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	<title>ASUS Windows Mixed Reality - Revision history</title>
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	<updated>2026-04-14T01:49:58Z</updated>
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		<id>https://vrarwiki.com/index.php?title=ASUS_Windows_Mixed_Reality&amp;diff=37500&amp;oldid=prev</id>
		<title>Betabot: Improving page with detailed specifications, history, features, and references</title>
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		<updated>2026-01-08T08:48:36Z</updated>

		<summary type="html">&lt;p&gt;Improving page with detailed specifications, history, features, and references&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Device Infobox&lt;br /&gt;
|name = ASUS Windows Mixed Reality Headset HC102&lt;br /&gt;
|image =&lt;br /&gt;
|VR/AR = [[Virtual Reality]], [[Mixed Reality]]&lt;br /&gt;
|Type = [[Head-mounted display]]&lt;br /&gt;
|Subtype = [[PC VR]]&lt;br /&gt;
|Platform = [[Windows Mixed Reality]]&lt;br /&gt;
|Creator = [[ASUS]]&lt;br /&gt;
|Developer = [[ASUS]], [[Microsoft]]&lt;br /&gt;
|Manufacturer = [[ASUS]]&lt;br /&gt;
|Announcement Date = August 2017&lt;br /&gt;
|Release Date = Spring 2018&lt;br /&gt;
|Price = $499 (with controllers)&lt;br /&gt;
|Website = https://www.asus.com/&lt;br /&gt;
|Versions = ASUS HC102&lt;br /&gt;
|Requires = Windows Mixed Reality compatible PC&lt;br /&gt;
|Predecessor = None&lt;br /&gt;
|Successor = None&lt;br /&gt;
|Operating System = [[Windows 10]] (Windows Mixed Reality)&lt;br /&gt;
|Chipset = N/A (PC-tethered)&lt;br /&gt;
|CPU = N/A (host PC)&lt;br /&gt;
|GPU = N/A (host PC)&lt;br /&gt;
|HPU =&lt;br /&gt;
|Storage = N/A (host PC)&lt;br /&gt;
|Memory = N/A (host PC)&lt;br /&gt;
|SD Card Slot = No&lt;br /&gt;
|Display = Dual LCD&lt;br /&gt;
|Subpixel Layout = RGB stripe&lt;br /&gt;
|Peak Brightness = Not specified&lt;br /&gt;
|Resolution = 1440 × 1440 per eye (2880 × 1440 combined)&lt;br /&gt;
|Pixel Density = ~13 PPD&lt;br /&gt;
|Refresh Rate = 60Hz / 90Hz&lt;br /&gt;
|Persistence = Low persistence&lt;br /&gt;
|Field of View = 95°&lt;br /&gt;
|Horizontal FoV = ~95°&lt;br /&gt;
|Vertical FoV = ~95°&lt;br /&gt;
|Average Pixel Density = ~13 PPD&lt;br /&gt;
|Peak Pixel Density = ~13 PPD&lt;br /&gt;
|Foveated Rendering = No&lt;br /&gt;
|Optics = Fresnel lenses&lt;br /&gt;
|Ocularity = Binocular&lt;br /&gt;
|IPD Range = Fixed (software adjustment)&lt;br /&gt;
|Adjustable Diopter = No (glasses compatible)&lt;br /&gt;
|Passthrough = No&lt;br /&gt;
|Tracking = 6DoF inside-out&lt;br /&gt;
|Tracking Frequency = N/A&lt;br /&gt;
|Base Stations = None required&lt;br /&gt;
|Eye Tracking = No&lt;br /&gt;
|Face Tracking = No&lt;br /&gt;
|Hand Tracking = No&lt;br /&gt;
|Body Tracking = No&lt;br /&gt;
|Rotational Tracking = Yes&lt;br /&gt;
|Positional Tracking = Yes&lt;br /&gt;
|Update Rate = 90Hz&lt;br /&gt;
|Tracking Volume = Room-scale&lt;br /&gt;
|Play Space = Roomscale&lt;br /&gt;
