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	<title>HTC Vive Pro 2 - Revision history</title>
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	<entry>
		<id>https://vrarwiki.com/index.php?title=HTC_Vive_Pro_2&amp;diff=37513&amp;oldid=prev</id>
		<title>Betabot: Improving page with detailed specifications, history, features, and references</title>
		<link rel="alternate" type="text/html" href="https://vrarwiki.com/index.php?title=HTC_Vive_Pro_2&amp;diff=37513&amp;oldid=prev"/>
		<updated>2026-01-08T08:49:19Z</updated>

		<summary type="html">&lt;p&gt;Improving page with detailed specifications, history, features, and references&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Device Infobox&lt;br /&gt;
|name = HTC Vive Pro 2&lt;br /&gt;
|image =&lt;br /&gt;
|VR/AR = [[Virtual Reality]]&lt;br /&gt;
|Type = [[Head-mounted display]]&lt;br /&gt;
|Subtype = [[PC VR]]&lt;br /&gt;
|Platform = [[SteamVR]]&lt;br /&gt;
|Creator = [[HTC]]&lt;br /&gt;
|Developer = [[HTC Vive]]&lt;br /&gt;
|Manufacturer = [[HTC]]&lt;br /&gt;
|Announcement Date = May 11, 2021&lt;br /&gt;
|Release Date = June 4, 2021&lt;br /&gt;
|Price = $749 (headset only), $1,399 (Full Kit)&lt;br /&gt;
|Website = https://www.vive.com/us/product/vive-pro2/&lt;br /&gt;
|Versions = VIVE Pro 2 Headset, VIVE Pro 2 Full Kit&lt;br /&gt;
|Requires = Gaming PC with DisplayPort&lt;br /&gt;
|Predecessor = [[HTC Vive Pro]]&lt;br /&gt;
|Successor = [[HTC Vive Focus Vision]]&lt;br /&gt;
|Operating System = [[Windows]]&lt;br /&gt;
|Chipset = N/A (tethered PCVR)&lt;br /&gt;
|CPU = N/A (PC-powered)&lt;br /&gt;
|GPU = N/A (PC-powered)&lt;br /&gt;
|HPU =&lt;br /&gt;
|Storage = N/A&lt;br /&gt;
|Memory = N/A&lt;br /&gt;
|SD Card Slot = No&lt;br /&gt;
|Display = Dual RGB LCD&lt;br /&gt;
|Subpixel Layout = RGB stripe&lt;br /&gt;
|Peak Brightness = Not specified&lt;br /&gt;
|Resolution = 2448 × 2448 per eye (4896 × 2448 combined)&lt;br /&gt;
|Pixel Density = ~20 PPD&lt;br /&gt;
|Refresh Rate = 90Hz, 120Hz&lt;br /&gt;
|Persistence = Low persistence&lt;br /&gt;
|Field of View = 120°&lt;br /&gt;
|Horizontal FoV = ~120°&lt;br /&gt;
|Vertical FoV = ~110°&lt;br /&gt;
|Average Pixel Density = ~20 PPD&lt;br /&gt;
|Peak Pixel Density = ~20 PPD&lt;br /&gt;
|Foveated Rendering = No (standard), Yes with VIVE Pro Eye sensors&lt;br /&gt;
|Optics = Dual Fresnel lenses&lt;br /&gt;
|Ocularity = Binocular&lt;br /&gt;
|IPD Range = 57-72mm (mechanical adjustment)&lt;br /&gt;
|Adjustable Diopter = No (glasses compatible)&lt;br /&gt;
|Passthrough = Yes (via front cameras)&lt;br /&gt;
|Tracking = 6DoF outside-in (SteamVR Tracking 2.0)&lt;br /&gt;
|Tracking Frequency = 1000Hz&lt;br /&gt;
|Base Stations = Required (SteamVR 2.0)&lt;br /&gt;
|Eye Tracking = No (optional VIVE Pro Eye upgrade)&lt;br /&gt;
|Face Tracking = Via VIVE Facial Tracker accessory&lt;br /&gt;
|Hand Tracking = Via Leap Motion (third-party)&lt;br /&gt;
|Body Tracking = Via VIVE Trackers&lt;br /&gt;
|Rotational Tracking = Yes&lt;br /&gt;
|Positional Tracking = Yes&lt;br /&gt;
|Update Rate = 1000Hz (tracking)&lt;br /&gt;
|Tracking Volume = Up to 10m × 10m (with 4 base stations)&lt;br /&gt;
|Play Space = Roomscale&lt;br /&gt;
|Latency = &amp;lt;10ms motion-to-photon&lt;br /&gt;
