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	<id>https://vrarwiki.com/index.php?action=history&amp;feed=atom&amp;title=Spatial_computing</id>
	<title>Spatial computing - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://vrarwiki.com/index.php?action=history&amp;feed=atom&amp;title=Spatial_computing"/>
	<link rel="alternate" type="text/html" href="https://vrarwiki.com/index.php?title=Spatial_computing&amp;action=history"/>
	<updated>2026-04-07T05:27:22Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://vrarwiki.com/index.php?title=Spatial_computing&amp;diff=35947&amp;oldid=prev</id>
		<title>Xinreality: Text replacement - &quot;aiwiki:Artificial Intelligence&quot; to &quot;artificial intelligence&quot;</title>
		<link rel="alternate" type="text/html" href="https://vrarwiki.com/index.php?title=Spatial_computing&amp;diff=35947&amp;oldid=prev"/>
		<updated>2025-06-07T14:28:19Z</updated>

		<summary type="html">&lt;p&gt;Text replacement - &amp;quot;&lt;a href=&quot;https://aiwiki.ai/wiki/Artificial_Intelligence&quot; class=&quot;extiw&quot; title=&quot;aiwiki:Artificial Intelligence&quot;&gt;aiwiki:Artificial Intelligence&lt;/a&gt;&amp;quot; to &amp;quot;&lt;a href=&quot;https://aiwiki.ai/wiki/Artificial_Intelligence&quot; class=&quot;extiw&quot; title=&quot;aiwiki:Artificial Intelligence&quot;&gt;artificial intelligence&lt;/a&gt;&amp;quot;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:28, 7 June 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l23&quot;&gt;Line 23:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 23:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Spatial computing typically involves several key components working together:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Spatial computing typically involves several key components working together:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &#039;&#039;&#039;Machine Perception of Space:&#039;&#039;&#039; Devices must understand the physical environment in 3D. This involves technologies like [[Simultaneous Localization and Mapping]] (SLAM) to track the device&#039;s position and orientation while building a map of the space.&amp;lt;ref name=&quot;DurrantWhyteSLAM&quot;/&amp;gt; [[Depth sensor]]s (like [[LiDAR]] or Time-of-Flight cameras) and [[RGB camera]]s capture geometric and visual information. [[Computer vision]] algorithms, often powered by [[aiwiki:Artificial Intelligence]] (AI), interpret this data to recognize surfaces, objects (for example walls, tables, chairs), people, and potentially understand scene semantics.&amp;lt;ref name=&quot;CogentSLAM&quot;/&amp;gt;&amp;lt;ref name=&quot;TechTargetWhatIs&quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &#039;&#039;&#039;Machine Perception of Space:&#039;&#039;&#039; Devices must understand the physical environment in 3D. This involves technologies like [[Simultaneous Localization and Mapping]] (SLAM) to track the device&#039;s position and orientation while building a map of the space.&amp;lt;ref name=&quot;DurrantWhyteSLAM&quot;/&amp;gt; [[Depth sensor]]s (like [[LiDAR]] or Time-of-Flight cameras) and [[RGB camera]]s capture geometric and visual information. [[Computer vision]] algorithms, often powered by [[aiwiki:Artificial Intelligence&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|artificial intelligence&lt;/ins&gt;]] (AI), interpret this data to recognize surfaces, objects (for example walls, tables, chairs), people, and potentially understand scene semantics.&amp;lt;ref name=&quot;CogentSLAM&quot;/&amp;gt;&amp;lt;ref name=&quot;TechTargetWhatIs&quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &amp;#039;&amp;#039;&amp;#039;Persistence and Context:&amp;#039;&amp;#039;&amp;#039; Digital objects or information placed within the spatial environment can maintain their position and state relative to the physical world, even when the user looks away or leaves and returns (spatial anchors). The system uses its understanding of spatial context to anchor digital elements appropriately and realistically, potentially enabling occlusion (virtual objects appearing behind real ones) and physics interactions.&amp;lt;ref name=&amp;quot;HandwikiHistory&amp;quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &amp;#039;&amp;#039;&amp;#039;Persistence and Context:&amp;#039;&amp;#039;&amp;#039; Digital objects or information placed within the spatial environment can maintain their position and state relative to the physical world, even when the user looks away or leaves and returns (spatial anchors). The system uses its understanding of spatial context to anchor digital elements appropriately and realistically, potentially enabling occlusion (virtual objects appearing behind real ones) and physics interactions.&amp;lt;ref name=&amp;quot;HandwikiHistory&amp;quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &amp;#039;&amp;#039;&amp;#039;Natural User Interaction:&amp;#039;&amp;#039;&amp;#039; Input moves beyond the [[keyboard]] and [[mouse]]. Common interaction methods include [[Hand tracking]] (recognizing hand shapes and gestures), [[Eye tracking]] (using gaze as a pointer or input trigger), [[Voice command]]s, and sometimes specialized controllers. The goal is intuitive interaction that mimics how humans interact with the physical world, making the computer interface feel &amp;quot;invisible.&amp;quot;&amp;lt;ref name=&amp;quot;PCMagWhatIs&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;Microsoft HoloLens&amp;quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &amp;#039;&amp;#039;&amp;#039;Natural User Interaction:&amp;#039;&amp;#039;&amp;#039; Input moves beyond the [[keyboard]] and [[mouse]]. Common interaction methods include [[Hand tracking]] (recognizing hand shapes and gestures), [[Eye tracking]] (using gaze as a pointer or input trigger), [[Voice command]]s, and sometimes specialized controllers. The goal is intuitive interaction that mimics how humans interact with the physical world, making the computer interface feel &amp;quot;invisible.&amp;quot;&amp;lt;ref name=&amp;quot;PCMagWhatIs&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;Microsoft HoloLens&amp;quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key mediawiki:diff:1.41:old-35915:rev-35947:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Xinreality</name></author>
	</entry>
	<entry>
		<id>https://vrarwiki.com/index.php?title=Spatial_computing&amp;diff=35915&amp;oldid=prev</id>
		<title>Xinreality: Text replacement - &quot;artificial intelligence&quot; to &quot;aiwiki:Artificial Intelligence&quot;</title>
		<link rel="alternate" type="text/html" href="https://vrarwiki.com/index.php?title=Spatial_computing&amp;diff=35915&amp;oldid=prev"/>
		<updated>2025-06-07T14:19:40Z</updated>

		<summary type="html">&lt;p&gt;Text replacement - &amp;quot;&lt;a href=&quot;/index.php?title=Artificial_intelligence&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Artificial intelligence (page does not exist)&quot;&gt;artificial intelligence&lt;/a&gt;&amp;quot; to &amp;quot;&lt;a href=&quot;https://aiwiki.ai/wiki/Artificial_Intelligence&quot; class=&quot;extiw&quot; title=&quot;aiwiki:Artificial Intelligence&quot;&gt;aiwiki:Artificial Intelligence&lt;/a&gt;&amp;quot;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:19, 7 June 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l23&quot;&gt;Line 23:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 23:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Spatial computing typically involves several key components working together:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Spatial computing typically involves several key components working together:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &#039;&#039;&#039;Machine Perception of Space:&#039;&#039;&#039; Devices must understand the physical environment in 3D. This involves technologies like [[Simultaneous Localization and Mapping]] (SLAM) to track the device&#039;s position and orientation while building a map of the space.&amp;lt;ref name=&quot;DurrantWhyteSLAM&quot;/&amp;gt; [[Depth sensor]]s (like [[LiDAR]] or Time-of-Flight cameras) and [[RGB camera]]s capture geometric and visual information. [[Computer vision]] algorithms, often powered by [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;artificial intelligence&lt;/del&gt;]] (AI), interpret this data to recognize surfaces, objects (for example walls, tables, chairs), people, and potentially understand scene semantics.&amp;lt;ref name=&quot;CogentSLAM&quot;/&amp;gt;&amp;lt;ref name=&quot;TechTargetWhatIs&quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &#039;&#039;&#039;Machine Perception of Space:&#039;&#039;&#039; Devices must understand the physical environment in 3D. This involves technologies like [[Simultaneous Localization and Mapping]] (SLAM) to track the device&#039;s position and orientation while building a map of the space.&amp;lt;ref name=&quot;DurrantWhyteSLAM&quot;/&amp;gt; [[Depth sensor]]s (like [[LiDAR]] or Time-of-Flight cameras) and [[RGB camera]]s capture geometric and visual information. [[Computer vision]] algorithms, often powered by [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;aiwiki:Artificial Intelligence&lt;/ins&gt;]] (AI), interpret this data to recognize surfaces, objects (for example walls, tables, chairs), people, and potentially understand scene semantics.&amp;lt;ref name=&quot;CogentSLAM&quot;/&amp;gt;&amp;lt;ref name=&quot;TechTargetWhatIs&quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &amp;#039;&amp;#039;&amp;#039;Persistence and Context:&amp;#039;&amp;#039;&amp;#039; Digital objects or information placed within the spatial environment can maintain their position and state relative to the physical world, even when the user looks away or leaves and returns (spatial anchors). The system uses its understanding of spatial context to anchor digital elements appropriately and realistically, potentially enabling occlusion (virtual objects appearing behind real ones) and physics interactions.&amp;lt;ref name=&amp;quot;HandwikiHistory&amp;quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &amp;#039;&amp;#039;&amp;#039;Persistence and Context:&amp;#039;&amp;#039;&amp;#039; Digital objects or information placed within the spatial environment can maintain their position and state relative to the physical world, even when the user looks away or leaves and returns (spatial anchors). The system uses its understanding of spatial context to anchor digital elements appropriately and realistically, potentially enabling occlusion (virtual objects appearing behind real ones) and physics interactions.&amp;lt;ref name=&amp;quot;HandwikiHistory&amp;quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &amp;#039;&amp;#039;&amp;#039;Natural User Interaction:&amp;#039;&amp;#039;&amp;#039; Input moves beyond the [[keyboard]] and [[mouse]]. Common interaction methods include [[Hand tracking]] (recognizing hand shapes and gestures), [[Eye tracking]] (using gaze as a pointer or input trigger), [[Voice command]]s, and sometimes specialized controllers. The goal is intuitive interaction that mimics how humans interact with the physical world, making the computer interface feel &amp;quot;invisible.&amp;quot;&amp;lt;ref name=&amp;quot;PCMagWhatIs&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;Microsoft HoloLens&amp;quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &amp;#039;&amp;#039;&amp;#039;Natural User Interaction:&amp;#039;&amp;#039;&amp;#039; Input moves beyond the [[keyboard]] and [[mouse]]. Common interaction methods include [[Hand tracking]] (recognizing hand shapes and gestures), [[Eye tracking]] (using gaze as a pointer or input trigger), [[Voice command]]s, and sometimes specialized controllers. The goal is intuitive interaction that mimics how humans interact with the physical world, making the computer interface feel &amp;quot;invisible.&amp;quot;&amp;lt;ref name=&amp;quot;PCMagWhatIs&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;Microsoft HoloLens&amp;quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Xinreality</name></author>
	</entry>
	<entry>
		<id>https://vrarwiki.com/index.php?title=Spatial_computing&amp;diff=35434&amp;oldid=prev</id>
		<title>Xinreality at 21:24, 7 May 2025</title>
		<link rel="alternate" type="text/html" href="https://vrarwiki.com/index.php?title=Spatial_computing&amp;diff=35434&amp;oldid=prev"/>
