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	<title>VR &amp; AR Wiki - User contributions [en]</title>
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	<updated>2026-04-18T14:51:23Z</updated>
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		<id>https://vrarwiki.com/index.php?title=Resources_Directory&amp;diff=25504</id>
		<title>Resources Directory</title>
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		<updated>2022-06-07T12:35:34Z</updated>

		<summary type="html">&lt;p&gt;Danys2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{See also|Developer Resource}}&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;==Hardware &amp;amp; User Experience==&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
* User Experience (UX)&lt;br /&gt;
** [https://www.reddit.com/r/VRUI/ /r/VRUI]&lt;br /&gt;
** [http://www.uxofvr.com/ The User Experience of Virtual Reality]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;==Engine-specific==&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;===Unreal Engine 4===&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
* [https://www.youtube.com/user/UnrealDevelopmentKit Unreal Engine YouTube Channel], full of tutorials, announcements, and stream recordings&lt;br /&gt;
* [https://forums.unrealengine.com/ Unreal forums], and the [https://forums.unrealengine.com/forumdisplay.php?27-VR-Development Unreal VR development forum]&lt;br /&gt;
* &#039;&#039;&#039;C++&#039;&#039;&#039; (programming language for Unreal Engine 4)&lt;br /&gt;
** [https://www.youtube.com/watch?v=tvC1WCdV1XU Bucky&#039;s C++ tutorials] on YouTube&lt;br /&gt;
** [http://orfeasel.com/ Orfeas&#039;s C++ tutorials for UE4]&lt;br /&gt;
* &#039;&#039;&#039;Blueprints Visual Scripting&#039;&#039;&#039;&lt;br /&gt;
** [https://docs.unrealengine.com/latest/INT/Engine/Blueprints/ UE4 Blueprint Documentation]&lt;br /&gt;
* &#039;&#039;&#039;Video tutorials&#039;&#039;&#039;&lt;br /&gt;
** [https://www.youtube.com/channel/UChvlNUgZKmEd-Gul_Tdv8Uw/videos?view=0&amp;amp;live_view=500&amp;amp;flow=grid&amp;amp;sort=dd Mitch&#039;s VR Lab] and his [https://forums.unrealengine.com/showthread.php?111074-VR-Content-Examples [VR content example assets]&lt;br /&gt;
** [https://www.youtube.com/playlist?list=PLSlkDq2rO1t6qLf-lAiu8BszWL-7ePvco WTF is?] Unreal Engine video tutorial series&lt;br /&gt;
** [https://www.reddit.com/r/learnVRdev/comments/4oyxc8/my_first_vr_project_pong_vr_in_ue4/ Pong in VR tutorial project], created by [https://www.reddit.com/user/Enter_the_Metaverse /u/Enter_the_Metaverse]&lt;br /&gt;
** [https://www.youtube.com/playlist?list=PLrfSN3w5WCJXuhHh_Zx23W5Ra9kbzbIhq Creating a VR Space Combat Sim Without Code in UE4]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;===Unity===&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
* [https://www.youtube.com/user/Unity3D/videos Unity3d Videos] on YouTube, featuring many tutorials and panels&lt;br /&gt;
* [https://forum.unity3d.com/ Unity forums], and the [https://forum.unity3d.com/forums/virtual-reality.80/ Unity VR forum]&lt;br /&gt;
* [https://unity3d.com/learn Unity tutorial section], has beginner and intermediate tutorials for using the engine.&lt;br /&gt;
* [https://msdn.microsoft.com/en-us/magazine/dn759441.aspx Microsoft Developer Network - Unity: Developing Your First Game with Unity and C#]&lt;br /&gt;
* [https://docs.unity3d.com/Manual/index.html Unity manual]&lt;br /&gt;
* &#039;&#039;&#039;C#&#039;&#039;&#039; (programming language for Unity)&lt;br /&gt;
** [https://www.youtube.com/user/Cercopithecan Unity and C# Video Tutorials by Sebastian Lague]&lt;br /&gt;
** [https://unity3d.com/learn/tutorials/topics/scripting Unity tutorials for C#]&lt;br /&gt;
** [https://docs.unity3d.com/ScriptReference/index.html Unity documentation for C#]&lt;br /&gt;
** [https://www.youtube.com/playlist?list=PLb8LPjN5zpx3yiaLHkwB4gaQWkjsKk73f Unity Coding Tips] on YouTube&lt;br /&gt;
** [https://www.udemy.com/3dmotive-intro-to-c-programming-and-scripting-for-games-in-unity/ Intro to C# programming and Scripting for Game in Unity], a $30 video tutorial series over at Udemy&lt;br /&gt;
** [http://www.learncs.org/ Introductory C# lessons with interactive code]&lt;br /&gt;
** [http://www.sourcecodester.com/book/6085/c-tutorial.html A handful of useful C# tutorials] at SourceCodester&lt;br /&gt;
** [http://www.dreamincode.net/forums/forum/84-c/ Discussion forum for learning C#] at Dream.In.Code&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;==3D Models and Art Assets==&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;===3D Models===&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
* [http://www.turbosquid.com/ TurboSquid] 3D modelling community&lt;br /&gt;
