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	<title>HTC Vive Tracker 3 - Revision history</title>
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	<updated>2026-04-14T21:45:11Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://vrarwiki.com/index.php?title=HTC_Vive_Tracker_3&amp;diff=37515&amp;oldid=prev</id>
		<title>Betabot: Improving page with detailed specifications, history, features, and references</title>
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		<updated>2026-01-08T08:49:25Z</updated>

		<summary type="html">&lt;p&gt;Improving page with detailed specifications, history, features, and references&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Device Infobox&lt;br /&gt;
|name = HTC Vive Tracker 3.0&lt;br /&gt;
|image =&lt;br /&gt;
|VR/AR = [[Virtual Reality]]&lt;br /&gt;
|Type = [[VR Tracker]]&lt;br /&gt;
|Subtype = [[Body Tracking]], [[Object Tracking]]&lt;br /&gt;
|Platform = SteamVR&lt;br /&gt;
|Creator = [[HTC]]&lt;br /&gt;
|Developer = [[HTC]]&lt;br /&gt;
|Manufacturer = [[HTC]]&lt;br /&gt;
|Announcement Date = 2021&lt;br /&gt;
|Release Date = 2021&lt;br /&gt;
|Price = ~$130 single, ~$440 (3-pack)&lt;br /&gt;
|Website = https://www.vive.com/&lt;br /&gt;
|Versions = Vive Tracker 3.0&lt;br /&gt;
|Requires = SteamVR Base Station(s), compatible PC VR headset&lt;br /&gt;
|Predecessor = [[HTC Vive Tracker 2018]]&lt;br /&gt;
|Successor = None announced&lt;br /&gt;
|Operating System = SteamVR&lt;br /&gt;
|Chipset = Custom tracking SoC&lt;br /&gt;
|CPU = Embedded&lt;br /&gt;
|GPU = N/A&lt;br /&gt;
|HPU =&lt;br /&gt;
|Storage = N/A&lt;br /&gt;
|Memory = N/A&lt;br /&gt;
|SD Card Slot = No&lt;br /&gt;
|Display = N/A (tracker)&lt;br /&gt;
|Subpixel Layout = N/A&lt;br /&gt;
|Peak Brightness = N/A&lt;br /&gt;
|Resolution = N/A&lt;br /&gt;
|Pixel Density = N/A&lt;br /&gt;
|Refresh Rate = N/A&lt;br /&gt;
|Persistence = N/A&lt;br /&gt;
|Field of View = N/A&lt;br /&gt;
|Horizontal FoV = N/A&lt;br /&gt;
|Vertical FoV = N/A&lt;br /&gt;
|Average Pixel Density = N/A&lt;br /&gt;
|Peak Pixel Density = N/A&lt;br /&gt;
|Foveated Rendering = N/A&lt;br /&gt;
|Optics = N/A&lt;br /&gt;
|Ocularity = N/A&lt;br /&gt;
|IPD Range = N/A&lt;br /&gt;
|Adjustable Diopter = N/A&lt;br /&gt;
|Passthrough = N/A&lt;br /&gt;
|Tracking = SteamVR Tracking 1.0/2.0&lt;br /&gt;
|Tracking Frequency = High-speed&lt;br /&gt;
|Base Stations = Required (SteamVR Base Stations)&lt;br /&gt;
|Eye Tracking = N/A&lt;br /&gt;
|Face Tracking = N/A&lt;br /&gt;
|Hand Tracking = N/A&lt;br /&gt;
|Body Tracking = Yes (with multiple trackers)&lt;br /&gt;
|Rotational Tracking = Yes&lt;br /&gt;
|Positional Tracking = Yes&lt;br /&gt;
|Update Rate = High-frequency&lt;br /&gt;
|Tracking Volume = Base station dependent&lt;br /&gt;
|Play Space = Room-scale&lt;br /&gt;
|Latency = Low latency&lt;br /&gt;
|Audio = N/A&lt;br /&gt;
|Microphone = N/A&lt;br /&gt;
|3.5mm Audio Jack = N/A&lt;br /&gt;
|Camera = N/A&lt;br /&gt;
|Connectivity = Wireless (to Base Stations), USB-C (data/charging)&lt;br /&gt;
|Ports = USB Type-C&lt;br /&gt;
|Wired Video = N/A&lt;br /&gt;
|Wireless Video = N/A&lt;br /&gt;
|WiFi = N/A&lt;br /&gt;
|Bluetooth = N/A&lt;br /&gt;
|Power = Lithium polymer battery&lt;br /&gt;
|Battery Capacity = Internal&lt;br /&gt;
|Battery Life = Up to 7.5 hours&lt;br /&gt;
|Charge Time = USB-C charging&lt;br /&gt;