		<updated>2025-05-07T21:24:37Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:24, 7 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The concept of blending computation with physical space has roots in multiple fields. While the term &amp;quot;spatial computing&amp;quot; appeared in academic literature related to geographic information systems (GIS) in the mid-1980s&amp;lt;ref name=&amp;quot;HandwikiHistory&amp;quot;&amp;gt;HandWiki. &amp;quot;Engineering:Spatial computing - History&amp;quot; (Accessed Apr 2025). (Cites a 1985 paper on geography education)&amp;lt;/ref&amp;gt;, its modern meaning related to human-scale interaction emerged later. Influential precursors include [[Ivan Sutherland]]&amp;#039;s work on [[Sketchpad]] and the first head-mounted displays in the 1960s, and [[Mark Weiser]]&amp;#039;s vision of [[ubiquitous computing]] at Xerox PARC in 1991, which imagined computers woven into the fabric of everyday life.&amp;lt;ref name=&amp;quot;HandwikiHistory&amp;quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The concept of blending computation with physical space has roots in multiple fields. While the term &amp;quot;spatial computing&amp;quot; appeared in academic literature related to geographic information systems (GIS) in the mid-1980s&amp;lt;ref name=&amp;quot;HandwikiHistory&amp;quot;&amp;gt;HandWiki. &amp;quot;Engineering:Spatial computing - History&amp;quot; (Accessed Apr 2025). (Cites a 1985 paper on geography education)&amp;lt;/ref&amp;gt;, its modern meaning related to human-scale interaction emerged later. Influential precursors include [[Ivan Sutherland]]&amp;#039;s work on [[Sketchpad]] and the first head-mounted displays in the 1960s, and [[Mark Weiser]]&amp;#039;s vision of [[ubiquitous computing]] at Xerox PARC in 1991, which imagined computers woven into the fabric of everyday life.&amp;lt;ref name=&amp;quot;HandwikiHistory&amp;quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the early 1990s, researchers at the University of Washington’s Human Interface Technology Lab (HIT Lab), led by VR pioneer [[Thomas A. Furness III]], explored advanced 3D interfaces. A spin-off company, Worldesign Inc., founded by Dr. Robert Jacobson, used &quot;Spatial Computing&quot; to describe human interaction within immersive 3D environments at room scale, demonstrating concepts like a virtual Giza Plateau reconstruction in 1993.&amp;lt;ref name=&quot;HandwikiHistory&quot;/&amp;gt;&amp;lt;ref name=&quot;VentureBeatJacobson&quot;&amp;gt;Dean Takahashi (June 2023). &quot;With Vision Pro launched, companies must talk about XR, nausea and gender.&quot; VentureBeat. (“…‘spatial computing’ &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;— &lt;/del&gt;a term that was actually coined in the early 90s by Dr. Bob Jacobson, founder of Worldesign…”)​&amp;lt;/ref&amp;gt; An academic publication &quot;Spatial Computing: Issues in Vision, Multimedia and Visualization Technologies&quot; (1997) by T. Caelli and H. Bunke further introduced the term academically.&amp;lt;ref name=&quot;HandwikiHistory&quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the early 1990s, researchers at the University of Washington’s Human Interface Technology Lab (HIT Lab), led by VR pioneer [[Thomas A. Furness III]], explored advanced 3D interfaces. A spin-off company, Worldesign Inc., founded by Dr. Robert Jacobson, used &quot;Spatial Computing&quot; to describe human interaction within immersive 3D environments at room scale, demonstrating concepts like a virtual Giza Plateau reconstruction in 1993.&amp;lt;ref name=&quot;HandwikiHistory&quot;/&amp;gt;&amp;lt;ref name=&quot;VentureBeatJacobson&quot;&amp;gt;Dean Takahashi (June 2023). &quot;With Vision Pro launched, companies must talk about XR, nausea and gender.&quot; VentureBeat. (“…‘spatial computing’ &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;- &lt;/ins&gt;a term that was actually coined in the early 90s by Dr. Bob Jacobson, founder of Worldesign…”)​&amp;lt;/ref&amp;gt; An academic publication &quot;Spatial Computing: Issues in Vision, Multimedia and Visualization Technologies&quot; (1997) by T. Caelli and H. Bunke further introduced the term academically.&amp;lt;ref name=&quot;HandwikiHistory&quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The term gained significant traction following [[Simon Greenwold]]&amp;#039;s 2003 Master&amp;#039;s thesis at the [[MIT Media Lab]].&amp;lt;ref name=&amp;quot;GreenwoldThesis&amp;quot;/&amp;gt; Greenwold defined it as &amp;quot;human interaction with a machine in which the machine retains and manipulates referents to real objects and spaces,&amp;quot; emphasizing machines becoming &amp;quot;fuller partners in our work and play.&amp;quot;&amp;lt;ref name=&amp;quot;TechTargetGreenwoldQuote&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; This coincided with growing research in [[context-aware computing]] and ambient interfaces.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The term gained significant traction following [[Simon Greenwold]]&amp;#039;s 2003 Master&amp;#039;s thesis at the [[MIT Media Lab]].&amp;lt;ref name=&amp;quot;GreenwoldThesis&amp;quot;/&amp;gt; Greenwold defined it as &amp;quot;human interaction with a machine in which the machine retains and manipulates referents to real objects and spaces,&amp;quot; emphasizing machines becoming &amp;quot;fuller partners in our work and play.&amp;quot;&amp;lt;ref name=&amp;quot;TechTargetGreenwoldQuote&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; This coincided with growing research in [[context-aware computing]] and ambient interfaces.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Xinreality</name></author>
	</entry>
	<entry>
		<id>https://vrarwiki.com/index.php?title=Spatial_computing&amp;diff=35019&amp;oldid=prev</id>
		<title>Xinreality at 11:20, 3 May 2025</title>
		<link rel="alternate" type="text/html" href="https://vrarwiki.com/index.php?title=Spatial_computing&amp;diff=35019&amp;oldid=prev"/>
		<updated>2025-05-03T11:20:40Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:20, 3 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l155&quot;&gt;Line 155:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;SpatialPrivacy&amp;quot;&amp;gt;Electronic Frontier Foundation (Dec 29 2022). “A Pivotal Year for the Metaverse and Extended Reality: 2022 in Review.” https://www.eff.org/deeplinks/2022/12/pivotal-year-metaverse-and-extended-reality &amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;SpatialPrivacy&amp;quot;&amp;gt;Electronic Frontier Foundation (Dec 29 2022). “A Pivotal Year for the Metaverse and Extended Reality: 2022 in Review.” https://www.eff.org/deeplinks/2022/12/pivotal-year-metaverse-and-extended-reality &amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;WaPoAmbiguity&amp;quot;&amp;gt;Shira Ovide (Feb 2 2024). “Apple’s Vision Pro is ‘spatial computing.’ Nobody knows what it means.” *The Washington Post*. https://www.washingtonpost.com/technology/2024/02/02/apple-vision-pro-spatial-computing/ &amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;WaPoAmbiguity&amp;quot;&amp;gt;Shira Ovide (Feb 2 2024). “Apple’s Vision Pro is ‘spatial computing.’ Nobody knows what it means.” *The Washington Post*. https://www.washingtonpost.com/technology/2024/02/02/apple-vision-pro-spatial-computing/ &amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&quot;BuzzwordCritique&quot;&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Example&lt;/del&gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Stratechery by Ben Thompson discussing Vision Pro terminology, [Date and URL needed]&lt;/del&gt;&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&quot;BuzzwordCritique&quot;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ben Thompson (Jun 6 2023). “Apple Vision.” *Stratechery*. https&lt;/ins&gt;:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;//stratechery.com/2023/apple-vision/ &lt;/ins&gt;&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&quot;HacklNotSynonym&quot;&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cathy Hackl &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;April 15&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2024)&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;What Is Spatial Computing &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;What Is &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Role &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;AI &lt;/del&gt;in this &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;New Computing Paradigm.&quot; ShortTake by Shorty Awards.&lt;/del&gt;&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&quot;HacklNotSynonym&quot;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cathy Hackl &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Apr 15 2024). “What Is Spatial Computing and What Is the Role of AI in this New Computing Paradigm.” *ShortTake Blog&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Shorty Awards*. https://shortyawards&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;com/shorttake/what-is-spatial-computing-&lt;/ins&gt;and&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-what-is-&lt;/ins&gt;the&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-role-&lt;/ins&gt;of&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-ai-&lt;/ins&gt;in&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/ins&gt;this&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-new-computing-paradigm/ &lt;/ins&gt;&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&quot;Qualcomm5GXR&quot;&amp;gt;Qualcomm&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2023&lt;/del&gt;). &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;The Future of &lt;/del&gt;XR &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with 5G&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; Retrieved from &lt;/del&gt;https://www.qualcomm.com/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;solutions&lt;/del&gt;/extended-reality&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&quot;Qualcomm5GXR&quot;&amp;gt;Qualcomm (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2025&lt;/ins&gt;). &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;“Extended Reality (&lt;/ins&gt;XR&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;)&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;” &lt;/ins&gt;https://www.qualcomm.com/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;research&lt;/ins&gt;/extended-reality &amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&quot;AbovitzTrueAR&quot;&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rony Abovitz &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Oct 16, 2023&lt;/del&gt;). &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;The State Of Play In Spatial Computing&lt;/del&gt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;XR In 2024&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; &lt;/del&gt;Medium.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&quot;AbovitzTrueAR&quot;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rony Abovitz &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Oct 16 2023&lt;/ins&gt;). &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;“The State Of Play In Spatial Computing&lt;/ins&gt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;XR In 2024&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;” *&lt;/ins&gt;Medium&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*. https://medium&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;com/@rabovitz/the-state-of-play-in-spatial-computing-xr-in-2024-00f0622400da &lt;/ins&gt;&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&quot;HacklIndependent&quot;&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Independent UK article quoting Cathy Hackl on Vision Pro&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[URL needed]&lt;/del&gt;&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&quot;HacklIndependent&quot;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Associated Press (Jun 5 2023). “Why Apple is pushing the term ‘spatial computing’ along with its new Vision Pro headset.” *The Independent*. https://www.independent.co.uk/news/world/americas/apple-ap-san-francisco-tim-cook-zoom-b2489758&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;html &lt;/ins&gt;&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&quot;KipmanMR&quot;&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Alex Kipman statements &lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mixed Reality&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[URL needed]&lt;/del&gt;&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&quot;KipmanMR&quot;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lauren Goode (Mar 2 2021). “Strap &lt;/ins&gt;on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a HoloLens and Step Into the AR Conference Room.” *WIRED*. https://www.wired&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;com/story/hololens-mesh-microsoft-ignite-2021/ &lt;/ins&gt;&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&quot;MetaEMG&quot;&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Meta Reality Labs research on EMG input&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[URL needed]&lt;/del&gt;&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&quot;MetaEMG&quot;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Adario Strange (Mar 9 2021). “Facebook Finally Explains Its Mysterious Wrist Wearable.” *WIRED*. https://www.wired&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;com/story/facebook-wrist-wearable-human-computer-interactions &lt;/ins&gt;&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/references&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/references&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Xinreality</name></author>
