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Created page with "The Omnideck is an omnidirectional treadmill Input Device developed by MSE Omnifinity in Sweden."
 
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The Omnideck is an omnidirectional treadmill Input Device developed by MSE Omnifinity in Sweden.
{{Device Infobox
|image={{#ev:youtube|nQR49JGySTM|350}}
|VR/AR=
|Type=[[Input Device]]
|Subtype=[[Feet Tracking]], [[Locomotion]]
|Platform=
|Creator=
|Developer=[[Omnifinity]]
|Manufacturer=[[Omnifinity]]
|Operating System=
|Versions=
|Requires=
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|Successor=
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|GPU=
|HPU=
|Memory=
|Storage=
|Display=
|Resolution=
|Pixel Density=
|Refresh Rate=
|Persistence=
|Precision=
|Field of View=
|Optics=
|Tracking=
|Rotational Tracking=
|Positional Tracking=
|Update Rate=
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|Latency=
|Audio=
|Camera=
|Sensors=
|Input=
|Connectivity=
|Power=
|Weight=
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|Release Date=2011
|Price=
|Website=http://www.omnifinity.se/
}}
 
The Omnideck is an [[omnidirectional treadmill]] [[Input Device]] developed by MSE Omnifinity in Sweden. It allows unrestrained and unrestricted motion inside virtual reality environments.
 
First shown to the public in 2011 it was featured as the Ultimate Battlefield 3 simulator where it was surrounded by a 360 degree projection screen.
 
In 2014 it was demonstrated at I/ITSEC in Florida, US where it was equipped with a [Oculus Rift] DK2 HMD that was tracked using the [[Optitrack]] motion capture system.
{{#ev:youtube|wPffziOrE6Y|350}}
 
Now it uses the [[HTC Vive]] as its primary VR System.