|Dimensions = 3.4&amp;quot; height&lt;br /&gt;
|Weight = ~0.5 lbs (15% lighter than 2018)&lt;br /&gt;
|Material = Plastic housing&lt;br /&gt;
|Headstrap = N/A (strap accessories available)&lt;br /&gt;
|Haptics = N/A&lt;br /&gt;
|Color = Black&lt;br /&gt;
|Sensors = SteamVR tracking sensors, IMU&lt;br /&gt;
|Input = 1/4&amp;quot;-20 UNC threaded mount, pogo pin connector&lt;br /&gt;
|Compliance = SteamVR compatible&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;HTC Vive Tracker 3.0&amp;#039;&amp;#039;&amp;#039; is a wireless [[virtual reality]] tracking puck developed by [[HTC]], released in 2021 as the successor to the Vive Tracker 2018. Designed to add high-precision SteamVR positional tracking to any real-world object or body part, the Tracker 3.0 is 15% lighter than its predecessor and offers up to 7.5 hours of battery life—75% longer than the 2018 model. The compact device (3.4&amp;quot; height, ~0.5 lbs) features a standard 1/4&amp;quot;-20 UNC threaded mount for attaching to cameras, props, or custom mounts, plus a pogo pin connector for accessory integration. For full-body tracking in applications like VRChat, users typically attach three or more trackers to their waist and feet using straps (sold separately), enabling their legs and hips to be tracked in addition to the headset and controllers—creating a complete avatar representation. The Tracker 3.0 is compatible with SteamVR Base Station 1.0 and 2.0, working with HTC Vive, Vive Pro, Vive Pro Eye, Vive Cosmos Elite, and other SteamVR-compatible headsets. Beyond social VR, the trackers are widely used for virtual production, motion capture, simulations, and tracking physical props like guns, swords, or sports equipment in VR experiences. Priced at approximately $130 individually or $440 for a three-pack, the Vive Tracker 3.0 remains the standard solution for adding tracked objects and full-body tracking to SteamVR experiences.&lt;br /&gt;
&lt;br /&gt;
== History and Development ==&lt;br /&gt;
&lt;br /&gt;
=== Vive Tracker Origins ===&lt;br /&gt;
Product line:&lt;br /&gt;
* Original Vive Tracker (2017)&lt;br /&gt;
* Vive Tracker 2018&lt;br /&gt;
* Object/body tracking pioneer&lt;br /&gt;
* SteamVR ecosystem&lt;br /&gt;
&lt;br /&gt;
=== Tracker 2018 ===&lt;br /&gt;
Previous generation:&lt;br /&gt;
* Established form factor&lt;br /&gt;
* Proven technology&lt;br /&gt;
* Community adoption&lt;br /&gt;
* Use case development&lt;br /&gt;
&lt;br /&gt;
=== 2021 Tracker 3.0 Release ===&lt;br /&gt;
Current generation:&lt;br /&gt;
* Weight reduction (15%)&lt;br /&gt;
* Battery improvement (75%)&lt;br /&gt;
* USB-C upgrade&lt;br /&gt;
* Refined design&lt;br /&gt;
&lt;br /&gt;
== Design Philosophy ==&lt;br /&gt;
&lt;br /&gt;
=== Universal Tracking ===&lt;br /&gt;
Core purpose:&lt;br /&gt;
* Any object trackable&lt;br /&gt;
* Body part attachment&lt;br /&gt;
* Prop integration&lt;br /&gt;
* Flexible application&lt;br /&gt;
&lt;br /&gt;
=== Lightweight Priority ===&lt;br /&gt;
Comfort focus:&lt;br /&gt;
* 15% lighter than 2018&lt;br /&gt;
* Body-mountable comfort&lt;br /&gt;
* Extended wear&lt;br /&gt;
* Minimal encumbrance&lt;br /&gt;
&lt;br /&gt;
=== Extended Battery ===&lt;br /&gt;
Endurance design:&lt;br /&gt;
* 75% longer than predecessor&lt;br /&gt;
* 7.5-hour runtime&lt;br /&gt;
* Full session capability&lt;br /&gt;
* Reduced charging&lt;br /&gt;
&lt;br /&gt;