	</entry>
	<entry>
		<id>https://vrarwiki.com/index.php?title=Spatial_computing&amp;diff=35012&amp;oldid=prev</id>
		<title>Xinreality at 10:51, 3 May 2025</title>
		<link rel="alternate" type="text/html" href="https://vrarwiki.com/index.php?title=Spatial_computing&amp;diff=35012&amp;oldid=prev"/>
		<updated>2025-05-03T10:51:49Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:51, 3 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot;&gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the early 1990s, researchers at the University of Washington’s Human Interface Technology Lab (HIT Lab), led by VR pioneer [[Thomas A. Furness III]], explored advanced 3D interfaces. A spin-off company, Worldesign Inc., founded by Dr. Robert Jacobson, used &amp;quot;Spatial Computing&amp;quot; to describe human interaction within immersive 3D environments at room scale, demonstrating concepts like a virtual Giza Plateau reconstruction in 1993.&amp;lt;ref name=&amp;quot;HandwikiHistory&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;VentureBeatJacobson&amp;quot;&amp;gt;Dean Takahashi (June 2023). &amp;quot;With Vision Pro launched, companies must talk about XR, nausea and gender.&amp;quot; VentureBeat. (“…‘spatial computing’ — a term that was actually coined in the early 90s by Dr. Bob Jacobson, founder of Worldesign…”)​&amp;lt;/ref&amp;gt; An academic publication &amp;quot;Spatial Computing: Issues in Vision, Multimedia and Visualization Technologies&amp;quot; (1997) by T. Caelli and H. Bunke further introduced the term academically.&amp;lt;ref name=&amp;quot;HandwikiHistory&amp;quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the early 1990s, researchers at the University of Washington’s Human Interface Technology Lab (HIT Lab), led by VR pioneer [[Thomas A. Furness III]], explored advanced 3D interfaces. A spin-off company, Worldesign Inc., founded by Dr. Robert Jacobson, used &amp;quot;Spatial Computing&amp;quot; to describe human interaction within immersive 3D environments at room scale, demonstrating concepts like a virtual Giza Plateau reconstruction in 1993.&amp;lt;ref name=&amp;quot;HandwikiHistory&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;VentureBeatJacobson&amp;quot;&amp;gt;Dean Takahashi (June 2023). &amp;quot;With Vision Pro launched, companies must talk about XR, nausea and gender.&amp;quot; VentureBeat. (“…‘spatial computing’ — a term that was actually coined in the early 90s by Dr. Bob Jacobson, founder of Worldesign…”)​&amp;lt;/ref&amp;gt; An academic publication &amp;quot;Spatial Computing: Issues in Vision, Multimedia and Visualization Technologies&amp;quot; (1997) by T. Caelli and H. Bunke further introduced the term academically.&amp;lt;ref name=&amp;quot;HandwikiHistory&amp;quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The term gained significant traction following [[Simon Greenwold]]&#039;s 2003 Master&#039;s thesis at the [[MIT Media Lab]].&amp;lt;ref name=&quot;GreenwoldThesis&quot;/&amp;gt; Greenwold defined it as &quot;human interaction with a machine in which the machine retains and manipulates referents to real objects and spaces,&quot; emphasizing machines becoming &quot;fuller partners in our work and play.&quot;&amp;lt;ref name=&quot;TechTargetGreenwoldQuote&quot;&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Simon Greenwold (June 2003). Spatial Computing (Master’s thesis, MIT Media Arts &amp;amp; Sciences) - as quoted in TechTarget, Feb 2024.&lt;/del&gt;&amp;lt;/ref&amp;gt; This coincided with growing research in [[context-aware computing]] and ambient interfaces.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The term gained significant traction following [[Simon Greenwold]]&#039;s 2003 Master&#039;s thesis at the [[MIT Media Lab]].&amp;lt;ref name=&quot;GreenwoldThesis&quot;/&amp;gt; Greenwold defined it as &quot;human interaction with a machine in which the machine retains and manipulates referents to real objects and spaces,&quot; emphasizing machines becoming &quot;fuller partners in our work and play.&quot;&amp;lt;ref name=&quot;TechTargetGreenwoldQuote&quot;&amp;gt;&amp;lt;/ref&amp;gt; This coincided with growing research in [[context-aware computing]] and ambient interfaces.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Commercial developments accelerated in the 2010s:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Commercial developments accelerated in the 2010s:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 127:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;references&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;references&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;GreenwoldThesis&amp;quot;&amp;gt;Greenwold, Simon A. &amp;quot;Spatial Computing&amp;quot;. MIT Master&amp;#039;s Thesis, June 2003. [https://dspace.mit.edu/handle/1721.1/87460 Link]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;GreenwoldThesis&amp;quot;&amp;gt;Greenwold, Simon A. &amp;quot;Spatial Computing&amp;quot;. MIT Master&amp;#039;s Thesis, June 2003. [https://dspace.mit.edu/handle/1721.1/87460 Link]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&quot;TechTargetGreenwoldQuote&quot;&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Simon Greenwold &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;June 2003&lt;/del&gt;). &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Spatial Computing (Master’s thesis, MIT Media Arts &amp;amp; Sciences) - as quoted in &lt;/del&gt;TechTarget&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, Feb 2024&lt;/del&gt;.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&quot;TechTargetGreenwoldQuote&quot;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Alexander Gillis &amp;amp; George Lawton &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Feb 7 2024&lt;/ins&gt;). &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;“What is spatial computing?” *&lt;/ins&gt;TechTarget&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*. https://www.techtarget&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;com/searchcio/definition/spatial-computing &lt;/ins&gt;&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;Microsoft HoloLens&amp;quot;&amp;gt;Microsoft. (2016). &amp;quot;HoloLens: Mixed Reality.&amp;quot; Retrieved from https://www.microsoft.com/en-us/hololens&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;Microsoft HoloLens&amp;quot;&amp;gt;Microsoft. (2016). &amp;quot;HoloLens: Mixed Reality.&amp;quot; Retrieved from https://www.microsoft.com/en-us/hololens&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&quot;Magic Leap One&quot;&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Magic Leap. &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2018&lt;/del&gt;). &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;Magic Leap One Creator Edition&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; Retrieved from &lt;/del&gt;https://&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;www&lt;/del&gt;.magicleap.com/en-us&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&quot;Magic Leap One&quot;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Magic Leap &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Jan 23 2025&lt;/ins&gt;). &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;“Magic Leap 1 End‑of‑Life notice.” Magic Leap Care Knowledge‑Base&lt;/ins&gt;. https://&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;care&lt;/ins&gt;.magicleap.com&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/hc&lt;/ins&gt;/en-us&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/articles/360047675792 &lt;/ins&gt;&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;ARKit&amp;quot;&amp;gt;Apple Developer. &amp;quot;ARKit.&amp;quot; Retrieved from https://developer.apple.com/augmented-reality/arkit/&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;ARKit&amp;quot;&amp;gt;Apple Developer. &amp;quot;ARKit.&amp;quot; Retrieved from https://developer.apple.com/augmented-reality/arkit/&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;ARCore&amp;quot;&amp;gt;Google Developers. &amp;quot;ARCore.&amp;quot; Retrieved from https://developers.google.com/ar&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;ARCore&amp;quot;&amp;gt;Google Developers. &amp;quot;ARCore.&amp;quot; Retrieved from https://developers.google.com/ar&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l135&quot;&gt;Line 135:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 135:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;OculusQuest&amp;quot;&amp;gt;Meta Quest. Retrieved from https://www.meta.com/quest/&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;OculusQuest&amp;quot;&amp;gt;Meta Quest. Retrieved from https://www.meta.com/quest/&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;VisionProAnnounce&amp;quot;&amp;gt;Apple Newsroom. &amp;quot;Introducing Apple Vision Pro: Apple’s first spatial computer.&amp;quot; June 5, 2023. [https://www.apple.com/newsroom/2023/06/introducing-apple-vision-pro/ Link]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;VisionProAnnounce&amp;quot;&amp;gt;Apple Newsroom. &amp;quot;Introducing Apple Vision Pro: Apple’s first spatial computer.&amp;quot; June 5, 2023. [https://www.apple.com/newsroom/2023/06/introducing-apple-vision-pro/ Link]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&quot;9to5MacCookMemo&quot;&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Filipe Espósito &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Feb 2, 2024&lt;/del&gt;). &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;Tim Cook &lt;/del&gt;compares &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Vision Pro &lt;/del&gt;launch to iPhone launch in memo to employees.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; &lt;/del&gt;9to5Mac.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&quot;9to5MacCookMemo&quot;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Filipe Espósito &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Feb 2 2024&lt;/ins&gt;). &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;“Tim Cook &lt;/ins&gt;compares &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Vision Pro &lt;/ins&gt;launch to iPhone launch in memo to employees.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;” *&lt;/ins&gt;9to5Mac&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;https://9to5mac.com/2024/02/02/tim-cook-vision-pro-launch-memo/ &lt;/ins&gt;&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&quot;CookSpatialWWDC&quot;&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cook, Tim&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Apple WWDC 2023 Keynote&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;June &lt;/del&gt;2023&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. [Link to relevant section&lt;/del&gt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;transcript needed]&lt;/del&gt;&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&quot;CookSpatialWWDC&quot;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Apple Newsroom (Jun 5 2023). “Introducing Apple Vision Pro: Apple’s first spatial computer.” https://www&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;apple&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;com/newsroom/&lt;/ins&gt;2023/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;06/introducing-apple-vision-pro/ &lt;/ins&gt;&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&quot;DurrantWhyteSLAM&quot;&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Durrant-Whyte&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;H&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;&amp;amp; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bailey&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;T&lt;/del&gt;. (2006). &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;Simultaneous &lt;/del&gt;localization and mapping: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Part I&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; &lt;/del&gt;*&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;IEEE Robotics &lt;/del&gt;&amp;amp; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Automation Magazine&lt;/del&gt;*, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;13&lt;/del&gt;(2), &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;99-110&lt;/del&gt;. doi&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:&lt;/del&gt;10.