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Snap N'Motion: Difference between revisions

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Created page with "{{stub}} {{Locomotion Infobox |image={{#ev:youtube|QxNfZh-bCN8|300|right|Snap N'Motion demonstration}} |Type=Seated, Standing, Room-scale |Required Devices=??? |De..."
 
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{{stub}}
{{stub}}
{{Locomotion Infobox
{{Locomotion Infobox
|image={{#ev:youtube|QxNfZh-bCN8|300|right|Snap N'Motion demonstration}}
|image={{#ev:youtube|QxNfZh-bCN8|350}}
|Type=[[Seated]], [[Standing]], [[Room-scale]]
|Type=[[Room-scale]]
|Required Devices=???
|Required Devices=None
|Description=???
|Description= When the player is about to hit a wall in real life, the character in VR instantly turns 180 degrees (face backwards). It forces the player to turn around in real life in order to move forward again.
|Pros=Room-scale VR experience with limited physical space.
|Pros=Room-scale VR experience with limited physical space.
|Cons=Constantly changing directions can be disorientating and unnatural.
|Cons=Constantly changing directions can be disorientating and unnatural.
|Examples=???
|Examples=???
|Creator=???
|Creator=[[RetroPlayGamerTV]]
}}
}}
[[Snap N'Motion]] is a [[Locomotion Method]].
[[Snap N'Motion]] is a [[Locomotion Method]].