Jump to content

Finch VR: Difference between revisions

No edit summary
No edit summary
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
{{Device Infobox
{{Device Infobox
|image={{#ev:youtube|H-KGsjZpQqk|350}}
|image={{#ev:youtube|H-KGsjZpQqk|350}}
|VR/AR= AR and VR
|VR/AR=[[Virtual Reality]], [[Augmented Reality]]
|Type=[[Input Device]]
|Type=[[Input Device]]
|Subtype=[[Hands/Fingers Tracking]]
|Subtype=[[Hands/Fingers Tracking]]
Line 27: Line 27:
The developers will be able to utilize DK1 with free SDK to create community content.
The developers will be able to utilize DK1 with free SDK to create community content.
==Hardware==
==Hardware==
[[Finch VR]] divided into 2 general parts. [[positioning]] sensor is fasten to upper arm and visualize it into VR space. Semi-glove part stands for tracking of 3 fingers (thumb, trigger and middle). [[IMU]]s sensors are tethered to small base station on the outside of palm.
[[Finch VR]] divided into 2 general parts. [[Positioning]] sensor is fasten to upper arm and visualize it into VR space. Semi-glove part stands for tracking of 3 fingers (thumb, trigger and middle). [[IMU]]s sensors are tethered to small base station on the outside of palm.
The movement of remained fingers are predicated by bio-mechanical algorithm. [[Finch VR]] supports connection via Bluetooth.
The movement of remained fingers are predicated by bio-mechanical algorithm. [[Finch VR]] supports connection via Bluetooth.
The system of actuators in DK1 creates basic [[haptic feedback]].  
The system of actuators in DK1 creates basic [[haptic feedback]].