|Audio = Integrated Hi-Res certified headphones&lt;br /&gt;
|Microphone = Yes (dual microphones)&lt;br /&gt;
|3.5mm Audio Jack = Yes&lt;br /&gt;
|Camera = Dual front-facing cameras&lt;br /&gt;
|Connectivity = DisplayPort 1.4, USB 3.0&lt;br /&gt;
|Ports = DisplayPort 1.4, USB 3.0, 3.5mm audio&lt;br /&gt;
|Wired Video = Yes (DisplayPort)&lt;br /&gt;
|Wireless Video = Yes (VIVE Wireless Adapter, reduced resolution)&lt;br /&gt;
|WiFi = Via VIVE Wireless Adapter&lt;br /&gt;
|Bluetooth = Yes&lt;br /&gt;
|Power = Link Box powered&lt;br /&gt;
|Battery Capacity = N/A&lt;br /&gt;
|Battery Life = N/A (tethered)&lt;br /&gt;
|Charge Time = N/A&lt;br /&gt;
|Dimensions = ~200mm × 130mm × 130mm&lt;br /&gt;
|Weight = 850g (with strap)&lt;br /&gt;
|Material = Plastic, metal, fabric&lt;br /&gt;
|Headstrap = Deluxe Audio Strap (integrated)&lt;br /&gt;
|Haptics = Controller haptics&lt;br /&gt;
|Color = Blue/Black&lt;br /&gt;
|Sensors = Lighthouse photodiodes, IMU, proximity sensor, front cameras&lt;br /&gt;
|Input = VIVE Controllers or SteamVR controllers&lt;br /&gt;
|Compliance = FCC, CE&lt;br /&gt;
|Cable Length = 5 meters (to Link Box)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;HTC Vive Pro 2&amp;#039;&amp;#039;&amp;#039; is a professional-grade [[PC VR]] [[head-mounted display]] developed by [[HTC Vive]], announced on May 11, 2021, and released on June 4, 2021. Priced at $749 for the headset only or $1,399 for the Full Kit with base stations and controllers, the Vive Pro 2 features industry-leading 5K resolution (2448 × 2448 per eye), a 120° field of view, and support for refresh rates up to 120Hz. Building on the original Vive Pro platform, the Vive Pro 2 utilizes [[SteamVR]] Tracking 2.0 with external base stations for sub-millimeter accuracy, integrated Hi-Res Audio certified headphones, and support for the VIVE Wireless Adapter for tetherless PC VR (at reduced resolution). The headset targets enterprise users, simulation enthusiasts, and VR professionals who prioritize visual fidelity and tracking precision over standalone convenience.&lt;br /&gt;
&lt;br /&gt;
== History and Development ==&lt;br /&gt;
&lt;br /&gt;
=== Vive Pro Legacy ===&lt;br /&gt;
The original HTC Vive Pro launched in 2018 as a professional upgrade to the consumer Vive:&lt;br /&gt;
* Higher resolution (1440 × 1600 per eye)&lt;br /&gt;
* Integrated headphones&lt;br /&gt;
* Improved comfort&lt;br /&gt;
* Blue color distinction&lt;br /&gt;
&lt;br /&gt;
=== Vive Pro 2 Development ===&lt;br /&gt;
HTC developed the Pro 2 to maintain leadership in professional PC VR:&lt;br /&gt;
* 5K resolution marketing claim&lt;br /&gt;
* Wide field of view emphasis&lt;br /&gt;
* 120Hz refresh rate&lt;br /&gt;
* Display Stream Compression (DSC) support&lt;br /&gt;
&lt;br /&gt;
=== Announcement ===&lt;br /&gt;
Unveiled May 2021 alongside Vive Focus 3:&lt;br /&gt;
* Pro 2 for PC VR enthusiasts and enterprise&lt;br /&gt;
* Focus 3 for standalone enterprise&lt;br /&gt;
* Complementary product strategy&lt;br /&gt;
&lt;br /&gt;
== Display Technology ==&lt;br /&gt;
&lt;br /&gt;
=== 5K Resolution ===&lt;br /&gt;