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1145&lt;/del&gt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1476589&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1476683&lt;/del&gt;&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&quot;DurrantWhyteSLAM&quot;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Durrant‑Whyte&lt;/ins&gt;,&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; H&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/ins&gt;&amp;amp;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; Bailey&lt;/ins&gt;,&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; T&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/ins&gt;(2006). &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;“Simultaneous &lt;/ins&gt;localization and mapping:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; Part I&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;” &lt;/ins&gt;*&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;IEEE Robotics &lt;/ins&gt;&amp;amp;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; Automation Magazine&lt;/ins&gt;*,&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; 13&lt;/ins&gt;(2),&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; 99‑110&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;https://&lt;/ins&gt;doi&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.org/&lt;/ins&gt;10.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1109&lt;/ins&gt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;MRA.2006&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1638022 &lt;/ins&gt;&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&quot;CogentSLAM&quot;&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cogent Infotech &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Jan 1, 2025&lt;/del&gt;). &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;Spatial Computing&lt;/del&gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Next Frontier in Digital Transformation&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; Cogent Blog&lt;/del&gt;.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&quot;CogentSLAM&quot;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cogent Infotech &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Jan 1 2025&lt;/ins&gt;). &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;“Spatial Computing: The Next Frontier in Digital Transformation.” https&lt;/ins&gt;:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;//www&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cogentinfo&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;com/resources/spatial-computing-driving-the-next-wave-of-digital-transformation &lt;/ins&gt;&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;UnityRef&amp;quot;&amp;gt;Unity Technologies. (2023). &amp;quot;Unity Engine.&amp;quot; Retrieved from https://unity.com/&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;UnityRef&amp;quot;&amp;gt;Unity Technologies. (2023). &amp;quot;Unity Engine.&amp;quot; Retrieved from https://unity.com/&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&quot;NvidiaSpatialCloud&quot;&amp;gt;NVIDIA Glossary&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. &quot;What Is Spatial Computing?&quot; &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;accessed &lt;/del&gt;2025).&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&quot;NvidiaSpatialCloud&quot;&amp;gt;NVIDIA Glossary (2025). &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;“What Is Spatial Computing?” https://www.nvidia.com/en-us/glossary/spatial-computing/ &lt;/ins&gt;&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&quot;ArgoDesign Medium&quot;&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ArgoDesign Medium &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Example ref for Ambient&lt;/del&gt;). &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;Ambient Computing, Explained&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; [URL needed]&lt;/del&gt;&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&quot;ArgoDesign Medium&quot;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Jon Kolko (Sept 1 2022). “Spatial Computing: A Primer.” *Medium &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;argo‑design&lt;/ins&gt;)&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*. https://argodesign&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;medium&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;com/spatial-computing-a-primer-b7df9da6f663 &lt;/ins&gt;&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&quot;SpatialDesign&quot;&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Example&lt;/del&gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;How Spatial Computing is Transforming Design&quot;, Forbes, [Date &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;URL needed]&lt;/del&gt;&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&quot;SpatialDesign&quot;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Forbes Technology Council (Jun 8 2021). “How Spatial Computing Can Change Life and Work.” *Forbes*. https&lt;/ins&gt;:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;//www.forbes.com/sites/forbestechcouncil/2021/06/08/how-spatial-computing-can-change-life-&lt;/ins&gt;and&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-work/ &lt;/ins&gt;&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&quot;SpatialHealthcare&quot;&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Example&lt;/del&gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;Spatial &lt;/del&gt;computing &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in &lt;/del&gt;healthcare&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: The future of medicine?&quot;, Medical Futurist, [Date and URL needed]&lt;/del&gt;&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&quot;SpatialHealthcare&quot;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Adam Stone (Apr 12 2024). “Spatial Computing&lt;/ins&gt;:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; What Healthcare IT Leaders Need to Know.” *HealthTech Magazine*. https://healthtechmagazine.net/article/2024/04/spatial-&lt;/ins&gt;computing&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/ins&gt;healthcare&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-perfcon &lt;/ins&gt;&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;ChenAR Surgery&amp;quot;&amp;gt;Chen, L., et al. (2020). &amp;quot;Augmented reality in surgical navigation: A review.&amp;quot; *International Journal of Computer Assisted Radiology and Surgery*, 15(8), 1357-1367. doi:10.1007/s11548-020-02192-5&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;ChenAR Surgery&amp;quot;&amp;gt;Chen, L., et al. (2020). &amp;quot;Augmented reality in surgical navigation: A review.&amp;quot; *International Journal of Computer Assisted Radiology and Surgery*, 15(8), 1357-1367. doi:10.1007/s11548-020-02192-5&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;BaccaAR Education&amp;quot;&amp;gt;Bacca, J., et al. (2014). &amp;quot;Augmented reality trends in education: A systematic review.&amp;quot; *Educational Technology &amp;amp; Society*, 17(4), 133-149.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;BaccaAR Education&amp;quot;&amp;gt;Bacca, J., et al. (2014). &amp;quot;Augmented reality trends in education: A systematic review.&amp;quot; *Educational Technology &amp;amp; Society*, 17(4), 133-149.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l153&quot;&gt;Line 153:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 153:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;LaValleVRBook&amp;quot;&amp;gt;LaValle, S. M. (2020). *Virtual Reality*. Cambridge University Press.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;LaValleVRBook&amp;quot;&amp;gt;LaValle, S. M. (2020). *Virtual Reality*. Cambridge University Press.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;VisionProPrice&amp;quot;&amp;gt;Apple. (2023). &amp;quot;Apple Vision Pro Pricing.&amp;quot; Retrieved from https://www.apple.com/shop/buy-vision/apple-vision-pro&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;VisionProPrice&amp;quot;&amp;gt;Apple. (2023). &amp;quot;Apple Vision Pro Pricing.&amp;quot; Retrieved from https://www.apple.com/shop/buy-vision/apple-vision-pro&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&quot;SpatialPrivacy&quot;&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Example&lt;/del&gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;The Privacy Implications of Spatial Computing&quot;, Electronic Frontier Foundation, [Date &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;URL needed]&lt;/del&gt;&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&quot;SpatialPrivacy&quot;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Electronic Frontier Foundation (Dec 29 2022). “A Pivotal Year for the Metaverse and Extended Reality: 2022 in Review.” https&lt;/ins&gt;:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;//www.eff.org/deeplinks/2022/12/pivotal-year-metaverse-&lt;/ins&gt;and&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-extended-reality &lt;/ins&gt;&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&quot;WaPoAmbiguity&quot;&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Shira Ovide &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Feb 2, 2024&lt;/del&gt;). &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;Apple’s Vision Pro &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;‘spatial computing&lt;/del&gt;.’ Nobody knows what it means.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; The Washington Post&lt;/del&gt;.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&quot;WaPoAmbiguity&quot;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Shira Ovide &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Feb 2 2024&lt;/ins&gt;). &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;“Apple’s Vision Pro &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;‘spatial computing&lt;/ins&gt;.’ Nobody knows what it means.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;” *The Washington Post*. https://www.washingtonpost&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;com/technology/2024/02/02/apple-vision-pro-spatial-computing/ &lt;/ins&gt;&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;BuzzwordCritique&amp;quot;&amp;gt;Example: Stratechery by Ben Thompson discussing Vision Pro terminology, [Date and URL needed]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;BuzzwordCritique&amp;quot;&amp;gt;Example: Stratechery by Ben Thompson discussing Vision Pro terminology, [Date and URL needed]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;HacklNotSynonym&amp;quot;&amp;gt;Cathy Hackl (April 15, 2024). &amp;quot;What Is Spatial Computing and What Is the Role of AI in this New Computing Paradigm.&amp;quot; ShortTake by Shorty Awards.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;HacklNotSynonym&amp;quot;&amp;gt;Cathy Hackl (April 15, 2024). &amp;quot;What Is Spatial Computing and What Is the Role of AI in this New Computing Paradigm.&amp;quot; ShortTake by Shorty Awards.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Xinreality</name></author>
	</entry>
	<entry>
		<id>https://vrarwiki.com/index.php?title=Spatial_computing&amp;diff=34686&amp;oldid=prev</id>
		<title>Xinreality at 14:16, 29 April 2025</title>
		<link rel="alternate" type="text/html" href="https://vrarwiki.com/index.php?title=Spatial_computing&amp;diff=34686&amp;oldid=prev"/>