|Latency = &amp;lt;20ms motion-to-photon&lt;br /&gt;
|Audio = Via 3.5mm jack (no built-in)&lt;br /&gt;
|Microphone = No&lt;br /&gt;
|3.5mm Audio Jack = Yes&lt;br /&gt;
|Camera = 2× tracking cameras&lt;br /&gt;
|Connectivity = HDMI 2.0, USB 3.0&lt;br /&gt;
|Ports = HDMI, USB 3.0, 3.5mm audio&lt;br /&gt;
|Wired Video = Yes (HDMI 2.0)&lt;br /&gt;
|Wireless Video = No&lt;br /&gt;
|WiFi = No&lt;br /&gt;
|Bluetooth = No&lt;br /&gt;
|Power = Powered via USB&lt;br /&gt;
|Battery Capacity = N/A&lt;br /&gt;
|Battery Life = N/A (tethered)&lt;br /&gt;
|Charge Time = N/A&lt;br /&gt;
|Dimensions = Not specified&lt;br /&gt;
|Weight = ~400g&lt;br /&gt;
|Material = Plastic, metal&lt;br /&gt;
|Headstrap = Balanced crown design with flip-up visor&lt;br /&gt;
|Haptics = Controller haptics&lt;br /&gt;
|Color = Black/Red accents&lt;br /&gt;
|Sensors = 2× tracking cameras, accelerometer, gyroscope, magnetometer, proximity sensor&lt;br /&gt;
|Input = Windows Mixed Reality motion controllers (2 included)&lt;br /&gt;
|Compliance = FCC, CE&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;ASUS Windows Mixed Reality Headset&amp;#039;&amp;#039;&amp;#039; (model HC102) is a PC-powered [[virtual reality]] [[head-mounted display]] developed by [[ASUS]] for [[Microsoft]]&amp;#039;s [[Windows Mixed Reality]] platform, announced in August 2017 and released in Spring 2018 at a price of $499 with motion controllers. As one of the premium entries in the first wave of Windows Mixed Reality headsets, the ASUS HC102 differentiated itself with its distinctive polygon-faceted design aesthetic, flip-up visor for quick real-world access, and balanced crown ergonomics that distributed its 400-gram weight across the forehead and back of the skull. Featuring dual 2.89-inch LCD displays at 1440 × 1440 resolution per eye with 90Hz refresh rate and 95° field of view, the HC102 leveraged Windows Mixed Reality&amp;#039;s inside-out tracking with dual front-facing cameras to eliminate external sensors while providing 6DoF room-scale VR. Though sharing the standard WMR specifications with competitors, the ASUS headset emphasized comfort and design for extended gaming and professional use.&lt;br /&gt;
&lt;br /&gt;
== History and Development ==&lt;br /&gt;
&lt;br /&gt;
=== Windows Mixed Reality Platform ===&lt;br /&gt;
Microsoft ecosystem:&lt;br /&gt;
* October 2017 platform launch&lt;br /&gt;
* Multiple OEM partners&lt;br /&gt;
* Inside-out tracking standard&lt;br /&gt;
* PC VR accessibility&lt;br /&gt;
&lt;br /&gt;
=== ASUS Partnership ===&lt;br /&gt;
Premium positioning:&lt;br /&gt;
* Gaming brand heritage&lt;br /&gt;
* Design-focused approach&lt;br /&gt;
* Premium pricing&lt;br /&gt;
* ROG aesthetic influence&lt;br /&gt;
&lt;br /&gt;
=== August 2017 Announcement ===&lt;br /&gt;
Product reveal:&lt;br /&gt;
* Polygon design unveiled&lt;br /&gt;
* Flip-up visor feature&lt;br /&gt;
* Spring 2018 availability&lt;br /&gt;
* $499 price point&lt;br /&gt;
&lt;br /&gt;