Dual high-resolution LCD panels:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Resolution&amp;#039;&amp;#039;&amp;#039;: 2448 × 2448 per eye&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Total&amp;#039;&amp;#039;&amp;#039;: 4896 × 2448 (~12 million pixels)&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Marketing&amp;#039;&amp;#039;&amp;#039;: &amp;quot;5K&amp;quot; resolution&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Panel Type&amp;#039;&amp;#039;&amp;#039;: RGB LCD&lt;br /&gt;
&lt;br /&gt;
=== Resolution Comparison ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Headset !! Resolution (per eye)&lt;br /&gt;
|-&lt;br /&gt;
| Vive Pro 2 || 2448 × 2448&lt;br /&gt;
|-&lt;br /&gt;
| Valve Index || 1440 × 1600&lt;br /&gt;
|-&lt;br /&gt;
| Original Vive Pro || 1440 × 1600&lt;br /&gt;
|-&lt;br /&gt;
| HP Reverb G2 || 2160 × 2160&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Wide Field of View ===&lt;br /&gt;
Expansive viewing area:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;FOV&amp;#039;&amp;#039;&amp;#039;: 120°&lt;br /&gt;
* Wider than most competitors&lt;br /&gt;
* Excellent peripheral awareness&lt;br /&gt;
* Enhanced immersion&lt;br /&gt;
&lt;br /&gt;
=== Refresh Rate ===&lt;br /&gt;
Multiple options:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;90Hz&amp;#039;&amp;#039;&amp;#039;: Standard mode&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;120Hz&amp;#039;&amp;#039;&amp;#039;: High refresh mode&lt;br /&gt;
* Note: 120Hz requires DSC-capable GPU&lt;br /&gt;
&lt;br /&gt;
=== Display Stream Compression ===&lt;br /&gt;
Required for full capability:&lt;br /&gt;
* DSC compresses video stream&lt;br /&gt;
* Enables full resolution at 120Hz&lt;br /&gt;
* Requires NVIDIA RTX 20 series or AMD 5000 series&lt;br /&gt;
* DisplayPort 1.4 with DSC&lt;br /&gt;
&lt;br /&gt;
== Optical System ==&lt;br /&gt;
&lt;br /&gt;
=== Fresnel Lenses ===&lt;br /&gt;
Dual-element Fresnel design:&lt;br /&gt;
* Large sweet spot&lt;br /&gt;
* Some god rays visible&lt;br /&gt;
* Compatible with glasses&lt;br /&gt;
* IPD adjustment: 57-72mm&lt;br /&gt;
&lt;br /&gt;
=== Lens Comparison ===&lt;br /&gt;
Versus pancake alternatives:&lt;br /&gt;
* Larger form factor&lt;br /&gt;
* More god rays&lt;br /&gt;
* Proven technology&lt;br /&gt;
* Wide adjustment range&lt;br /&gt;
&lt;br /&gt;
== Tracking System ==&lt;br /&gt;
&lt;br /&gt;
=== SteamVR Tracking 2.0 ===&lt;br /&gt;
External base station tracking:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Accuracy&amp;#039;&amp;#039;&amp;#039;: Sub-millimeter&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Latency&amp;#039;&amp;#039;&amp;#039;: Under 1ms&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Update Rate&amp;#039;&amp;#039;&amp;#039;: Up to 1000Hz&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Coverage&amp;#039;&amp;#039;&amp;#039;: Up to 10m × 10m (4 base stations)&lt;br /&gt;
&lt;br /&gt;
=== Base Station Requirements ===&lt;br /&gt;
* Minimum: 2 base stations&lt;br /&gt;
* Recommended: 2-4 for full coverage&lt;br /&gt;
* Compatible: 1.0 and 2.0 base stations&lt;br /&gt;
* Wall or tripod mounting&lt;br /&gt;
&lt;br /&gt;
=== Tracking Advantages ===&lt;br /&gt;
Over inside-out systems:&lt;br /&gt;
* Higher precision&lt;br /&gt;
* No occlusion issues&lt;br /&gt;
* Better for professional applications&lt;br /&gt;
* Consistent performance&lt;br /&gt;
&lt;br /&gt;
