Henry]]
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|Operating System=[[Android]], [[iOS]]
|Operating System=[[Android]], [[iOS]]
|Requires=Smartphone
|Requires=Smartphone
|Predecessor=None
|Successor=[[Google Cardboard 2]]
|Display=Depends on the smartphone
|Display=Depends on the smartphone
|Resolution=Depends on the smartphone
|Resolution=Depends on the smartphone
|Pixel Density=Depends on the smartphone
|Refresh Rate=
|Refresh Rate=
|Persistence=
|Persistence=
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|Website=[https://www.google.com/get/cardboard/ Google Cardboard]
|Website=[https://www.google.com/get/cardboard/ Google Cardboard]
}}
}}
Google Cardboard, announced in Google I/O on June 25, 2014, is a DIY, cardboard cut-out, smartphone mount developed by [[Google]]. With a smartphone inserted, Google Cardboard allows the user to have a [[Virtual Reality]] experience by holding it close to his or her face.  
Google Cardboard, announced in Google I/O on June 25, 2014, is a DIY, cardboard cut-out, smartphone mount developed by [[Google]]. With a smartphone inserted, Google Cardboard allows the user to have a [[Virtual Reality]] experience by holding it close to his or her face..


While Google Cardboard requires a smartphone with stereoscopic display software, this simple and affordable device is constructed with lenses, a magnet, a piece of hook-and-loop fastener and a rubber band. With no official manufacturer, Google has listed the schematics and instructions for the device on its website. Users can either construct one themselves or purchase them from a number of unofficial vendors. [[#Version 2|2nd version]] of Google Cardboard was released on May 28, 2015. It supports larger smartphones and replaced the magnetic ring with a universal input button.
While Google Cardboard requires a smartphone with stereoscopic display software, this simple and affordable device is constructed with lenses, a magnet, a piece of hook-and-loop fastener and a rubber band. With no official manufacturer, Google has listed the schematics and instructions for the device on its website. Users can either construct one themselves or purchase them from a number of unofficial vendors. [[#Version 2|2nd version]] of Google Cardboard was released on May 28, 2015. It supports larger smartphones and replaced the magnetic ring with a universal input button.


[[Apps]] such as immersive games and concert experiences are available in the Google Play store. Developers familiar with [[OpenGL]] can use [[Cardboard SDK]] for [[Android]] and [[iOS]] to rapidly create VR apps for the device.
[[Apps]] such as immersive games and concert experiences are available in the Google Play store. Developers familiar with [[OpenGL]] can use [[Cardboard SDK]] for [[Android]] and [[iOS]] to rapidly create VR apps for the device.
Cardboard is [[Google VR]]'s low-end mobile VR platform while Daydream is the high-end.


==Hardware==
==Hardware==
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===iOS Apps===
===iOS Apps===
===Access Cardboard Apps with Other HMDs===
[[Samsung Gear VR]] users can download the [[CB Enabler for Gear VR]]<ref>https://play.google.com/store/apps/details?id=com.youtopiavr.cbenabler</ref> to access Cardboard Apps.


==Developer==
==Developer==
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'''May 28, 2015''': Google Cardboard support for iOS was released in Google I/O 2015.
'''May 28, 2015''': Google Cardboard support for iOS was released in Google I/O 2015.


'''May 28, 2015''': [[YouTube]] will allow the streaming of [[360 Videos]]. It will support Cardboard.
'''May 28, 2015''': [[YouTube]]'s [[360 Videos]] will support Cardboard.  
 
'''November 7, 2015''': New York Times shipped over 1 million Google Cardboard to their subscribers. In addition to Cardboard, Times also released a VR App on November 5th and a series of VR films.
 
'''January 13, 2016''': [[Spatial audio]] is supported by [[Cardboard SDK for Android]] and [[Cardboard SDK for Unity|Unity]]<ref>http://googledevelopers.blogspot.co.uk/2016/01/spatial-audio-comes-to-cardboard-sdk.html</ref>
 
'''January 27, 2016''': Google announced that 5 million Cardboard viewers were shipped and 25 million Cardboard apps were installed from Google Play.
 
'''February 10, 2016''': Google announced native support for [[Unity]] during the [[Vision Summit 2016]] [[event]].
 
'''March 2, 2017''': Google announced that 10 million cardboards were shipped, 160 million downloads of cardboard apps were downloaded from Google Play and the 30 most popular apps have more than 1 million downloads.
 
==References==
<references />




[[Category:Virtual Reality Devices]]
[[Category:Virtual Reality Devices]]