		<updated>2025-04-29T14:16:25Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:16, 29 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot;&gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the early 1990s, researchers at the University of Washington’s Human Interface Technology Lab (HIT Lab), led by VR pioneer [[Thomas A. Furness III]], explored advanced 3D interfaces. A spin-off company, Worldesign Inc., founded by Dr. Robert Jacobson, used &amp;quot;Spatial Computing&amp;quot; to describe human interaction within immersive 3D environments at room scale, demonstrating concepts like a virtual Giza Plateau reconstruction in 1993.&amp;lt;ref name=&amp;quot;HandwikiHistory&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;VentureBeatJacobson&amp;quot;&amp;gt;Dean Takahashi (June 2023). &amp;quot;With Vision Pro launched, companies must talk about XR, nausea and gender.&amp;quot; VentureBeat. (“…‘spatial computing’ — a term that was actually coined in the early 90s by Dr. Bob Jacobson, founder of Worldesign…”)​&amp;lt;/ref&amp;gt; An academic publication &amp;quot;Spatial Computing: Issues in Vision, Multimedia and Visualization Technologies&amp;quot; (1997) by T. Caelli and H. Bunke further introduced the term academically.&amp;lt;ref name=&amp;quot;HandwikiHistory&amp;quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the early 1990s, researchers at the University of Washington’s Human Interface Technology Lab (HIT Lab), led by VR pioneer [[Thomas A. Furness III]], explored advanced 3D interfaces. A spin-off company, Worldesign Inc., founded by Dr. Robert Jacobson, used &amp;quot;Spatial Computing&amp;quot; to describe human interaction within immersive 3D environments at room scale, demonstrating concepts like a virtual Giza Plateau reconstruction in 1993.&amp;lt;ref name=&amp;quot;HandwikiHistory&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;VentureBeatJacobson&amp;quot;&amp;gt;Dean Takahashi (June 2023). &amp;quot;With Vision Pro launched, companies must talk about XR, nausea and gender.&amp;quot; VentureBeat. (“…‘spatial computing’ — a term that was actually coined in the early 90s by Dr. Bob Jacobson, founder of Worldesign…”)​&amp;lt;/ref&amp;gt; An academic publication &amp;quot;Spatial Computing: Issues in Vision, Multimedia and Visualization Technologies&amp;quot; (1997) by T. Caelli and H. Bunke further introduced the term academically.&amp;lt;ref name=&amp;quot;HandwikiHistory&amp;quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The term gained significant traction following [[Simon Greenwold]]&#039;s 2003 Master&#039;s thesis at the [[MIT Media Lab]].&amp;lt;ref name=&quot;GreenwoldThesis&quot;/&amp;gt; Greenwold defined it as &quot;human interaction with a machine in which the machine retains and manipulates referents to real objects and spaces,&quot; emphasizing machines becoming &quot;fuller partners in our work and play.&quot;&amp;lt;ref name=&quot;TechTargetGreenwoldQuote&quot;&amp;gt;Simon Greenwold (June 2003). Spatial Computing (Master’s thesis, MIT Media Arts &amp;amp; Sciences) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;– &lt;/del&gt;as quoted in TechTarget, Feb 2024.&amp;lt;/ref&amp;gt; This coincided with growing research in [[context-aware computing]] and ambient interfaces.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The term gained significant traction following [[Simon Greenwold]]&#039;s 2003 Master&#039;s thesis at the [[MIT Media Lab]].&amp;lt;ref name=&quot;GreenwoldThesis&quot;/&amp;gt; Greenwold defined it as &quot;human interaction with a machine in which the machine retains and manipulates referents to real objects and spaces,&quot; emphasizing machines becoming &quot;fuller partners in our work and play.&quot;&amp;lt;ref name=&quot;TechTargetGreenwoldQuote&quot;&amp;gt;Simon Greenwold (June 2003). Spatial Computing (Master’s thesis, MIT Media Arts &amp;amp; Sciences) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;- &lt;/ins&gt;as quoted in TechTarget, Feb 2024.&amp;lt;/ref&amp;gt; This coincided with growing research in [[context-aware computing]] and ambient interfaces.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Commercial developments accelerated in the 2010s:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Commercial developments accelerated in the 2010s:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l102&quot;&gt;Line 102:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 102:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &amp;#039;&amp;#039;&amp;#039;Convergence:&amp;#039;&amp;#039;&amp;#039; Further blending with [[Internet of Things|IoT]], [[Cloud computing]], [[Edge computing]], and potentially forming key infrastructure for concepts like the [[Metaverse]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &amp;#039;&amp;#039;&amp;#039;Convergence:&amp;#039;&amp;#039;&amp;#039; Further blending with [[Internet of Things|IoT]], [[Cloud computing]], [[Edge computing]], and potentially forming key infrastructure for concepts like the [[Metaverse]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &amp;#039;&amp;#039;&amp;#039;Accessibility:&amp;#039;&amp;#039;&amp;#039; Lower price points over time driving wider consumer and enterprise adoption.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &amp;#039;&amp;#039;&amp;#039;Accessibility:&amp;#039;&amp;#039;&amp;#039; Lower price points over time driving wider consumer and enterprise adoption.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &#039;&#039;&#039;Enhanced Interaction:&#039;&#039;&#039; Advances in [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Brain–computer &lt;/del&gt;interface|brain-computer interfaces]] or sophisticated sensor-based inputs (for example EMG wristbands&amp;lt;ref name=&quot;MetaEMG&quot;/&amp;gt;) could offer new ways to interact spatially.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &#039;&#039;&#039;Enhanced Interaction:&#039;&#039;&#039; Advances in [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Brain-computer &lt;/ins&gt;interface|brain-computer interfaces]] or sophisticated sensor-based inputs (for example EMG wristbands&amp;lt;ref name=&quot;MetaEMG&quot;/&amp;gt;) could offer new ways to interact spatially.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Technology leaders like Tim Cook see it as profoundly changing human-computer interaction.&amp;lt;ref name=&amp;quot;9to5MacCookMemo&amp;quot;/&amp;gt; Futurists like Cathy Hackl frame it as the next computing wave enabling new forms of communication and machine intelligence.&amp;lt;ref name=&amp;quot;HacklIndependent&amp;quot;/&amp;gt; Microsoft emphasizes productivity gains,&amp;lt;ref name=&amp;quot;KipmanMR&amp;quot;/&amp;gt; while Meta focuses on social connection in the metaverse. The long-term vision often involves seamlessly blending digital information and interaction into our everyday perception of the physical world.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Technology leaders like Tim Cook see it as profoundly changing human-computer interaction.&amp;lt;ref name=&amp;quot;9to5MacCookMemo&amp;quot;/&amp;gt; Futurists like Cathy Hackl frame it as the next computing wave enabling new forms of communication and machine intelligence.&amp;lt;ref name=&amp;quot;HacklIndependent&amp;quot;/&amp;gt; Microsoft emphasizes productivity gains,&amp;lt;ref name=&amp;quot;KipmanMR&amp;quot;/&amp;gt; while Meta focuses on social connection in the metaverse. The long-term vision often involves seamlessly blending digital information and interaction into our everyday perception of the physical world.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l127&quot;&gt;Line 127:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 127:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;references&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;references&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;GreenwoldThesis&amp;quot;&amp;gt;Greenwold, Simon A. &amp;quot;Spatial Computing&amp;quot;. MIT Master&amp;#039;s Thesis, June 2003. [https://dspace.mit.edu/handle/1721.1/87460 Link]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;GreenwoldThesis&amp;quot;&amp;gt;Greenwold, Simon A. &amp;quot;Spatial Computing&amp;quot;. MIT Master&amp;#039;s Thesis, June 2003. [https://dspace.mit.edu/handle/1721.1/87460 Link]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&quot;TechTargetGreenwoldQuote&quot;&amp;gt;Simon Greenwold (June 2003). Spatial Computing (Master’s thesis, MIT Media Arts &amp;amp; Sciences) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;– &lt;/del&gt;as quoted in TechTarget, Feb 2024.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&quot;TechTargetGreenwoldQuote&quot;&amp;gt;Simon Greenwold (June 2003). Spatial Computing (Master’s thesis, MIT Media Arts &amp;amp; Sciences) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;- &lt;/ins&gt;as quoted in TechTarget, Feb 2024.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;Microsoft HoloLens&amp;quot;&amp;gt;Microsoft. (2016). &amp;quot;HoloLens: Mixed Reality.&amp;quot; Retrieved from https://www.microsoft.com/en-us/hololens&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;Microsoft HoloLens&amp;quot;&amp;gt;Microsoft. (2016). &amp;quot;HoloLens: Mixed Reality.&amp;quot; Retrieved from https://www.microsoft.com/en-us/hololens&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;Magic Leap One&amp;quot;&amp;gt;Magic Leap. (2018). &amp;quot;Magic Leap One Creator Edition.&amp;quot; Retrieved from https://www.magicleap.com/en-us&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;Magic Leap One&amp;quot;&amp;gt;Magic Leap. (2018). &amp;quot;Magic Leap One Creator Edition.&amp;quot; Retrieved from https://www.magicleap.com/en-us&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Xinreality</name></author>
	</entry>
	<entry>
		<id>https://vrarwiki.com/index.php?title=Spatial_computing&amp;diff=34640&amp;oldid=prev</id>
		<title>Xinreality: Text replacement - &quot;e.g.,&quot; to &quot;for example&quot;</title>
		<link rel="alternate" type="text/html" href="https://vrarwiki.com/index.php?title=Spatial_computing&amp;diff=34640&amp;oldid=prev"/>
		<updated>2025-04-29T04:22:50Z</updated>

		<summary type="html">&lt;p&gt;Text replacement - &amp;quot;e.g.,&amp;quot; to &amp;quot;for example&amp;quot;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:22, 29 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l23&quot;&gt;Line 23:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 23:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Spatial computing typically involves several key components working together:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Spatial computing typically involves several key components working together:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &#039;&#039;&#039;Machine Perception of Space:&#039;&#039;&#039; Devices must understand the physical environment in 3D. This involves technologies like [[Simultaneous Localization and Mapping]] (SLAM) to track the device&#039;s position and orientation while building a map of the space.&amp;lt;ref name=&quot;DurrantWhyteSLAM&quot;/&amp;gt; [[Depth sensor]]s (like [[LiDAR]] or Time-of-Flight cameras) and [[RGB camera]]s capture geometric and visual information. [[Computer vision]] algorithms, often powered by [[artificial intelligence]] (AI), interpret this data to recognize surfaces, objects (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;e.g., &lt;/del&gt;walls, tables, chairs), people, and potentially understand scene semantics.&amp;lt;ref name=&quot;CogentSLAM&quot;/&amp;gt;&amp;lt;ref name=&quot;TechTargetWhatIs&quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &#039;&#039;&#039;Machine Perception of Space:&#039;&#039;&#039; Devices must understand the physical environment in 3D. This involves technologies like [[Simultaneous Localization and Mapping]] (SLAM) to track the device&#039;s position and orientation while building a map of the space.&amp;lt;ref name=&quot;DurrantWhyteSLAM&quot;/&amp;gt; [[Depth sensor]]s (like [[LiDAR]] or Time-of-Flight cameras) and [[RGB camera]]s capture geometric and visual information. [[Computer vision]] algorithms, often powered by [[artificial intelligence]] (AI), interpret this data to recognize surfaces, objects (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for example &lt;/ins&gt;walls, tables, chairs), people, and potentially understand scene semantics.