=== Spring 2018 Launch ===&lt;br /&gt;
Market entry:&lt;br /&gt;
* After initial WMR wave&lt;br /&gt;
* Premium positioning&lt;br /&gt;
* Gaming focus&lt;br /&gt;
* Complete bundle&lt;br /&gt;
&lt;br /&gt;
== Design Philosophy ==&lt;br /&gt;
&lt;br /&gt;
=== Distinctive Aesthetics ===&lt;br /&gt;
Design focus:&lt;br /&gt;
* Polygon-faceted exterior&lt;br /&gt;
* Gaming-inspired look&lt;br /&gt;
* Black with red accents&lt;br /&gt;
* ASUS brand identity&lt;br /&gt;
&lt;br /&gt;
=== Flip-Up Visor ===&lt;br /&gt;
Practical feature:&lt;br /&gt;
* Quick reality check&lt;br /&gt;
* No removal needed&lt;br /&gt;
* Work integration&lt;br /&gt;
* User convenience&lt;br /&gt;
&lt;br /&gt;
=== Balanced Crown ===&lt;br /&gt;
Ergonomic design:&lt;br /&gt;
* Weight on forehead&lt;br /&gt;
* Rear counterbalance&lt;br /&gt;
* Extended comfort&lt;br /&gt;
* Under 400g weight&lt;br /&gt;
&lt;br /&gt;
=== Premium Materials ===&lt;br /&gt;
Quality construction:&lt;br /&gt;
* Metal accents&lt;br /&gt;
* Quality plastics&lt;br /&gt;
* Durable design&lt;br /&gt;
* Professional finish&lt;br /&gt;
&lt;br /&gt;
== Display Technology ==&lt;br /&gt;
&lt;br /&gt;
=== Dual LCD Displays ===&lt;br /&gt;
Standard WMR specification:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Resolution&amp;#039;&amp;#039;&amp;#039;: 1440 × 1440 per eye&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Combined&amp;#039;&amp;#039;&amp;#039;: 2880 × 1440&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Size&amp;#039;&amp;#039;&amp;#039;: 2.89 inches per display&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Type&amp;#039;&amp;#039;&amp;#039;: LCD&lt;br /&gt;
&lt;br /&gt;
=== Focal Distance ===&lt;br /&gt;
Optical design:&lt;br /&gt;
* 1.3m focal distance&lt;br /&gt;
* Comfortable viewing&lt;br /&gt;
* Reduced eye strain&lt;br /&gt;
* Standard WMR optics&lt;br /&gt;
&lt;br /&gt;
=== Refresh Rate ===&lt;br /&gt;
Hybrid operation:&lt;br /&gt;
* 90Hz (HDMI 2.0)&lt;br /&gt;
* 60Hz (HDMI 1.4)&lt;br /&gt;
* Automatic selection&lt;br /&gt;
* PC dependent&lt;br /&gt;
&lt;br /&gt;
== Field of View ==&lt;br /&gt;
&lt;br /&gt;
=== 95° FOV ===&lt;br /&gt;
Standard WMR specification:&lt;br /&gt;
* Good coverage&lt;br /&gt;
* Adequate immersion&lt;br /&gt;
* Standard for platform&lt;br /&gt;
* Competitive specification&lt;br /&gt;
&lt;br /&gt;
== Optical System ==&lt;br /&gt;
&lt;br /&gt;
=== Fresnel Lenses ===&lt;br /&gt;
Standard optics:&lt;br /&gt;
* Good clarity&lt;br /&gt;
* Wide sweet spot&lt;br /&gt;
* Some god rays&lt;br /&gt;
* Standard quality&lt;br /&gt;
&lt;br /&gt;
=== Fixed IPD ===&lt;br /&gt;
No physical adjustment:&lt;br /&gt;
* Software IPD only&lt;br /&gt;
* ~63mm optimal&lt;br /&gt;
* Wide accommodation via software&lt;br /&gt;
* Simpler design&lt;br /&gt;
&lt;br /&gt;
== Tracking System ==&lt;br /&gt;
&lt;br /&gt;
=== 6DoF Inside-Out ===&lt;br /&gt;
WMR standard:&lt;br /&gt;
* Dual front-facing cameras&lt;br /&gt;
* No external sensors&lt;br /&gt;