== Audio System ==&lt;br /&gt;
&lt;br /&gt;
=== Integrated Headphones ===&lt;br /&gt;
Hi-Res Audio certified:&lt;br /&gt;
* Over-ear design&lt;br /&gt;
* Built into headstrap&lt;br /&gt;
* Good audio quality&lt;br /&gt;
* Convenient integration&lt;br /&gt;
&lt;br /&gt;
=== 3.5mm Jack ===&lt;br /&gt;
Alternative audio option:&lt;br /&gt;
* Use preferred headphones&lt;br /&gt;
* Higher-end audio possible&lt;br /&gt;
&lt;br /&gt;
=== Dual Microphones ===&lt;br /&gt;
For communication:&lt;br /&gt;
* Voice chat&lt;br /&gt;
* Voice commands&lt;br /&gt;
* Noise cancellation&lt;br /&gt;
&lt;br /&gt;
== Wireless Capability ==&lt;br /&gt;
&lt;br /&gt;
=== VIVE Wireless Adapter ===&lt;br /&gt;
Optional wireless operation:&lt;br /&gt;
* Intel WiGig technology&lt;br /&gt;
* 60GHz wireless transmission&lt;br /&gt;
* Battery pack required&lt;br /&gt;
&lt;br /&gt;
=== Wireless Limitations ===&lt;br /&gt;
At Pro 2 resolution:&lt;br /&gt;
* Reduced to 2448 × 1224 total&lt;br /&gt;
* 90Hz maximum&lt;br /&gt;
* Visual quality compromise&lt;br /&gt;
* Still tetherless benefit&lt;br /&gt;
&lt;br /&gt;
== Controllers and Accessories ==&lt;br /&gt;
&lt;br /&gt;
=== VIVE Controllers ===&lt;br /&gt;
Full Kit includes:&lt;br /&gt;
* Two VIVE Controllers&lt;br /&gt;
* Wand-style design&lt;br /&gt;
* Touchpad and triggers&lt;br /&gt;
* Haptic feedback&lt;br /&gt;
&lt;br /&gt;
=== Alternative Controllers ===&lt;br /&gt;
Compatible options:&lt;br /&gt;
* Valve Index Controllers&lt;br /&gt;
* Any SteamVR-compatible controllers&lt;br /&gt;
* Community favorite: Index controllers&lt;br /&gt;
&lt;br /&gt;
=== VIVE Tracker ===&lt;br /&gt;
Body tracking accessory:&lt;br /&gt;
* Full-body tracking&lt;br /&gt;
* Attach to body parts&lt;br /&gt;
* VRChat and social VR&lt;br /&gt;
* Professional mocap&lt;br /&gt;
&lt;br /&gt;
=== VIVE Facial Tracker ===&lt;br /&gt;
Face tracking add-on:&lt;br /&gt;
* Lip and expression tracking&lt;br /&gt;
* Mounts to headset&lt;br /&gt;
* Avatar animation&lt;br /&gt;
* Professional applications&lt;br /&gt;
&lt;br /&gt;
== Physical Design ==&lt;br /&gt;
&lt;br /&gt;
=== Build Quality ===&lt;br /&gt;
Premium construction:&lt;br /&gt;
* Blue color scheme&lt;br /&gt;
* Metal and plastic materials&lt;br /&gt;
* Professional appearance&lt;br /&gt;
* Durable design&lt;br /&gt;
&lt;br /&gt;
=== Comfort ===&lt;br /&gt;
Deluxe Audio Strap integration:&lt;br /&gt;
* Integrated headphones&lt;br /&gt;
* Dial adjustment&lt;br /&gt;
* Weight distribution&lt;br /&gt;
* Extended wear comfort&lt;br /&gt;
&lt;br /&gt;
=== Weight ===&lt;br /&gt;
* 850g (with integrated strap)&lt;br /&gt;
* Heavier than consumer headsets&lt;br /&gt;
* Balanced design&lt;br /&gt;
&lt;br /&gt;
== Connectivity ==&lt;br /&gt;
&lt;br /&gt;
=== Link Box ===&lt;br /&gt;
Breakout box included:&lt;br /&gt;
* Converts PC connections&lt;br /&gt;
* DisplayPort and USB from PC&lt;br /&gt;
* Proprietary cable to headset&lt;br /&gt;
* Power management&lt;br /&gt;
&lt;br /&gt;
=== PC Requirements ===&lt;br /&gt;
Demanding specifications:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;For Full Resolution 120Hz&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
  * NVIDIA RTX 20 series or AMD RX 5000 series&lt;br /&gt;