&amp;lt;ref name=&quot;CogentSLAM&quot;/&amp;gt;&amp;lt;ref name=&quot;TechTargetWhatIs&quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &amp;#039;&amp;#039;&amp;#039;Persistence and Context:&amp;#039;&amp;#039;&amp;#039; Digital objects or information placed within the spatial environment can maintain their position and state relative to the physical world, even when the user looks away or leaves and returns (spatial anchors). The system uses its understanding of spatial context to anchor digital elements appropriately and realistically, potentially enabling occlusion (virtual objects appearing behind real ones) and physics interactions.&amp;lt;ref name=&amp;quot;HandwikiHistory&amp;quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &amp;#039;&amp;#039;&amp;#039;Persistence and Context:&amp;#039;&amp;#039;&amp;#039; Digital objects or information placed within the spatial environment can maintain their position and state relative to the physical world, even when the user looks away or leaves and returns (spatial anchors). The system uses its understanding of spatial context to anchor digital elements appropriately and realistically, potentially enabling occlusion (virtual objects appearing behind real ones) and physics interactions.&amp;lt;ref name=&amp;quot;HandwikiHistory&amp;quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &amp;#039;&amp;#039;&amp;#039;Natural User Interaction:&amp;#039;&amp;#039;&amp;#039; Input moves beyond the [[keyboard]] and [[mouse]]. Common interaction methods include [[Hand tracking]] (recognizing hand shapes and gestures), [[Eye tracking]] (using gaze as a pointer or input trigger), [[Voice command]]s, and sometimes specialized controllers. The goal is intuitive interaction that mimics how humans interact with the physical world, making the computer interface feel &amp;quot;invisible.&amp;quot;&amp;lt;ref name=&amp;quot;PCMagWhatIs&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;Microsoft HoloLens&amp;quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &amp;#039;&amp;#039;&amp;#039;Natural User Interaction:&amp;#039;&amp;#039;&amp;#039; Input moves beyond the [[keyboard]] and [[mouse]]. Common interaction methods include [[Hand tracking]] (recognizing hand shapes and gestures), [[Eye tracking]] (using gaze as a pointer or input trigger), [[Voice command]]s, and sometimes specialized controllers. The goal is intuitive interaction that mimics how humans interact with the physical world, making the computer interface feel &amp;quot;invisible.&amp;quot;&amp;lt;ref name=&amp;quot;PCMagWhatIs&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;Microsoft HoloLens&amp;quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l35&quot;&gt;Line 35:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 35:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &amp;#039;&amp;#039;&amp;#039;Displays:&amp;#039;&amp;#039;&amp;#039; High-resolution, high-refresh-rate micro-displays ([[Micro-OLED]], [[MicroLED]]) for rendering sharp images. [[Waveguide (optics)|Waveguides]] or other novel optics are used in optical see-through AR glasses. Wide [[Field of view (computer vision)|field-of-view]] (FOV) lenses are common in VR/MR headsets.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &amp;#039;&amp;#039;&amp;#039;Displays:&amp;#039;&amp;#039;&amp;#039; High-resolution, high-refresh-rate micro-displays ([[Micro-OLED]], [[MicroLED]]) for rendering sharp images. [[Waveguide (optics)|Waveguides]] or other novel optics are used in optical see-through AR glasses. Wide [[Field of view (computer vision)|field-of-view]] (FOV) lenses are common in VR/MR headsets.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &amp;#039;&amp;#039;&amp;#039;Processing Units:&amp;#039;&amp;#039;&amp;#039; Powerful, energy-efficient [[System on a chip|Systems-on-Chip]] (SoCs) with strong CPUs, GPUs, and often dedicated AI/[[Neural processing unit|NPU]]s or co-processors (like Apple&amp;#039;s R1 chip&amp;lt;ref name=&amp;quot;VisionProAnnounce&amp;quot;/&amp;gt;) handle complex sensor fusion, computer vision tasks, and real-time [[3D rendering]] on-device.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &amp;#039;&amp;#039;&amp;#039;Processing Units:&amp;#039;&amp;#039;&amp;#039; Powerful, energy-efficient [[System on a chip|Systems-on-Chip]] (SoCs) with strong CPUs, GPUs, and often dedicated AI/[[Neural processing unit|NPU]]s or co-processors (like Apple&amp;#039;s R1 chip&amp;lt;ref name=&amp;quot;VisionProAnnounce&amp;quot;/&amp;gt;) handle complex sensor fusion, computer vision tasks, and real-time [[3D rendering]] on-device.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &#039;&#039;&#039;Input Devices:&#039;&#039;&#039; Beyond integrated tracking (hand, eye, voice), some systems use handheld [[Controller (computing)|controllers]] (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;e.g., &lt;/del&gt;Meta Quest controllers) providing buttons, joysticks, and [[haptic feedback]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &#039;&#039;&#039;Input Devices:&#039;&#039;&#039; Beyond integrated tracking (hand, eye, voice), some systems use handheld [[Controller (computing)|controllers]] (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for example &lt;/ins&gt;Meta Quest controllers) providing buttons, joysticks, and [[haptic feedback]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Software ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Software ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &#039;&#039;&#039;[[Spatial mapping]] Algorithms:&#039;&#039;&#039; Primarily SLAM and related techniques (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;e.g., &lt;/del&gt;visual-inertial odometry) to create real-time 3D environmental maps and track device pose.&amp;lt;ref name=&quot;DurrantWhyteSLAM&quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &#039;&#039;&#039;[[Spatial mapping]] Algorithms:&#039;&#039;&#039; Primarily SLAM and related techniques (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for example &lt;/ins&gt;visual-inertial odometry) to create real-time 3D environmental maps and track device pose.&amp;lt;ref name=&quot;DurrantWhyteSLAM&quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &amp;#039;&amp;#039;&amp;#039;[[Computer vision]] &amp;amp; [[Artificial intelligence|AI]]/[[Machine learning|ML]]:&amp;#039;&amp;#039;&amp;#039; Algorithms for object recognition, [[Gesture recognition|gesture detection]], scene understanding, [[semantic segmentation]], user intent prediction, and optimizing rendering.&amp;lt;ref name=&amp;quot;TechTargetWhatIs&amp;quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &amp;#039;&amp;#039;&amp;#039;[[Computer vision]] &amp;amp; [[Artificial intelligence|AI]]/[[Machine learning|ML]]:&amp;#039;&amp;#039;&amp;#039; Algorithms for object recognition, [[Gesture recognition|gesture detection]], scene understanding, [[semantic segmentation]], user intent prediction, and optimizing rendering.&amp;lt;ref name=&amp;quot;TechTargetWhatIs&amp;quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &amp;#039;&amp;#039;&amp;#039;[[Rendering engine|Rendering Engines]]:&amp;#039;&amp;#039;&amp;#039; Tools like [[Unity (game engine)|Unity]] and [[Unreal Engine]] provide frameworks for developing 3D environments, handling physics, and supporting AR/VR application development.&amp;lt;ref name=&amp;quot;UnityRef&amp;quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &amp;#039;&amp;#039;&amp;#039;[[Rendering engine|Rendering Engines]]:&amp;#039;&amp;#039;&amp;#039; Tools like [[Unity (game engine)|Unity]] and [[Unreal Engine]] provide frameworks for developing 3D environments, handling physics, and supporting AR/VR application development.&amp;lt;ref name=&amp;quot;UnityRef&amp;quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &#039;&#039;&#039;[[Operating system|Operating Systems]] &amp;amp; [[Software development kit|SDKs]]:&#039;&#039;&#039; Specialized OSs (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;e.g., &lt;/del&gt;Apple [[visionOS]], [[Windows Holographic]], [[Android]] variants) manage spatial tasks. SDKs (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;e.g., &lt;/del&gt;[[ARKit]], [[ARCore]], [[OpenXR]], MRTK) provide APIs for developers to build spatial applications.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &#039;&#039;&#039;[[Operating system|Operating Systems]] &amp;amp; [[Software development kit|SDKs]]:&#039;&#039;&#039; Specialized OSs (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for example &lt;/ins&gt;Apple [[visionOS]], [[Windows Holographic]], [[Android]] variants) manage spatial tasks. SDKs (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for example &lt;/ins&gt;[[ARKit]], [[ARCore]], [[OpenXR]], MRTK) provide APIs for developers to build spatial applications.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &#039;&#039;&#039;[[Cloud computing|Cloud]] and [[Edge computing]]:&#039;&#039;&#039; Used to offload heavy computation (rendering, AI processing, large-scale mapping), enable collaborative multi-user experiences (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;e.g., &lt;/del&gt;shared spatial anchors, &quot;AR Cloud&quot; concepts), and stream content.&amp;lt;ref name=&quot;NvidiaSpatialCloud&quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &#039;&#039;&#039;[[Cloud computing|Cloud]] and [[Edge computing]]:&#039;&#039;&#039; Used to offload heavy computation (rendering, AI processing, large-scale mapping), enable collaborative multi-user experiences (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for example &lt;/ins&gt;shared spatial anchors, &quot;AR Cloud&quot; concepts), and stream content.&amp;lt;ref name=&quot;NvidiaSpatialCloud&quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &amp;#039;&amp;#039;&amp;#039;Connectivity:&amp;#039;&amp;#039;&amp;#039; High-bandwidth, low-latency wireless like [[Wi-Fi 6E]] and [[5G]] are crucial for tetherless experiences and cloud/edge reliance.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &amp;#039;&amp;#039;&amp;#039;Connectivity:&amp;#039;&amp;#039;&amp;#039; High-bandwidth, low-latency wireless like [[Wi-Fi 6E]] and [[5G]] are crucial for tetherless experiences and cloud/edge reliance.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l48&quot;&gt;Line 48:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 48:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Spatial computing is a foundational concept enabling advanced forms of VR, AR, and MR (often grouped under the umbrella term [[Extended Reality|XR]]). While closely related and sometimes used interchangeably in marketing, there are nuances:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Spatial computing is a foundational concept enabling advanced forms of VR, AR, and MR (often grouped under the umbrella term [[Extended Reality|XR]]). While closely related and sometimes used interchangeably in marketing, there are nuances:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &#039;&#039;&#039;[[Virtual Reality]] (VR):&#039;&#039;&#039; Creates a fully immersive digital environment replacing the user&#039;s real-world view. Spatial computing principles apply &#039;&#039;within&#039;&#039; this virtual space for tracking user movement (room-scale VR), environmental awareness (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;e.g., &lt;/del&gt;safety boundaries based on real walls), and interacting with virtual objects using tracked hands or controllers.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &#039;&#039;&#039;[[Virtual Reality]] (VR):&#039;&#039;&#039; Creates a fully immersive digital environment replacing the user&#039;s real-world view. Spatial computing principles apply &#039;&#039;within&#039;&#039; this virtual space for tracking user movement (room-scale VR), environmental awareness (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for example &lt;/ins&gt;safety boundaries based on real walls), and interacting with virtual objects using tracked hands or controllers.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &amp;#039;&amp;#039;&amp;#039;[[Augmented Reality]] (AR):&amp;#039;&amp;#039;&amp;#039; Overlays digital information onto the real world, typically via smartphones, tablets, or simpler smart glasses. Interaction might be basic. Mobile AR uses spatial computing for plane detection and tracking but often lacks deep environmental understanding.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &amp;#039;&amp;#039;&amp;#039;[[Augmented Reality]] (AR):&amp;#039;&amp;#039;&amp;#039; Overlays digital information onto the real world, typically via smartphones, tablets, or simpler smart glasses. Interaction might be basic. Mobile AR uses spatial computing for plane detection and tracking but often lacks deep environmental understanding.