* Room-scale capable&lt;br /&gt;
* Easy setup&lt;br /&gt;
&lt;br /&gt;
=== Tracking Performance ===&lt;br /&gt;
WMR limitations:&lt;br /&gt;
* Good front tracking&lt;br /&gt;
* Limited side tracking&lt;br /&gt;
* Behind-back gaps&lt;br /&gt;
* Standard for platform&lt;br /&gt;
&lt;br /&gt;
== Controllers ==&lt;br /&gt;
&lt;br /&gt;
=== Windows Mixed Reality Controllers ===&lt;br /&gt;
Standard input:&lt;br /&gt;
* 6DoF tracked&lt;br /&gt;
* LED tracking rings&lt;br /&gt;
* Thumbstick + touchpad&lt;br /&gt;
* Trigger and buttons&lt;br /&gt;
&lt;br /&gt;
=== Controller Tracking ===&lt;br /&gt;
Camera-based:&lt;br /&gt;
* Visible spectrum LEDs&lt;br /&gt;
* Front-focused tracking&lt;br /&gt;
* Limited range behind user&lt;br /&gt;
* WMR standard&lt;br /&gt;
&lt;br /&gt;
== Audio ==&lt;br /&gt;
&lt;br /&gt;
=== 3.5mm Audio Jack ===&lt;br /&gt;
External audio required:&lt;br /&gt;
* No built-in speakers&lt;br /&gt;
* Headphone connection&lt;br /&gt;
* User&amp;#039;s headphones&lt;br /&gt;
* Quality depends on user&lt;br /&gt;
&lt;br /&gt;
=== No Built-In Audio ===&lt;br /&gt;
User provides:&lt;br /&gt;
* External headphones needed&lt;br /&gt;
* Flexibility in choice&lt;br /&gt;
* Quality depends on user&lt;br /&gt;
* Weight reduction&lt;br /&gt;
&lt;br /&gt;
== Physical Design ==&lt;br /&gt;
&lt;br /&gt;
=== Lightweight ===&lt;br /&gt;
Comfortable weight:&lt;br /&gt;
* Under 400g&lt;br /&gt;
* Well-distributed&lt;br /&gt;
* Extended wear&lt;br /&gt;
* Premium feel&lt;br /&gt;
&lt;br /&gt;
=== Flip-Up Visor ===&lt;br /&gt;
Unique feature:&lt;br /&gt;
* Quick lift design&lt;br /&gt;
* See real world&lt;br /&gt;
* No removal needed&lt;br /&gt;
* Work integration&lt;br /&gt;
&lt;br /&gt;
=== Crown Design ===&lt;br /&gt;
Ergonomic fit:&lt;br /&gt;
* Forehead support&lt;br /&gt;
* Rear stability&lt;br /&gt;
* Dial adjustment&lt;br /&gt;
* Glasses compatible&lt;br /&gt;
&lt;br /&gt;
== Connectivity ==&lt;br /&gt;
&lt;br /&gt;
=== Standard WMR Connection ===&lt;br /&gt;
PC requirements:&lt;br /&gt;
* HDMI 2.0 (90Hz) or HDMI 1.4 (60Hz)&lt;br /&gt;
* USB 3.0&lt;br /&gt;
* Power via USB&lt;br /&gt;
* Single cable possible&lt;br /&gt;
&lt;br /&gt;
== Software Platform ==&lt;br /&gt;
&lt;br /&gt;
=== Windows Mixed Reality ===&lt;br /&gt;
Microsoft ecosystem:&lt;br /&gt;
* Windows 10 integration&lt;br /&gt;
* SteamVR compatible&lt;br /&gt;
* Windows Store apps&lt;br /&gt;
* Mixed Reality Portal&lt;br /&gt;
&lt;br /&gt;
=== SteamVR Support ===&lt;br /&gt;
Content access:&lt;br /&gt;
* Via Windows Mixed Reality for SteamVR&lt;br /&gt;
* SteamVR library access&lt;br /&gt;
* Wide content compatibility&lt;br /&gt;
* Additional setup required&lt;br /&gt;
&lt;br /&gt;
== Use Cases ==&lt;br /&gt;
&lt;br /&gt;
=== Gaming ===&lt;br /&gt;
Primary application:&lt;br /&gt;
* PC VR gaming&lt;br /&gt;
* SteamVR content&lt;br /&gt;
* Windows MR titles&lt;br /&gt;
* Enthusiast gaming&lt;br /&gt;
&lt;br /&gt;
=== Enterprise ===&lt;br /&gt;