  * DisplayPort 1.4 with DSC support&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Minimum&amp;#039;&amp;#039;&amp;#039;: GTX 1070 / RX 5700&lt;br /&gt;
&lt;br /&gt;
=== Display Stream Compression ===&lt;br /&gt;
Critical for full capability:&lt;br /&gt;
* Without DSC: 90Hz at full resolution&lt;br /&gt;
* With DSC: 120Hz at full resolution&lt;br /&gt;
* Older GPUs: May require resolution reduction&lt;br /&gt;
&lt;br /&gt;
== Enterprise Applications ==&lt;br /&gt;
&lt;br /&gt;
=== Professional Use Cases ===&lt;br /&gt;
* Simulation and training&lt;br /&gt;
* Design visualization&lt;br /&gt;
* Medical applications&lt;br /&gt;
* Architectural review&lt;br /&gt;
&lt;br /&gt;
=== Enterprise Features ===&lt;br /&gt;
* High-fidelity visuals&lt;br /&gt;
* Precise tracking&lt;br /&gt;
* Accessory ecosystem&lt;br /&gt;
* HTC enterprise support&lt;br /&gt;
&lt;br /&gt;
== Pricing and Configurations ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Configuration !! Price !! Contents&lt;br /&gt;
|-&lt;br /&gt;
| Headset Only || $749 || Pro 2 HMD (for existing SteamVR users)&lt;br /&gt;
|-&lt;br /&gt;
| Full Kit || $1,399 || HMD + 2× Base Station 2.0 + 2× VIVE Controllers&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Comparison with Competitors ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Feature !! Vive Pro 2 !! Valve Index !! HP Reverb G2&lt;br /&gt;
|-&lt;br /&gt;
| Resolution (per eye) || 2448 × 2448 || 1440 × 1600 || 2160 × 2160&lt;br /&gt;
|-&lt;br /&gt;
| Refresh Rate || Up to 120Hz || Up to 144Hz || 90Hz&lt;br /&gt;
|-&lt;br /&gt;
| FOV || 120° || 108° (up to 130°) || 114°&lt;br /&gt;
|-&lt;br /&gt;
| Tracking || SteamVR 2.0 || SteamVR 2.0 || WMR (inside-out)&lt;br /&gt;
|-&lt;br /&gt;
| Audio || Integrated Hi-Res || Off-ear speakers || Off-ear (Valve)&lt;br /&gt;
|-&lt;br /&gt;
| Price (headset) || $749 || $499 || ~$350&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Technical Specifications Summary ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Specification !! Details&lt;br /&gt;
|-&lt;br /&gt;
| Display || Dual RGB LCD, 2448 × 2448 per eye&lt;br /&gt;
|-&lt;br /&gt;
| Total Resolution || 4896 × 2448 (~5K)&lt;br /&gt;
|-&lt;br /&gt;
| Refresh Rate || 90Hz / 120Hz (with DSC)&lt;br /&gt;
|-&lt;br /&gt;
| Field of View || 120°&lt;br /&gt;
|-&lt;br /&gt;
| IPD || 57-72mm (mechanical)&lt;br /&gt;
|-&lt;br /&gt;
| Tracking || SteamVR 2.0 (outside-in)&lt;br /&gt;
|-&lt;br /&gt;
| Audio || Hi-Res certified headphones&lt;br /&gt;
|-&lt;br /&gt;
| Wireless || Via VIVE Wireless Adapter (reduced res)&lt;br /&gt;
|-&lt;br /&gt;
| Weight || 850g&lt;br /&gt;
|-&lt;br /&gt;
| Price || $749 (headset) / $1,399 (Full Kit)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[HTC Vive]]&lt;br /&gt;
* [[HTC Vive Pro]]&lt;br /&gt;
* [[SteamVR]]&lt;br /&gt;
* [[PC VR]]&lt;br /&gt;
* [[VIVE Wireless Adapter]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Devices]]&lt;br /&gt;
[[Category:VR Headsets]]&lt;br /&gt;
[[Category:Head-mounted displays]]&lt;br /&gt;
[[Category:PC VR]]&lt;br /&gt;
[[Category:HTC]]&lt;br /&gt;
[[Category:SteamVR]]&lt;br /&gt;
[[Category:2020s VR]]&lt;/div&gt;</summary>
		<author><name>Betabot</name></author>
	</entry>
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