Finch VR: Difference between revisions
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{{Device Infobox | {{Device Infobox | ||
|image={{#ev:youtube|H-KGsjZpQqk|350}} | |image={{#ev:youtube|H-KGsjZpQqk|350}} | ||
|VR/AR= | |VR/AR=[[Virtual Reality]], [[Augmented Reality]] | ||
|Type=[[Input Device]] | |Type=[[Input Device]] | ||
|Subtype=[[Hands/Fingers Tracking]] | |Subtype=[[Hands/Fingers Tracking]] | ||
|Developer=Finch VR team | |Developer=Finch VR team | ||
|Operating System=[[Android]], [[Windows]], [[Linux]], [[iOS]], [[Mac]] | |Operating System=[[Android]], [[Windows]], [[Linux]], [[iOS]], [[Mac]] | ||
|Tracking=IMU sensors | |Tracking=IMU sensors | ||
|Rotational Tracking=[[accelerometer]], [[gyroscope]], [[magnetometer]] | |Rotational Tracking=[[accelerometer]], [[gyroscope]], [[magnetometer]] | ||
|Positional Tracking= | |Positional Tracking= | ||
|Sensors=IMU | |||
|Sensors= | |||
|Input= | |Input= | ||
|Connectivity=Bluetooth | |Connectivity=Bluetooth | ||
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{{stub}} | {{stub}} | ||
[[Finch VR]] is the an [[Input Device]] which is compatible with all VR [[HMD]]s. It supports both PC and mobile based systems. Haptic feedback is also available for Finch VR. The interface and apps are controlled by gestures and touch pad (placed into trigger finger). | [[Finch VR]] is the an [[Input Device]] which is compatible with all VR [[HMD]]s. It supports both PC and mobile based systems. Haptic feedback is also available for Finch VR. The interface and apps are controlled by gestures and touch pad (placed into trigger finger). | ||
The release of Developer Kit 1 is scheduled on Q3 2016. DK1 will contain 3 fingers Finch and [[ | The release of Developer Kit 1 is scheduled on Q3 2016. DK1 will contain 3 fingers Finch and [[positioning]] measurement unit. | ||
==Main features== | ==Main features== | ||
[[Finch VR]] use hands of users as main tool to operate acuurately with interface and games. You can control everything by simple gestures and touch pad. | [[Finch VR]] use hands of users as main tool to operate acuurately with interface and games. You can control everything by simple gestures and touch pad. | ||
The developers will be able to utilize DK1 with free SDK to create community content. | The developers will be able to utilize DK1 with free SDK to create community content. | ||
==Hardware== | ==Hardware== | ||
[[Finch VR]] divided into 2 general parts. [[ | [[Finch VR]] divided into 2 general parts. [[Positioning]] sensor is fasten to upper arm and visualize it into VR space. Semi-glove part stands for tracking of 3 fingers (thumb, trigger and middle). [[IMU]]s sensors are tethered to small base station on the outside of palm. | ||
The movement of remained fingers are predicated by bio-mechanical algorithm. [[Finch VR]] supports connection via Bluetooth | The movement of remained fingers are predicated by bio-mechanical algorithm. [[Finch VR]] supports connection via Bluetooth. | ||
The system of actuators in DK1 creates basic [[haptic feedback]]. | The system of actuators in DK1 creates basic [[haptic feedback]]. | ||
The capacity of battery is 250 mAh (up to 10 hours of working). | The capacity of battery is 250 mAh (up to 10 hours of working). | ||
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[[Finch VR]] has free SDK solution for developers. | [[Finch VR]] has free SDK solution for developers. | ||
==Developers== | ==Developers== | ||
[[Finch VR]] | The developers of [[Finch VR]] are on the final stage of SDK for Unity, API C++ and C#. The the team is planning to release SDK for Unreal Engine, API Java/Android and API Object-c. | ||
==References== | ==References== | ||
1. http://finch-vr.com/faq/ | 1. http://finch-vr.com/faq/ | ||
<references/> | <references/> | ||
[[Category:Devices]] [[Category:Input Devices]] | [[Category:Devices]] [[Category:Input Devices]] |