Professional use:&lt;br /&gt;
* Training applications&lt;br /&gt;
* Visualization&lt;br /&gt;
* Design review&lt;br /&gt;
* Professional VR&lt;br /&gt;
&lt;br /&gt;
=== Education ===&lt;br /&gt;
Learning applications:&lt;br /&gt;
* Educational content&lt;br /&gt;
* Virtual field trips&lt;br /&gt;
* Science visualization&lt;br /&gt;
* Classroom VR&lt;br /&gt;
&lt;br /&gt;
== Comparison with Other WMR Headsets ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Feature !! ASUS HC102 !! Samsung Odyssey !! Dell Visor&lt;br /&gt;
|-&lt;br /&gt;
| Price || $499 || $499 || $449&lt;br /&gt;
|-&lt;br /&gt;
| Resolution || 1440×1440/eye || 1440×1600/eye || 1440×1440/eye&lt;br /&gt;
|-&lt;br /&gt;
| Display || LCD || AMOLED || LCD&lt;br /&gt;
|-&lt;br /&gt;
| Built-in Audio || No || Yes (AKG) || No&lt;br /&gt;
|-&lt;br /&gt;
| Flip-Up Visor || Yes || No || No&lt;br /&gt;
|-&lt;br /&gt;
| IPD Adjustment || No || Yes (mechanical) || No&lt;br /&gt;
|-&lt;br /&gt;
| Weight || ~400g || ~625g || ~590g&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strengths and Limitations ==&lt;br /&gt;
&lt;br /&gt;
=== Strengths ===&lt;br /&gt;
* Distinctive polygon design&lt;br /&gt;
* Flip-up visor feature&lt;br /&gt;
* Lightweight (~400g)&lt;br /&gt;
* Balanced crown ergonomics&lt;br /&gt;
* Inside-out tracking&lt;br /&gt;
* SteamVR compatibility&lt;br /&gt;
* Quality construction&lt;br /&gt;
&lt;br /&gt;
=== Limitations ===&lt;br /&gt;
* No built-in audio&lt;br /&gt;
* Fixed IPD (no adjustment)&lt;br /&gt;
* Standard WMR tracking limitations&lt;br /&gt;
* Premium price vs competitors&lt;br /&gt;
* Limited controller tracking behind&lt;br /&gt;
* LCD vs AMOLED options&lt;br /&gt;
* Discontinued&lt;br /&gt;
&lt;br /&gt;
== Technical Specifications Summary ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Specification !! Details&lt;br /&gt;
|-&lt;br /&gt;
| Display || Dual LCD, 1440 × 1440 per eye&lt;br /&gt;
|-&lt;br /&gt;
| Total Resolution || 2880 × 1440&lt;br /&gt;
|-&lt;br /&gt;
| Refresh Rate || 60Hz / 90Hz&lt;br /&gt;
|-&lt;br /&gt;
| FOV || 95°&lt;br /&gt;
|-&lt;br /&gt;
| Tracking || 6DoF inside-out&lt;br /&gt;
|-&lt;br /&gt;
| Controllers || WMR Motion Controllers&lt;br /&gt;
|-&lt;br /&gt;
| Connection || HDMI 2.0, USB 3.0&lt;br /&gt;
|-&lt;br /&gt;
| Weight || ~400g&lt;br /&gt;
|-&lt;br /&gt;
| Price || $499&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[ASUS]]&lt;br /&gt;
* [[Windows Mixed Reality]]&lt;br /&gt;
* [[Dell Visor]]&lt;br /&gt;
* [[Samsung Odyssey]]&lt;br /&gt;
* [[HP Reverb G2]]&lt;br /&gt;
* [[PC VR]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Devices]]&lt;br /&gt;
[[Category:VR Headsets]]&lt;br /&gt;
[[Category:Head-mounted displays]]&lt;br /&gt;
[[Category:PC VR]]&lt;br /&gt;
[[Category:Windows Mixed Reality]]&lt;br /&gt;
[[Category:ASUS]]&lt;br /&gt;
[[Category:2010s VR]]&lt;/div&gt;</summary>
		<author><name>Betabot</name></author>
	</entry>
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