* [https://sketchfab.com/ Sketchfab] 3D modelling community&lt;br /&gt;
* [https://www.blender.org/ Blender], a free and open source 3D modelling program&lt;br /&gt;
* [http://opengameart.org/art-search-advanced?keys=&amp;amp;field_art_type_tid%5B%5D=10 OpenGameArt] has a trove of mixed-quality 3D models free for use.&lt;br /&gt;
* [https://nasa3d.arc.nasa.govmodels/ NASA&#039;s 3D Resources] gallery has a number of public domain, space-themed 3D models. The files are in a few different formats, including .FBX, .3DS, .OBJ, and the less familiar .STL (stereolithography), but converters are easily found across the web.&lt;br /&gt;
&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;===Texture Mapping===&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
* [http://wiki.polycount.com/wiki/Normal_Map_Technical_Details Normal Map Technical Details] at the Polycount Wiki&lt;br /&gt;
* [https://www.reddit.com/r/learnVRdev/comments/4of3kj/texture_maps_explained_an_introduction_to_pbr/ Texture Maps Explained: Physically-Based Rendering Workflow]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;==Audio==&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
* [https://developer3.oculus.com/documentation/audiosdk/latest/ Oculus&#039;s Introduction to VR Audio]&lt;br /&gt;
* [http://www.audacityteam.org/ Audacity] a free, simple-yet-powerful audio editor&lt;br /&gt;
* For stock audio, check out [http://freesound.org/ The Free Sound Project], the [https://www.bluezone-corporation.com/free-sound-effects Free Bluezone SFX list], the [http://www.sonniss.com/gameaudiogdc2016/ #GameAudioGDC Bundle], and the [https://developer3.oculus.com/downloads/audio/1.0/Oculus_Audio_Pack_1/ Oculus Audio Pack]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;==Mobile Development==&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
* [https://developer.nvidia.com/codeworks-android Nvidia AndroidWorks] provides all the SDKs needed to port a Unity or UE4 application to Android&lt;br /&gt;
* [https://developer.android.com/studio/index.html#top Android Studio] is Android&#039;s all-in-one-suite for developing Android applications, and is useful for debugging and many development tasks. It also fulfills required SDKs.&lt;br /&gt;
* [https://developers.google.com/vr/unity/ Google VR SDK for Unity] (works for both Cardboard and Daydream)&lt;br /&gt;
* [https://developers.google.com/vr/cardboard/overview Google Cardboard Developer Overview], and the official [https://plus.google.com/u/0/communities/111524380182206513071 Cardboard developer community on Google+]&lt;br /&gt;
* [https://developers.google.com/vr/daydream/overview Google Daydream Developer Overview]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;==Additional VR/AR Platforms==&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;===Web VR===&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
* [https://vr.chromeexperiments.com/ Google web tools]&lt;br /&gt;
* [https://aframe.io/ Mozilla A-Frame]&lt;br /&gt;
* [https://www.youtube.com/watch?v=9MIa1lviO_s Google I/O 2016 Livestream- Building High Performance Daydream Apps]&lt;br /&gt;
* &#039;&#039;&#039;Projects:&#039;&#039;&#039;&lt;br /&gt;
** [http://vrlab-brussels.info/wiki/ThirdWorkshopQuest/ThirdWorkshopQuest WorkshopQuest], an online app that teaches core concepts of WebVR dev. From [http://vrlab-brussels.info/wiki/Main/WhatIsVRLabBrussels VR.Lab Brussels]&lt;br /&gt;
&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;===Other===&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
* [https://community.leapmotion.com/ Leap Motion forum], and their [https://community.leapmotion.com/c/development development forum]&lt;br /&gt;
* [https://medium.com/@LeapMotion/vr-design-best-practices-bb889c2dc70#.3t64dp1lb Leap Motion best practices guide], generally useful for studying user experience&amp;lt;noinclude&amp;gt;[[Category:Guides]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Danys2</name></author>
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