=== Compatibility ===&lt;br /&gt;
Platform support:&lt;br /&gt;
* SteamVR 1.0 Base Stations&lt;br /&gt;
* SteamVR 2.0 Base Stations&lt;br /&gt;
* Wide headset support&lt;br /&gt;
* Ecosystem integration&lt;br /&gt;
&lt;br /&gt;
== Tracking Technology ==&lt;br /&gt;
&lt;br /&gt;
=== SteamVR Tracking ===&lt;br /&gt;
Position system:&lt;br /&gt;
* Lighthouse technology&lt;br /&gt;
* Sub-millimeter accuracy&lt;br /&gt;
* 6DoF tracking&lt;br /&gt;
* Room-scale capable&lt;br /&gt;
&lt;br /&gt;
=== Base Station Compatibility ===&lt;br /&gt;
Supported systems:&lt;br /&gt;
* SteamVR Base Station 1.0&lt;br /&gt;
* SteamVR Base Station 2.0&lt;br /&gt;
* Multiple station support&lt;br /&gt;
* Large tracking volume&lt;br /&gt;
&lt;br /&gt;
=== Tracking Quality ===&lt;br /&gt;
Performance:&lt;br /&gt;
* High precision&lt;br /&gt;
* Low latency&lt;br /&gt;
* Stable tracking&lt;br /&gt;
* Reliable positioning&lt;br /&gt;
&lt;br /&gt;
== Physical Design ==&lt;br /&gt;
&lt;br /&gt;
=== Dimensions ===&lt;br /&gt;
Size specifications:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Height&amp;#039;&amp;#039;&amp;#039;: 3.4 inches&lt;br /&gt;
* Compact puck form&lt;br /&gt;
* Mountable size&lt;br /&gt;
* Unobtrusive&lt;br /&gt;
&lt;br /&gt;
=== Weight ===&lt;br /&gt;
Mass improvement:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Weight&amp;#039;&amp;#039;&amp;#039;: ~0.5 lbs&lt;br /&gt;
* 15% lighter than 2018&lt;br /&gt;
* Body-mount friendly&lt;br /&gt;
* Comfortable attachment&lt;br /&gt;
&lt;br /&gt;
=== Mounting System ===&lt;br /&gt;
Attachment options:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Thread&amp;#039;&amp;#039;&amp;#039;: 1/4&amp;quot;-20 UNC&lt;br /&gt;
* Standard camera mount&lt;br /&gt;
* Universal compatibility&lt;br /&gt;
* Custom mount support&lt;br /&gt;
&lt;br /&gt;
=== Pogo Pin Connector ===&lt;br /&gt;
Accessory interface:&lt;br /&gt;
* Data connection&lt;br /&gt;
* Accessory integration&lt;br /&gt;
* Custom hardware&lt;br /&gt;
* Development support&lt;br /&gt;
&lt;br /&gt;
== Battery ==&lt;br /&gt;
&lt;br /&gt;
=== Battery Life ===&lt;br /&gt;
Power specifications:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Runtime&amp;#039;&amp;#039;&amp;#039;: Up to 7.5 hours&lt;br /&gt;
* 75% improvement over 2018&lt;br /&gt;
* Full session duration&lt;br /&gt;
* Extended use&lt;br /&gt;
&lt;br /&gt;
=== Battery Type ===&lt;br /&gt;
Power source:&lt;br /&gt;
* Lithium polymer&lt;br /&gt;
* Rechargeable&lt;br /&gt;
* Internal battery&lt;br /&gt;
* Reliable power&lt;br /&gt;
&lt;br /&gt;
=== Charging ===&lt;br /&gt;
Power management:&lt;br /&gt;
* USB Type-C port&lt;br /&gt;
* Fast charging&lt;br /&gt;
* Data + power&lt;br /&gt;
* Modern standard&lt;br /&gt;
&lt;br /&gt;
== Use Cases ==&lt;br /&gt;
&lt;br /&gt;
=== Full-Body Tracking ===&lt;br /&gt;
Avatar representation:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Recommended&amp;#039;&amp;#039;&amp;#039;: 3+ trackers&lt;br /&gt;
* Waist tracking&lt;br /&gt;
* Foot tracking (both feet)&lt;br /&gt;
* Complete body representation&lt;br /&gt;
&lt;br /&gt;
=== VRChat ===&lt;br /&gt;
Social VR:&lt;br /&gt;
* Popular application&lt;br /&gt;
* Dancing avatars&lt;br /&gt;
* Full-body expression&lt;br /&gt;
* Community standard&lt;br /&gt;
&lt;br /&gt;
=== Motion Capture ===&lt;br /&gt;
Professional use:&lt;br /&gt;
* Animation capture&lt;br /&gt;
