Simulation theory: Difference between revisions
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==Introduction== | |||
A number of different writers, technologists, and futurologists have predicted that the available computer power in the future will be enormous. Future civilizations may have the capability to create simulations with a high level of detail. These would simulate the universe and its laws, allowing for the emergence of self-conscious entities that could communicate with one another. They could be simulations of that civilization's forebears, and since they would run on very powerful computers, they could run a great many of them <ref name=”1”> Bostrom, N. (2003). Are you living in a computer simulation? Philosophical Quarterly, 53(211): 243-255</ref> <ref name=”2”> Barrow, J. D. (2007). Living in a simulated universe. In Universe or Multiverse? Cambridge University Press, pp. 481-486</ref>. The idea that our universe is a software process running on some deeper computational substrate is known as the Simulation Argument (or Simulation Hypothesis). Nick Bostrom has provided an argument for this thesis, and while other philosophers are taking this idea seriously, physicist suggest that there might be practical ways to find evidence that confirms it <ref name=”3”> Steinhart, E. (2010). Theological Implications of the Simulation Argument. Ars Disputandi, 10(1): 23-37</ref> <ref name=”4”> Jones, A. Z. (2015). Are we living in a computer simulation? Retrieved from http://www.pbs.org/wgbh/nova/blogs/physics/2015/07/are-we-living-in-a-computer-simulation/</ref> <ref name=”5”> Beane, S. R., Davoudi, Z. and Savage, M. J. (2012). Constraints on the universe as a numerical simulation. arXiv:1210.1847v2 [hep-ph]</ref>. | A number of different writers, technologists, and futurologists have predicted that the available computer power in the future will be enormous. Future civilizations may have the capability to create simulations with a high level of detail. These would simulate the universe and its laws, allowing for the emergence of self-conscious entities that could communicate with one another. They could be simulations of that civilization's forebears, and since they would run on very powerful computers, they could run a great many of them <ref name=”1”> Bostrom, N. (2003). Are you living in a computer simulation? Philosophical Quarterly, 53(211): 243-255</ref> <ref name=”2”> Barrow, J. D. (2007). Living in a simulated universe. In Universe or Multiverse? Cambridge University Press, pp. 481-486</ref>. The idea that our universe is a software process running on some deeper computational substrate is known as the Simulation Argument (or Simulation Hypothesis). Nick Bostrom has provided an argument for this thesis, and while other philosophers are taking this idea seriously, physicist suggest that there might be practical ways to find evidence that confirms it <ref name=”3”> Steinhart, E. (2010). Theological Implications of the Simulation Argument. Ars Disputandi, 10(1): 23-37</ref> <ref name=”4”> Jones, A. Z. (2015). Are we living in a computer simulation? Retrieved from http://www.pbs.org/wgbh/nova/blogs/physics/2015/07/are-we-living-in-a-computer-simulation/</ref> <ref name=”5”> Beane, S. R., Davoudi, Z. and Savage, M. J. (2012). Constraints on the universe as a numerical simulation. arXiv:1210.1847v2 [hep-ph]</ref>. | ||
==Simulation argument== | ==Simulation argument== | ||
The philosopher Nick Bostrom (University of Oxford) explored, with rigor, the issue of the simulation argument, for the first time, in a 2003 article. The type of simulations he explored are not akin to the ones in the movie Matrix, for example. In the film, the world was simulated but the conscious minds were not. On the contrary, the simulations explored by Bostrom do not have a biological component, being run on a deeper level hardware or in virtual machines inside other simulations. The argument takes into account the assumption of substrate-independence and the technological limits of computation, and a bland indifference principle <ref name=”1”></ref> <ref name=”4”></ref>. | The philosopher [[Nick Bostrom]] (University of Oxford) explored, with rigor, the issue of the simulation argument, for the first time, in a 2003 article. The type of simulations he explored are not akin to the ones in the movie Matrix, for example. In the film, the world was simulated but the conscious minds were not. On the contrary, the simulations explored by Bostrom do not have a biological component, being run on a deeper level hardware or in virtual machines inside other simulations. The argument takes into account the assumption of substrate-independence and the technological limits of computation, and a bland indifference principle <ref name=”1”></ref> <ref name=”4”></ref>. | ||
===Assumption of substrate-independence=== | ===Assumption of substrate-independence=== | ||
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==References== | ==References== | ||
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[[Category:Terms]] |