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &amp;#039;&amp;#039;&amp;#039;[[Mixed Reality]] (MR):&amp;#039;&amp;#039;&amp;#039; A more advanced form of AR where digital objects are integrated more realistically into the physical environment, appearing anchored to and potentially interacting with real surfaces and objects. Users can interact with both physical and virtual elements simultaneously. MR heavily relies on sophisticated spatial computing for real-time mapping, understanding, occlusion, and interaction. Headsets like HoloLens, Magic Leap, and passthrough devices like Vision Pro and Quest 3 are often categorized as MR.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &amp;#039;&amp;#039;&amp;#039;[[Mixed Reality]] (MR):&amp;#039;&amp;#039;&amp;#039; A more advanced form of AR where digital objects are integrated more realistically into the physical environment, appearing anchored to and potentially interacting with real surfaces and objects. Users can interact with both physical and virtual elements simultaneously. MR heavily relies on sophisticated spatial computing for real-time mapping, understanding, occlusion, and interaction. Headsets like HoloLens, Magic Leap, and passthrough devices like Vision Pro and Quest 3 are often categorized as MR.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l57&quot;&gt;Line 57:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 57:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Spatial computing builds upon and overlaps with several earlier computing paradigms:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Spatial computing builds upon and overlaps with several earlier computing paradigms:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &#039;&#039;&#039;[[Ubiquitous computing]] (Pervasive Computing):&#039;&#039;&#039; Envisions computers embedded everywhere, becoming invisible parts of daily life (Mark Weiser&#039;s vision). Spatial computing shares the goal of moving computation beyond the desktop, but specifically focuses on 3D spatial awareness and interaction, whereas ubiquitous computing is broader (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;e.g., &lt;/del&gt;smart home devices). Wearable spatial devices like AR glasses align with the ubiquitous vision.&amp;lt;ref name=&quot;HandwikiHistory&quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &#039;&#039;&#039;[[Ubiquitous computing]] (Pervasive Computing):&#039;&#039;&#039; Envisions computers embedded everywhere, becoming invisible parts of daily life (Mark Weiser&#039;s vision). Spatial computing shares the goal of moving computation beyond the desktop, but specifically focuses on 3D spatial awareness and interaction, whereas ubiquitous computing is broader (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for example &lt;/ins&gt;smart home devices). Wearable spatial devices like AR glasses align with the ubiquitous vision.&amp;lt;ref name=&quot;HandwikiHistory&quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &#039;&#039;&#039;[[Ambient computing]]:&#039;&#039;&#039; Often used interchangeably with ubiquitous computing, emphasizing calm, background operation responsive to user presence, often without traditional screens (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;e.g., &lt;/del&gt;smart speakers, automated lighting). Spatial computing can be ambient (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;e.g., &lt;/del&gt;AR glasses providing subtle cues), but often involves explicit visual overlays, contrasting with ambient computing&#039;s typical emphasis on screenlessness.&amp;lt;ref name=&quot;ArgoDesign Medium&quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &#039;&#039;&#039;[[Ambient computing]]:&#039;&#039;&#039; Often used interchangeably with ubiquitous computing, emphasizing calm, background operation responsive to user presence, often without traditional screens (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for example &lt;/ins&gt;smart speakers, automated lighting). Spatial computing can be ambient (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for example &lt;/ins&gt;AR glasses providing subtle cues), but often involves explicit visual overlays, contrasting with ambient computing&#039;s typical emphasis on screenlessness.&amp;lt;ref name=&quot;ArgoDesign Medium&quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &#039;&#039;&#039;[[Context-aware computing]]:&#039;&#039;&#039; Systems that adapt based on current context (location, time, user activity). Spatial computing is inherently context-aware, focusing specifically on real-time &#039;&#039;spatial&#039;&#039; context (geometry, pose, environment). While any context-aware app uses context (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;e.g., &lt;/del&gt;GPS location), spatial computing requires understanding and interaction within the 3D physical environment.&amp;lt;ref name=&quot;HandwikiHistory&quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &#039;&#039;&#039;[[Context-aware computing]]:&#039;&#039;&#039; Systems that adapt based on current context (location, time, user activity). Spatial computing is inherently context-aware, focusing specifically on real-time &#039;&#039;spatial&#039;&#039; context (geometry, pose, environment). While any context-aware app uses context (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for example &lt;/ins&gt;GPS location), spatial computing requires understanding and interaction within the 3D physical environment.&amp;lt;ref name=&quot;HandwikiHistory&quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In summary, spatial computing systems are typically context-aware and can be part of ubiquitous/ambient computing scenarios. Its differentiator is the requirement for real-time 3D spatial understanding and interaction, blending digital content directly into the user&amp;#039;s perceived physical space.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In summary, spatial computing systems are typically context-aware and can be part of ubiquitous/ambient computing scenarios. Its differentiator is the requirement for real-time 3D spatial understanding and interaction, blending digital content directly into the user&amp;#039;s perceived physical space.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l69&quot;&gt;Line 69:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 69:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &amp;#039;&amp;#039;&amp;#039;Healthcare:&amp;#039;&amp;#039;&amp;#039; [[Surgical planning]] using 3D patient models, AR overlays during surgery for navigation&amp;lt;ref name=&amp;quot;ChenAR Surgery&amp;quot;/&amp;gt;, immersive medical training simulations, [[Physical therapy|rehabilitation]] exercises using AR/VR, visualizing complex medical data (MRI/CT scans) in 3D.&amp;lt;ref name=&amp;quot;SpatialHealthcare&amp;quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &amp;#039;&amp;#039;&amp;#039;Healthcare:&amp;#039;&amp;#039;&amp;#039; [[Surgical planning]] using 3D patient models, AR overlays during surgery for navigation&amp;lt;ref name=&amp;quot;ChenAR Surgery&amp;quot;/&amp;gt;, immersive medical training simulations, [[Physical therapy|rehabilitation]] exercises using AR/VR, visualizing complex medical data (MRI/CT scans) in 3D.&amp;lt;ref name=&amp;quot;SpatialHealthcare&amp;quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &amp;#039;&amp;#039;&amp;#039;Education and Training:&amp;#039;&amp;#039;&amp;#039; Immersive learning experiences (virtual field trips, science labs), visualizing complex concepts (molecules, historical events) in 3D, complex task training (aircraft maintenance, emergency response) with AR guidance.&amp;lt;ref name=&amp;quot;BaccaAR Education&amp;quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &amp;#039;&amp;#039;&amp;#039;Education and Training:&amp;#039;&amp;#039;&amp;#039; Immersive learning experiences (virtual field trips, science labs), visualizing complex concepts (molecules, historical events) in 3D, complex task training (aircraft maintenance, emergency response) with AR guidance.&amp;lt;ref name=&amp;quot;BaccaAR Education&amp;quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &#039;&#039;&#039;Collaboration and Communication:&#039;&#039;&#039; Virtual meetings with spatial presence ([[avatar]]s in shared spaces), remote collaboration on 3D projects, shared digital workspaces (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;e.g., &lt;/del&gt;virtual whiteboards, multiple virtual monitors).&amp;lt;ref name=&quot;Spatial Collaboration&quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &#039;&#039;&#039;Collaboration and Communication:&#039;&#039;&#039; Virtual meetings with spatial presence ([[avatar]]s in shared spaces), remote collaboration on 3D projects, shared digital workspaces (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for example &lt;/ins&gt;virtual whiteboards, multiple virtual monitors).&amp;lt;ref name=&quot;Spatial Collaboration&quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &amp;#039;&amp;#039;&amp;#039;Retail and E-commerce:&amp;#039;&amp;#039;&amp;#039; Virtually trying on clothes or accessories (AR mirrors), placing virtual furniture or appliances in a room using mobile AR apps before purchase.&amp;lt;ref name=&amp;quot;IKEA&amp;quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &amp;#039;&amp;#039;&amp;#039;Retail and E-commerce:&amp;#039;&amp;#039;&amp;#039; Virtually trying on clothes or accessories (AR mirrors), placing virtual furniture or appliances in a room using mobile AR apps before purchase.&amp;lt;ref name=&amp;quot;IKEA&amp;quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &amp;#039;&amp;#039;&amp;#039;Entertainment and Gaming:&amp;#039;&amp;#039;&amp;#039; Highly immersive VR games with room-scale tracking, location-based AR games blending virtual elements with the real world, interactive spatial storytelling, spatial viewing of 360°/[[Volumetric video|volumetric]] content.&amp;lt;ref name=&amp;quot;PokemonGoRef&amp;quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &amp;#039;&amp;#039;&amp;#039;Entertainment and Gaming:&amp;#039;&amp;#039;&amp;#039; Highly immersive VR games with room-scale tracking, location-based AR games blending virtual elements with the real world, interactive spatial storytelling, spatial viewing of 360°/[[Volumetric video|volumetric]] content.&amp;lt;ref name=&amp;quot;PokemonGoRef&amp;quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &#039;&#039;&#039;Navigation and Information Access:&#039;&#039;&#039; Contextual information overlaid on the real world (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;e.g., &lt;/del&gt;AR directions in streets or airports, information about landmarks), indoor navigation aids.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &#039;&#039;&#039;Navigation and Information Access:&#039;&#039;&#039; Contextual information overlaid on the real world (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for example &lt;/ins&gt;AR directions in streets or airports, information about landmarks), indoor navigation aids.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &amp;#039;&amp;#039;&amp;#039;Architecture and Construction:&amp;#039;&amp;#039;&amp;#039; Visualizing architectural designs on-site using AR, virtual walkthroughs of buildings in VR before construction.&amp;lt;ref name=&amp;quot;WangAR Construction&amp;quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &amp;#039;&amp;#039;&amp;#039;Architecture and Construction:&amp;#039;&amp;#039;&amp;#039; Visualizing architectural designs on-site using AR, virtual walkthroughs of buildings in VR before construction.&amp;lt;ref name=&amp;quot;WangAR Construction&amp;quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l102&quot;&gt;Line 102:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 102:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &amp;#039;&amp;#039;&amp;#039;Convergence:&amp;#039;&amp;#039;&amp;#039; Further blending with [[Internet of Things|IoT]], [[Cloud computing]], [[Edge computing]], and potentially forming key infrastructure for concepts like the [[Metaverse]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &amp;#039;&amp;#039;&amp;#039;Convergence:&amp;#039;&amp;#039;&amp;#039; Further blending with [[Internet of Things|IoT]], [[Cloud computing]], [[Edge computing]], and potentially forming key infrastructure for concepts like the [[Metaverse]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &amp;#039;&amp;#039;&amp;#039;Accessibility:&amp;#039;&amp;#039;&amp;#039; Lower price points over time driving wider consumer and enterprise adoption.