* Performance recording&lt;br /&gt;
* Lower cost than traditional mocap&lt;br /&gt;
* Indie-accessible&lt;br /&gt;
&lt;br /&gt;
=== Virtual Production ===&lt;br /&gt;
Film/video:&lt;br /&gt;
* Camera tracking&lt;br /&gt;
* Prop tracking&lt;br /&gt;
* Real-time visualization&lt;br /&gt;
* Production workflows&lt;br /&gt;
&lt;br /&gt;
=== Prop Tracking ===&lt;br /&gt;
Object integration:&lt;br /&gt;
* Weapons (swords, guns)&lt;br /&gt;
* Sports equipment&lt;br /&gt;
* Custom props&lt;br /&gt;
* Real object → virtual&lt;br /&gt;
&lt;br /&gt;
=== Simulation Training ===&lt;br /&gt;
Enterprise:&lt;br /&gt;
* Training scenarios&lt;br /&gt;
* Equipment tracking&lt;br /&gt;
* Body position&lt;br /&gt;
* Professional applications&lt;br /&gt;
&lt;br /&gt;
== Tracker Configurations ==&lt;br /&gt;
&lt;br /&gt;
=== 3-Tracker Setup ===&lt;br /&gt;
Basic full-body:&lt;br /&gt;
* 1× Waist tracker&lt;br /&gt;
* 2× Foot trackers&lt;br /&gt;
* Hip + leg tracking&lt;br /&gt;
* Popular configuration&lt;br /&gt;
&lt;br /&gt;
=== 5-Tracker Setup ===&lt;br /&gt;
Enhanced tracking:&lt;br /&gt;
* 1× Waist&lt;br /&gt;
* 2× Feet&lt;br /&gt;
* 2× Knees/Elbows&lt;br /&gt;
* Improved tracking quality&lt;br /&gt;
&lt;br /&gt;
=== 7-Tracker Setup ===&lt;br /&gt;
Maximum tracking:&lt;br /&gt;
* 1× Waist&lt;br /&gt;
* 2× Feet&lt;br /&gt;
* 2× Knees&lt;br /&gt;
* 2× Elbows&lt;br /&gt;
* Full articulation&lt;br /&gt;
&lt;br /&gt;
== Headset Compatibility ==&lt;br /&gt;
&lt;br /&gt;
=== HTC Vive ===&lt;br /&gt;
Original Vive:&lt;br /&gt;
* Full compatibility&lt;br /&gt;
* Base station sharing&lt;br /&gt;
* Established workflow&lt;br /&gt;
&lt;br /&gt;
=== HTC Vive Pro Series ===&lt;br /&gt;
Pro headsets:&lt;br /&gt;
* Vive Pro&lt;br /&gt;
* Vive Pro Eye&lt;br /&gt;
* Professional use&lt;br /&gt;
&lt;br /&gt;
=== Vive Cosmos Elite ===&lt;br /&gt;
Cosmos tracking:&lt;br /&gt;
* External tracking mode&lt;br /&gt;
* Base station required&lt;br /&gt;
* Full compatibility&lt;br /&gt;
&lt;br /&gt;
=== Other SteamVR Headsets ===&lt;br /&gt;
Extended support:&lt;br /&gt;
* Valve Index&lt;br /&gt;
* Pimax headsets&lt;br /&gt;
* Any SteamVR tracking headset&lt;br /&gt;
&lt;br /&gt;
== Accessories ==&lt;br /&gt;
&lt;br /&gt;
=== Strap Kits ===&lt;br /&gt;
Body mounting:&lt;br /&gt;
* TrackBelt (waist)&lt;br /&gt;
* TrackStraps (feet)&lt;br /&gt;
* Third-party options&lt;br /&gt;
* Secure attachment&lt;br /&gt;
&lt;br /&gt;
=== Camera Mounts ===&lt;br /&gt;
Production use:&lt;br /&gt;
* Standard tripod mount&lt;br /&gt;
* Camera attachment&lt;br /&gt;
* Virtual production&lt;br /&gt;
* 1/4&amp;quot;-20 compatible&lt;br /&gt;
&lt;br /&gt;
=== Custom Mounts ===&lt;br /&gt;
DIY integration:&lt;br /&gt;
* 3D printed mounts&lt;br /&gt;
* Custom solutions&lt;br /&gt;
* Prop integration&lt;br /&gt;
* Community designs&lt;br /&gt;
&lt;br /&gt;
== Pricing ==&lt;br /&gt;
&lt;br /&gt;
=== Single Tracker ===&lt;br /&gt;
Individual purchase:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Price&amp;#039;&amp;#039;&amp;#039;: ~$130&lt;br /&gt;
* Single unit&lt;br /&gt;
* Add-on purchase&lt;br /&gt;
* Incremental expansion&lt;br /&gt;
&lt;br /&gt;
=== 3-Pack Bundle ===&lt;br /&gt;
Multi-tracker:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Price&amp;#039;&amp;#039;&amp;#039;: ~$440&lt;br /&gt;
* Full-body starter&lt;br /&gt;
* Volume discount&lt;br /&gt;
