Snap N'Motion: Difference between revisions
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Created page with "{{stub}} {{Locomotion Infobox |image={{#ev:youtube|QxNfZh-bCN8|300|right|Snap N'Motion demonstration}} |Type=Seated, Standing, Room-scale |Required Devices=??? |De..." |
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{{stub}} | {{stub}} | ||
{{Locomotion Infobox | {{Locomotion Infobox | ||
|image={{#ev:youtube|QxNfZh-bCN8| | |image={{#ev:youtube|QxNfZh-bCN8|350}} | ||
|Type= | |Type=[[Room-scale]] | ||
|Required Devices= | |Required Devices=None | ||
|Description= | |Description= When the player is about to hit a wall in real life, the character in VR instantly turns 180 degrees (face backwards). It forces the player to turn around in real life in order to move forward again. | ||
|Pros=Room-scale VR experience with limited physical space. | |Pros=Room-scale VR experience with limited physical space. | ||
|Cons=Constantly changing directions can be disorientating and unnatural. | |Cons=Constantly changing directions can be disorientating and unnatural. | ||
|Examples=??? | |Examples=??? | ||
|Creator= | |Creator=[[RetroPlayGamerTV]] | ||
}} | }} | ||
[[Snap N'Motion]] is a [[Locomotion Method]]. | [[Snap N'Motion]] is a [[Locomotion Method]]. |