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &amp;#039;&amp;#039;&amp;#039;Accessibility:&amp;#039;&amp;#039;&amp;#039; Lower price points over time driving wider consumer and enterprise adoption.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &#039;&#039;&#039;Enhanced Interaction:&#039;&#039;&#039; Advances in [[Brain–computer interface|brain-computer interfaces]] or sophisticated sensor-based inputs (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;e.g., &lt;/del&gt;EMG wristbands&amp;lt;ref name=&quot;MetaEMG&quot;/&amp;gt;) could offer new ways to interact spatially.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*   &#039;&#039;&#039;Enhanced Interaction:&#039;&#039;&#039; Advances in [[Brain–computer interface|brain-computer interfaces]] or sophisticated sensor-based inputs (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for example &lt;/ins&gt;EMG wristbands&amp;lt;ref name=&quot;MetaEMG&quot;/&amp;gt;) could offer new ways to interact spatially.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Technology leaders like Tim Cook see it as profoundly changing human-computer interaction.&amp;lt;ref name=&amp;quot;9to5MacCookMemo&amp;quot;/&amp;gt; Futurists like Cathy Hackl frame it as the next computing wave enabling new forms of communication and machine intelligence.&amp;lt;ref name=&amp;quot;HacklIndependent&amp;quot;/&amp;gt; Microsoft emphasizes productivity gains,&amp;lt;ref name=&amp;quot;KipmanMR&amp;quot;/&amp;gt; while Meta focuses on social connection in the metaverse. The long-term vision often involves seamlessly blending digital information and interaction into our everyday perception of the physical world.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Technology leaders like Tim Cook see it as profoundly changing human-computer interaction.&amp;lt;ref name=&amp;quot;9to5MacCookMemo&amp;quot;/&amp;gt; Futurists like Cathy Hackl frame it as the next computing wave enabling new forms of communication and machine intelligence.&amp;lt;ref name=&amp;quot;HacklIndependent&amp;quot;/&amp;gt; Microsoft emphasizes productivity gains,&amp;lt;ref name=&amp;quot;KipmanMR&amp;quot;/&amp;gt; while Meta focuses on social connection in the metaverse. The long-term vision often involves seamlessly blending digital information and interaction into our everyday perception of the physical world.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Xinreality</name></author>
	</entry>
	<entry>
		<id>https://vrarwiki.com/index.php?title=Spatial_computing&amp;diff=34570&amp;oldid=prev</id>
		<title>Xinreality at 23:14, 26 April 2025</title>
		<link rel="alternate" type="text/html" href="https://vrarwiki.com/index.php?title=Spatial_computing&amp;diff=34570&amp;oldid=prev"/>
		<updated>2025-04-26T23:14:19Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:14, 26 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{see also|Terms|Technical Terms}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{see also|Terms|Technical Terms}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:spatial computing1.jpg|350px|thumb|[[Apple Vision Pro]]]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;[[Spatial computing]]&amp;#039;&amp;#039;&amp;#039; is a [[term]] describing the paradigm where [[human-computer interaction]] (HCI) moves beyond traditional desktop or mobile screens, allowing digital information and processes to be perceived and manipulated as if they exist within [[3D space|three-dimensional physical space]].&amp;lt;ref name=&amp;quot;GreenwoldThesis&amp;quot;&amp;gt;Greenwold, Simon A. &amp;quot;Spatial Computing&amp;quot;. MIT Master&amp;#039;s Thesis, June 2003. [https://dspace.mit.edu/handle/1721.1/87460 Link]&amp;lt;/ref&amp;gt; It involves machines understanding and interacting with the geometry and semantics of the surrounding environment, enabling users to interact with digital content using natural modalities like gestures, gaze, and voice, often overlaying this content onto their view of the real world. In essence, spatial computing extends technologies like [[virtual reality]] (VR), [[augmented reality]] (AR), and [[mixed reality]] (MR) by anchoring digital content to real-world locations and objects, so that virtual elements can be perceived as part of the surrounding environment&amp;lt;ref name=&amp;quot;TechTargetWhatIs&amp;quot;&amp;gt;Alexander Gillis &amp;amp; George Lawton (Feb 2024). &amp;quot;What is spatial computing?&amp;quot; TechTarget. (&amp;quot;Companies including Apple, Google, Magic Leap, Meta and Microsoft offer spatial computing devices for consumer audiences.&amp;quot;)&amp;lt;/ref&amp;gt;, collectively sometimes referred to as [[Extended Reality]] (XR). This approach allows users to intuitively manipulate virtual objects as if they were real, and lets computers understand and respond to the user’s physical context, aiming to make the computer interface invisible by leveraging innate 3D human senses and movements.&amp;lt;ref name=&amp;quot;PCMagWhatIs&amp;quot;&amp;gt;Jessie Will (June 6, 2023). &amp;quot;What Is Spatial Computing? Apple Vision Pro and the Next Wave of Tech.&amp;quot; PCMag. (Describes spatial computing as blending digital/physical, using natural inputs)&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;[[Spatial computing]]&amp;#039;&amp;#039;&amp;#039; is a [[term]] describing the paradigm where [[human-computer interaction]] (HCI) moves beyond traditional desktop or mobile screens, allowing digital information and processes to be perceived and manipulated as if they exist within [[3D space|three-dimensional physical space]].&amp;lt;ref name=&amp;quot;GreenwoldThesis&amp;quot;&amp;gt;Greenwold, Simon A. &amp;quot;Spatial Computing&amp;quot;. MIT Master&amp;#039;s Thesis, June 2003. [https://dspace.mit.edu/handle/1721.1/87460 Link]&amp;lt;/ref&amp;gt; It involves machines understanding and interacting with the geometry and semantics of the surrounding environment, enabling users to interact with digital content using natural modalities like gestures, gaze, and voice, often overlaying this content onto their view of the real world. In essence, spatial computing extends technologies like [[virtual reality]] (VR), [[augmented reality]] (AR), and [[mixed reality]] (MR) by anchoring digital content to real-world locations and objects, so that virtual elements can be perceived as part of the surrounding environment&amp;lt;ref name=&amp;quot;TechTargetWhatIs&amp;quot;&amp;gt;Alexander Gillis &amp;amp; George Lawton (Feb 2024). &amp;quot;What is spatial computing?&amp;quot; TechTarget. (&amp;quot;Companies including Apple, Google, Magic Leap, Meta and Microsoft offer spatial computing devices for consumer audiences.&amp;quot;)&amp;lt;/ref&amp;gt;, collectively sometimes referred to as [[Extended Reality]] (XR). This approach allows users to intuitively manipulate virtual objects as if they were real, and lets computers understand and respond to the user’s physical context, aiming to make the computer interface invisible by leveraging innate 3D human senses and movements.&amp;lt;ref name=&amp;quot;PCMagWhatIs&amp;quot;&amp;gt;Jessie Will (June 6, 2023). &amp;quot;What Is Spatial Computing? Apple Vision Pro and the Next Wave of Tech.&amp;quot; PCMag. (Describes spatial computing as blending digital/physical, using natural inputs)&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Xinreality</name></author>
	</entry>
	<entry>
		<id>https://vrarwiki.com/index.php?title=Spatial_computing&amp;diff=34483&amp;oldid=prev</id>
		<title>Xinreality: /* References */</title>
		<link rel="alternate" type="text/html" href="https://vrarwiki.com/index.php?title=Spatial_computing&amp;diff=34483&amp;oldid=prev"/>
		<updated>2025-04-25T05:07:15Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;References&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:07, 25 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l126&quot;&gt;Line 126:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 126:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;references&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;references&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;GreenwoldThesis&amp;quot;&amp;gt;Greenwold, Simon A. &amp;quot;Spatial Computing&amp;quot;. MIT Master&amp;#039;s Thesis, June 2003. [https://dspace.mit.edu/handle/1721.1/87460 Link]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;GreenwoldThesis&amp;quot;&amp;gt;Greenwold, Simon A. &amp;quot;Spatial Computing&amp;quot;. MIT Master&amp;#039;s Thesis, June 2003. [https://dspace.mit.edu/handle/1721.1/87460 Link]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref name=&quot;PCMagWhatIs&quot;&amp;gt;Jessie Will (June 6, 2023). &quot;What Is Spatial Computing? Apple Vision Pro and the Next Wave of Tech.&quot; PCMag.&amp;lt;/ref&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref name=&quot;HandwikiHistory&quot;&amp;gt;HandWiki. &quot;Engineering:Spatial computing - History&quot; (Accessed Apr 2025).&amp;lt;/ref&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref name=&quot;VentureBeatJacobson&quot;&amp;gt;Dean Takahashi (June 2023). &quot;With Vision Pro launched, companies must talk about XR, nausea and gender.&quot; VentureBeat.&amp;lt;/ref&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;TechTargetGreenwoldQuote&amp;quot;&amp;gt;Simon Greenwold (June 2003). Spatial Computing (Master’s thesis, MIT Media Arts &amp;amp; Sciences) – as quoted in TechTarget, Feb 2024.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;TechTargetGreenwoldQuote&amp;quot;&amp;gt;Simon Greenwold (June 2003). Spatial Computing (Master’s thesis, MIT Media Arts &amp;amp; Sciences) – as quoted in TechTarget, Feb 2024.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;Microsoft HoloLens&amp;quot;&amp;gt;Microsoft. (2016). &amp;quot;HoloLens: Mixed Reality.&amp;quot; Retrieved from https://www.microsoft.com/en-us/hololens&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;Microsoft HoloLens&amp;quot;&amp;gt;Microsoft. (2016). &amp;quot;HoloLens: Mixed Reality.&amp;quot; Retrieved from https://www.microsoft.com/en-us/hololens&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Xinreality</name></author>
	</entry>
	<entry>
		<id>https://vrarwiki.com/index.php?title=Spatial_computing&amp;diff=34482&amp;oldid=prev</id>
		<title>Xinreality: /* References */</title>
		<link rel="alternate" type="text/html" href="https://vrarwiki.com/index.php?title=Spatial_computing&amp;diff=34482&amp;oldid=prev"/>
		<updated>2025-04-25T05:06:29Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;References&lt;/span&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:06, 25 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l126&quot;&gt;Line 126:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 126:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;references&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;references&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;GreenwoldThesis&amp;quot;&amp;gt;Greenwold, Simon A. &amp;quot;Spatial Computing&amp;quot;. MIT Master&amp;#039;s Thesis, June 2003. [https://dspace.mit.edu/handle/1721.1/87460 Link]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;GreenwoldThesis&amp;quot;&amp;gt;Greenwold, Simon A. &amp;quot;Spatial Computing&amp;quot;. MIT Master&amp;#039;s Thesis, June 2003. [https://dspace.mit.edu/handle/1721.1/87460 Link]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref name=&quot;TechTargetWhatIs&quot;&amp;gt;Alexander Gillis &amp;amp; George Lawton (Feb 2024). &quot;What is spatial computing?&quot; TechTarget.&amp;lt;/ref&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;PCMagWhatIs&amp;quot;&amp;gt;Jessie Will (June 6, 2023). &amp;quot;What Is Spatial Computing? Apple Vision Pro and the Next Wave of Tech.&amp;quot; PCMag.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;PCMagWhatIs&amp;quot;&amp;gt;Jessie Will (June 6, 2023). &amp;quot;What Is Spatial Computing? Apple Vision Pro and the Next Wave of Tech.&amp;quot; PCMag.&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;HandwikiHistory&amp;quot;&amp;gt;HandWiki. &amp;quot;Engineering:Spatial computing - History&amp;quot; (Accessed Apr 2025).&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;ref name=&amp;quot;HandwikiHistory&amp;quot;&amp;gt;HandWiki. &amp;quot;Engineering:Spatial computing - History&amp;quot; (Accessed Apr 2025).&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Xinreality</name></author>
	</entry>
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