* Common purchase&lt;br /&gt;
&lt;br /&gt;
== Comparison with Body Tracking Solutions ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Feature !! Vive Tracker 3.0 !! Tundra Tracker !! SlimeVR !! Quest Body Tracking&lt;br /&gt;
|-&lt;br /&gt;
| Type || SteamVR tracker || SteamVR tracker || IMU-based || Camera-based&lt;br /&gt;
|-&lt;br /&gt;
| Tracking || Lighthouse optical || Lighthouse optical || Sensor fusion || AI vision&lt;br /&gt;
|-&lt;br /&gt;
| Base Stations || Required || Required || Not required || Not required&lt;br /&gt;
|-&lt;br /&gt;
| Battery Life || 7.5 hours || 7+ hours || 10+ hours || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy || Sub-millimeter || Sub-millimeter || Good (drift possible) || Approximate&lt;br /&gt;
|-&lt;br /&gt;
| Weight || ~0.5 lbs || Lighter || Very light || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Price (3-pack) || ~$440 || ~$330 || ~$200 || Included&lt;br /&gt;
|-&lt;br /&gt;
| Ecosystem || SteamVR || SteamVR || SteamVR + Quest || Quest only&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strengths and Limitations ==&lt;br /&gt;
&lt;br /&gt;
=== Strengths ===&lt;br /&gt;
* Sub-millimeter SteamVR tracking accuracy&lt;br /&gt;
* 7.5-hour battery life (75% better than 2018)&lt;br /&gt;
* 15% lighter than predecessor&lt;br /&gt;
* Standard 1/4&amp;quot;-20 UNC mount (universal)&lt;br /&gt;
* USB-C charging and data&lt;br /&gt;
* Base Station 1.0 and 2.0 compatible&lt;br /&gt;
* Pogo pin connector for accessories&lt;br /&gt;
* Proven reliable technology&lt;br /&gt;
* Wide application (body, props, mocap)&lt;br /&gt;
* VRChat community standard&lt;br /&gt;
&lt;br /&gt;
=== Limitations ===&lt;br /&gt;
* ~$130 per tracker ($440 for 3)&lt;br /&gt;
* Requires SteamVR Base Stations&lt;br /&gt;
* Base stations additional cost&lt;br /&gt;
* Not compatible with standalone headsets&lt;br /&gt;
* Strap accessories sold separately&lt;br /&gt;
* SteamVR ecosystem only&lt;br /&gt;
* Setup complexity for body tracking&lt;br /&gt;
* Multiple trackers needed for full-body&lt;br /&gt;
* External tracking infrastructure required&lt;br /&gt;
&lt;br /&gt;
== Technical Specifications Summary ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Specification !! Details&lt;br /&gt;
|-&lt;br /&gt;
| Type || SteamVR tracking puck&lt;br /&gt;
|-&lt;br /&gt;
| Tracking || SteamVR 1.0/2.0 compatible&lt;br /&gt;
|-&lt;br /&gt;
| Battery Life || Up to 7.5 hours&lt;br /&gt;
|-&lt;br /&gt;
| Weight || ~0.5 lbs (15% lighter than 2018)&lt;br /&gt;
|-&lt;br /&gt;
| Height || 3.4 inches&lt;br /&gt;
|-&lt;br /&gt;
| Mount || 1/4&amp;quot;-20 UNC threaded&lt;br /&gt;
|-&lt;br /&gt;
| Connector || Pogo pin&lt;br /&gt;
|-&lt;br /&gt;
| Charging || USB Type-C&lt;br /&gt;
|-&lt;br /&gt;
| Base Stations || Required (1.0 or 2.0)&lt;br /&gt;
|-&lt;br /&gt;
| Price || ~$130 single, ~$440 (3-pack)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[HTC]]&lt;br /&gt;
* [[SteamVR]]&lt;br /&gt;
* [[Full-Body Tracking]]&lt;br /&gt;
* [[VRChat]]&lt;br /&gt;
* [[Motion Capture]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Devices]]&lt;br /&gt;
[[Category:VR Accessories]]&lt;br /&gt;
[[Category:Body Tracking]]&lt;br /&gt;
[[Category:HTC]]&lt;br /&gt;
[[Category:SteamVR]]&lt;br /&gt;
[[Category:2020s VR]]&lt;/div&gt;</summary>
		<author><name>Betabot</name></author>
	</entry>
</feed>