Skier: Difference between revisions
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Created page with "{{stub}} {{Locomotion Infobox |image=350px |Type=Room-scale |Required Devices=Motion-tracked controllers |Description=Moving the controllers..." |
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==Additional Information== | ==Additional Information== | ||
Example: https://thumbs.gfycat.com/UnlawfulPlasticIndianhare-size_restricted.gif | |||
This last demo is a small game which explores movement via controller motion. It’s a simple skiing game which utilizes the motion controllers to propel the player around a mountain. Moving the controllers backwards and below your waist causes the skier to propel himself forward. By using these controls, there is no need to walk around since velocity is controlled by the controllers and the direction the player is facing. | This last demo is a small game which explores movement via controller motion. It’s a simple skiing game which utilizes the motion controllers to propel the player around a mountain. Moving the controllers backwards and below your waist causes the skier to propel himself forward. By using these controls, there is no need to walk around since velocity is controlled by the controllers and the direction the player is facing. | ||
Latest revision as of 10:29, 3 January 2017

Skier | |
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File:Skier locomotion1.gif | |
Information | |
Type | Room-scale |
Required Devices | Motion-tracked controllers |
Description | Moving the controllers backwards and below your waist causes the skier to propel himself forward. |
Pros | ??? |
Cons | ??? |
Creator | /u/qwv4851 |
Skier is a Locomotion Method.
Additional Information
Example: https://thumbs.gfycat.com/UnlawfulPlasticIndianhare-size_restricted.gif
This last demo is a small game which explores movement via controller motion. It’s a simple skiing game which utilizes the motion controllers to propel the player around a mountain. Moving the controllers backwards and below your waist causes the skier to propel himself forward. By using these controls, there is no need to walk around since velocity is controlled by the controllers and the direction the player is facing.
https://github.com/qwv4851/Movement