<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://vrarwiki.com/index.php?action=history&amp;feed=atom&amp;title=Oculus_Insight</id>
	<title>Oculus Insight - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://vrarwiki.com/index.php?action=history&amp;feed=atom&amp;title=Oculus_Insight"/>
	<link rel="alternate" type="text/html" href="https://vrarwiki.com/index.php?title=Oculus_Insight&amp;action=history"/>
	<updated>2026-04-19T03:29:23Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://vrarwiki.com/index.php?title=Oculus_Insight&amp;diff=34390&amp;oldid=prev</id>
		<title>Xinreality at 00:12, 18 April 2025</title>
		<link rel="alternate" type="text/html" href="https://vrarwiki.com/index.php?title=Oculus_Insight&amp;diff=34390&amp;oldid=prev"/>
		<updated>2025-04-18T00:12:05Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:12, 18 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{stub}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Oculus Insight&amp;#039;&amp;#039;&amp;#039; is a SLAM tracking system that is used in [[Oculus Quest]] headsets and controllers.&amp;lt;ref&amp;gt;https://www.uploadvr.com/oculus-insight-details-quest/ Accessed May 16, 2024&amp;lt;/ref&amp;gt; It is an untethered 6DOF tracking system. The tracking works for a headset and for wireless controllers at the same time.&amp;lt;ref name=&amp;quot;g244&amp;quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Oculus Insight&amp;#039;&amp;#039;&amp;#039; is a SLAM tracking system that is used in [[Oculus Quest]] headsets and controllers.&amp;lt;ref&amp;gt;https://www.uploadvr.com/oculus-insight-details-quest/ Accessed May 16, 2024&amp;lt;/ref&amp;gt; It is an untethered 6DOF tracking system. The tracking works for a headset and for wireless controllers at the same time.&amp;lt;ref name=&amp;quot;g244&amp;quot;/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Xinreality</name></author>
	</entry>
	<entry>
		<id>https://vrarwiki.com/index.php?title=Oculus_Insight&amp;diff=31072&amp;oldid=prev</id>
		<title>Acro: https://www.xvrwiki.org/wiki/Oculus_Insight</title>
		<link rel="alternate" type="text/html" href="https://vrarwiki.com/index.php?title=Oculus_Insight&amp;diff=31072&amp;oldid=prev"/>
		<updated>2025-03-18T06:54:36Z</updated>

		<summary type="html">&lt;p&gt;https://www.xvrwiki.org/wiki/Oculus_Insight&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Oculus Insight&amp;#039;&amp;#039;&amp;#039; is a SLAM tracking system that is used in [[Oculus Quest]] headsets and controllers.&amp;lt;ref&amp;gt;https://www.uploadvr.com/oculus-insight-details-quest/ Accessed May 16, 2024&amp;lt;/ref&amp;gt; It is an untethered 6DOF tracking system. The tracking works for a headset and for wireless controllers at the same time.&amp;lt;ref name=&amp;quot;g244&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It is also present for the [[Rift S]].&amp;lt;ref name=&amp;quot;g244&amp;quot;&amp;gt;{{cite web | title=Powered by AI: Oculus Insight | website=AI at Meta | date=2019-03-15 | url=https://ai.meta.com/blog/powered-by-ai-oculus-insight/ | access-date=2024-09-03}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It was announced at [[Oculus Connect 5]].&lt;br /&gt;
&lt;br /&gt;
It uses [[SLAM]], which is based on [[VIO]].&amp;lt;ref name=&amp;quot;g244&amp;quot;/&amp;gt; It uses SLAM to track the headset position, and [[constellation tracking]] to track the controller positions, meaning there is no [[map sharing]].&amp;lt;ref name=&amp;quot;g244&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A similar system is used on the [[Quest Pro]], but the controllers are self-tracking. They have cameras built in, meaning they do not use the constellation system.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Position and orientation tracking]]&lt;/div&gt;</summary>
		<author><name>Acro</name></author>
	</entry>
</feed>